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* ilo: add ilo_state_surface_valid_format()Chia-I Wu2015-06-224-284/+364
* ilo: add ilo_state_vf_valid_element_format()Chia-I Wu2015-06-223-124/+132
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-06-2211-22/+27
* nouveau: support for custom VRAM domainsAlexandre Courbot2015-06-222-0/+14
* ilo: add ilo_state_computeChia-I Wu2015-06-228-92/+586
* r600g: ignore sampler views for now.Dave Airlie2015-06-221-0/+1
* freedreno/ir3: pass sz to split_dest()Rob Clark2015-06-212-5/+7
* freedreno/ir3/nir: add more opcodesRob Clark2015-06-211-1/+8
* freedreno/ir3: only unminify txf coords on a3xxRob Clark2015-06-211-1/+9
* freedreno: remove int sampler shader variantsRob Clark2015-06-218-104/+7
* freedreno/ir3: block reshuffling and loops!Rob Clark2015-06-2110-126/+1025
* freedreno/ir3: a4xx encodes larger immed offsetRob Clark2015-06-214-7/+21
* freedreno/ir3: simplify find_neighbors stop conditionRob Clark2015-06-211-17/+1
* freedreno/ir3: move inputs/outputs to shaderRob Clark2015-06-2112-176/+160
* freedreno/ir3/ra: use register_allocateRob Clark2015-06-216-481/+590
* freedreno/ir3: introduce ir3_compiler objectRob Clark2015-06-2112-31/+90
* freedreno/ir3: dump nocp optionRob Clark2015-06-213-8/+0
* freedreno/ir3: silence warningsRob Clark2015-06-211-1/+10
* freedreno/ir3: remove tgsi f/eRob Clark2015-06-2112-3957/+25
* freedreno/ir3/sched: convert to priority queueRob Clark2015-06-214-229/+242
* freedreno/ir3: use standard list implementationRob Clark2015-06-218-209/+161
* freedreno/ir3: drop dot graph dumpingRob Clark2015-06-2110-525/+228
* freedreno/ir3: more builder helpersRob Clark2015-06-214-21/+16
* gallium/ttn: add missing SNERob Clark2015-06-211-0/+1
* gallium/ttn: add texture-type supportRob Clark2015-06-211-1/+43
* util/blitter (and friends): generate appropriate SVIEW declsRob Clark2015-06-216-47/+146
* util/pstipple: updates for SVIEW declsRob Clark2015-06-211-5/+17
* draw: updates to support SVIEW declsRob Clark2015-06-212-2/+32
* tgsi/transform: add support for SVIEW declsRob Clark2015-06-211-0/+21
* tgsi: update docs for SVIEW usage with TEX* instructionsRob Clark2015-06-211-0/+12
* vc4: Use a defined t value for 1D textures.Eric Anholt2015-06-201-1/+3
* vc4: Fix write-only texsubimage when we had to align.Eric Anholt2015-06-201-1/+5
* ilo: clean up header includesChia-I Wu2015-06-205-2/+5
* ilo: avoid ilo_ib_state in genX_3DPRIMITIVE()Chia-I Wu2015-06-202-10/+8
* ilo: move gen6_so_SURFACE_STATE() out of coreChia-I Wu2015-06-202-52/+53
* ilo: add ilo_state_sol_bufferChia-I Wu2015-06-206-103/+317
* ilo: add ilo_state_index_bufferChia-I Wu2015-06-207-70/+171
* ilo: add ilo_state_vertex_bufferChia-I Wu2015-06-207-54/+189
* ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vfChia-I Wu2015-06-209-67/+168
* ilo: add 3DSTATE_VF to ilo_state_vfChia-I Wu2015-06-209-66/+190
* ilo: embed pipe_index_buffer in ilo_ib_stateChia-I Wu2015-06-203-45/+40
* ilo: fix a buffer overrunChia-I Wu2015-06-201-1/+1
* ilo: fix a -Wmaybe-uninitialized warningChia-I Wu2015-06-201-0/+1
* u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()Brian Paul2015-06-191-1/+2
* gallium: whitespace, formatting clean-up in p_state.hBrian Paul2015-06-191-16/+20
* st/wgl: fix WGL_SWAP_METHOD_ARB queryBrian Paul2015-06-191-1/+6
* stw: use new stw_get_nop_function() function to avoid Viewperf 12 crashesBrian Paul2015-06-191-3/+20
* stw: add some no-op functions for GL_EXT_dsa, GL_NV_half_floatBrian Paul2015-06-193-0/+476
* st/wgl: Don't return core profile for 3.1 contexts.Jose Fonseca2015-06-191-7/+6
* st/wgl: set PIPE_BIND_SAMPLER_VIEW for window color buffersBrian Paul2015-06-191-0/+1