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* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
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* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
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* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
| | | | Fixes fd.o bug 27760 (pigit fbo-cubemap).
* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
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* gallium: Fix copy typoJakob Bornecrantz2010-04-205-5/+5
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* svga: Minor clean up of winsysJakob Bornecrantz2010-04-201-0/+1
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* radeong: Minor clean up of winsysJakob Bornecrantz2010-04-201-12/+3
| | | | Also try to wrap trace around driver on non-debug builds, its free.
* nouveau: Minor clean up of winsysJakob Bornecrantz2010-04-201-2/+3
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* i965g: Minor clean up of winsysJakob Bornecrantz2010-04-201-10/+2
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* i915g: Minor clean up of winsysJakob Bornecrantz2010-04-201-9/+3
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* st/egl: No need to use drm_api argument structJakob Bornecrantz2010-04-202-8/+2
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* st/egl: Use correct driver_name field to get kernel driver nameJakob Bornecrantz2010-04-201-1/+1
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* st/egl: Check for null destroy callback on api structJakob Bornecrantz2010-04-201-1/+1
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* targets: Use a valid winsys include path in Makefile.driJakob Bornecrantz2010-04-201-1/+1
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* r300g: Spill a bit more info about implementation errors in surface_copy.Corbin Simpson2010-04-201-1/+7
| | | | compiz appears to hit this. Weird.
* nv50: make a working check for user memory vertex/index buffersChristoph Bumiller2010-04-202-2/+10
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* nv50: fix FP result counting for depth outputChristoph Bumiller2010-04-201-1/+1
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* nv50: support vertex index biasChristoph Bumiller2010-04-202-7/+41
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* llvmpipe: fix depth+stencil logic errorBrian Paul2010-04-201-5/+18
| | | | | | If both Z-test and stencil-test were enabled, we were mis-computing the vector of updated Z buffer values. Fixes Z testing bug in progs/demos/fbotexture.c
* llvmpipe: fix comment/typoBrian Paul2010-04-201-1/+3
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* llvmpipe: fix incorrect front-facing value for fragment shaderBrian Paul2010-04-201-1/+6
| | | | | The TGSI convention is +1 for front-facing, -1 for back-facing Fixes glean glsl1 gl_FrontFacing tests.
* llvmpipe: rename mode -> interpBrian Paul2010-04-202-16/+16
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* llvmpipe: remove dead code/commentBrian Paul2010-04-201-2/+0
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* nv50: move declaration before codeBrian Paul2010-04-201-1/+1
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* nv50: fixed void pointer arithment warningBrian Paul2010-04-201-1/+1
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* gallium/util: remove bogus return statementBrian Paul2010-04-201-1/+1
| | | | util_surfaces_do_detach() is a void-valued function.
* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-2017-21/+21
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* nv50: add missing idxbias param to nv50_push_elements_instanced()Brian Paul2010-04-202-4/+5
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* llvmpipe: remove call to llvmpipe_set_texture_image_layout()Brian Paul2010-04-201-3/+0
| | | | | This would seem to be needed but caused some regressions. More investigation will be done.
* llvmpipe: Re-enable half float formats.José Fonseca2010-04-201-5/+0
| | | | | | They should be working now, both textures and vertex/index/buffers. This reverts commit efc69ca61cf8fe7d2d44d177e7737999b6a114b5.
* gallivm: Universal format support on lp_build_fetch_rgba_aos via ↵José Fonseca2010-04-205-104/+125
| | | | | | util_format_description::fetch_rgba_float This therefore adds support to half float vertex buffers.
* gallivm: Cleanups and bugfixes to aos format translation.José Fonseca2010-04-203-259/+126
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* draw: Fallback to gallivm for translation of ↵José Fonseca2010-04-201-4/+20
| | | | | | A8R8G8B8/B8G8R8A8/R10G10B10X2/R10G10B10X2 and other formats. These need swizzles, and bitshifts.
* gallivm: New function to fetch a pixel into a 4xfloat AoS vector.José Fonseca2010-04-202-10/+50
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* gallivm: Bring aos format back to life.José Fonseca2010-04-206-1/+698
| | | | | | Useful for fetching vertices for formats that are straight arrays. This reverts commit aa364d091e7e2ef2296fb25f92efc79a8c88f77d.
* nvfx: Fix typo.José Fonseca2010-04-201-1/+1
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* draw: Remove draw_vs_llvm.c.José Fonseca2010-04-205-142/+3
| | | | | | To silence some warnings. Super-seeded by Zack's new llvm middle end.
* llvmpipe: silence warningAlan Hourihane2010-04-201-1/+1
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* Merge branch 'gallium-index-bias'José Fonseca2010-04-2038-152/+247
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| * draw: No need to rebase for elt_bias.José Fonseca2010-04-201-7/+5
| | | | | | | | | | | | | | As we are rebasing to min_index + elt_bias, and the vertex buffer has no elt_bias. I still don't know how to exercise this code. I hope this is now right.
| * draw: Fix cache elt_bias implementation.José Fonseca2010-04-201-5/+8
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| * gallium/docs: Make it clear that minIndex, maxIndex is exclusively a index ↵José Fonseca2010-04-201-0/+3
| | | | | | | | | | | | | | | | | | buffer characteristic. Unlike the indexBias which is specific to a draw call. This are the semantics of both D3D and GL ARB_draw_elements_base_vertex extension.
| * draw: Fix typo resulting from bad regular expression in index bias addition.José Fonseca2010-04-201-4/+4
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| * r300g: Adapt for index bias interface change.José Fonseca2010-04-193-19/+32
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| * nvfx: Adapt for index bias interface change.José Fonseca2010-04-193-16/+24
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| * nv50: Adapt for index bias interface change.José Fonseca2010-04-193-6/+11
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| * retrace: Support index bias.José Fonseca2010-04-191-8/+8
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| * st/python: Use index bias.José Fonseca2010-04-191-4/+6
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| * trace: Implement index bias.José Fonseca2010-04-191-6/+10
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| * svga: Implement index bias.José Fonseca2010-04-197-23/+32
| | | | | | | | Untested.