summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
* draw: Yield zeros for LLVM fetches of non-existing vertex elements.José Fonseca2013-04-251-21/+28
* trace: Only close trace files on exit.José Fonseca2013-04-253-18/+4
* graw: Set the vertex shader constant buffer.José Fonseca2013-04-251-1/+1
* graw: Simple utilities to dump and disassemble TGSI tokens.José Fonseca2013-04-253-0/+97
* scons: Support clang.José Fonseca2013-04-251-1/+1
* util/u_sse: Fix _mm_shuffle_epi8 prototype for clang.José Fonseca2013-04-251-1/+6
* scons: Remove redundant code.José Fonseca2013-04-251-3/+0
* freedreno: fix bogus IMM const reg indexRob Clark2013-04-242-3/+3
* freedreno: clear fixes and debuggingRob Clark2013-04-244-1/+29
* freedreno: fix texture fetch typeRob Clark2013-04-244-2/+10
* freedreno: fix temp register usageRob Clark2013-04-241-48/+52
* freedreno: add noop driverRob Clark2013-04-241-1/+3
* freedreno: use u_math macros/helpers moreRob Clark2013-04-246-25/+20
* freedreno: implement fd_screen_destroy()Rob Clark2013-04-241-6/+26
* freedreno: set SWAP bit based on formatRob Clark2013-04-241-7/+19
* radeon/llvm: Fix segfault with a specifc libelf implementationTom Stellard2013-04-241-0/+4
* r600g: use CP DMA for buffer clears on evergreen+Alex Deucher2013-04-244-2/+119
* r600g/llvm: Pass struct r600_bytecode to r600_llvm_compileTom Stellard2013-04-243-8/+7
* winsys/sw/xlib: Prevent shared memory segment leakage.José Fonseca2013-04-241-0/+6
* draw/gs: preserve leading vertex info for gsZack Rusin2013-04-231-1/+1
* radeonsi: cleanup disabling tiling for UVD v3Christian König2013-04-241-3/+4
* mesa: Restore 78-column wrapping of license text in C++-style comments.Kenneth Graunke2013-04-2341-164/+164
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-23100-384/+403
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-23152-152/+152
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2318-18/+18
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-2353-107/+175
* r600g: initialize CMASK and HTILE with the GPU using streamoutMarek Olšák2013-04-234-7/+80
* gallium/u_blitter: implement buffer clearingMarek Olšák2013-04-232-8/+97
* r600/llvm: Read stacksize from config headerVincent Lejeune2013-04-234-3/+5
* /bin/bash: q : commande introuvableVincent Lejeune2013-04-232-2/+2
* radeon/llvm: Fix build with LLVM >= r180063Tom Stellard2013-04-231-0/+1
* gallivm: Fix build with LLVM >= r180063Tom Stellard2013-04-232-0/+8
* draw: use the prim count for ia primitivesZack Rusin2013-04-221-1/+2
* tgsi/scan: set correct input limits for geometry shaderZack Rusin2013-04-221-0/+17
* draw: add code to reset instance dependent dataZack Rusin2013-04-225-1/+31
* softpipe: fix streamout with an emptry geometry shaderZack Rusin2013-04-222-12/+23
* gallium: Add a new clip_halfz rasterizer state.José Fonseca2013-04-228-24/+29
* gallivm: Fix assignment of unsigned values to OUT register.José Fonseca2013-04-222-77/+61
* Revert "gallivm: Emit vector selects."José Fonseca2013-04-211-2/+14
* llvmpipe: verify function on blend test.José Fonseca2013-04-211-0/+2
* llvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture sampling support either.José Fonseca2013-04-201-4/+6
* llvmpipe: Ignore depth-stencil state if format has no depth/stencil.José Fonseca2013-04-201-4/+10
* gallivm: Disable LLVM 2.7 workaround on other versions.José Fonseca2013-04-201-2/+1
* gallivm: Emit vector selects.José Fonseca2013-04-201-12/+2
* freedreno: move ir -> ir2Rob Clark2013-04-206-283/+283
* freedreno: cleanup some cruft left over from fdreRob Clark2013-04-202-133/+1
* gallivm: implement switch opcodeRoland Scheidegger2013-04-203-12/+340
* gallivm: use uint build context for mask instead of floatRoland Scheidegger2013-04-201-1/+1
* gallivm/tgsi: fix up breakcRoland Scheidegger2013-04-203-2/+6
* svga: remove TGSI_OPCODE_BREAKC instruction translationRoland Scheidegger2013-04-201-1/+0