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gallium
Commit message (
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Author
Age
Files
Lines
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
55
-286
/
+287
*
llvmpipe: don't support rendering to sRGB surfaces
Brian Paul
2011-10-11
1
-1
/
+2
*
draw/llvm: set draw->pt.user.planes field in draw_set_clip_state()
Brian Paul
2011-10-11
1
-1
/
+2
*
draw/llvm: fix hard-coded number of total clip planes
Brian Paul
2011-10-11
5
-14
/
+23
*
i915g: fix warning about void pointer arithmetic
Brian Paul
2011-10-11
1
-1
/
+1
*
i915g: Remove duplicated comment.
Stéphane Marchesin
2011-10-10
1
-1
/
+0
*
i915g: Update TODO once more.
Stéphane Marchesin
2011-10-10
1
-4
/
+1
*
r600g: drop force int type workaround
Dave Airlie
2011-10-10
4
-28
/
+5
*
r600g: add integer texture/render integer formats for r600/700.
Dave Airlie
2011-10-10
1
-2
/
+60
*
u_blitter: clean up velem setup
Dave Airlie
2011-10-10
1
-16
/
+8
*
i915g: Update the TODO with another idea.
Stéphane Marchesin
2011-10-10
1
-0
/
+2
*
i915g: Enable instanced drawing.
Stéphane Marchesin
2011-10-10
1
-1
/
+1
*
u_blitter: query vertex shader caps instead of geometry for int vertices
Marek Olšák
2011-10-09
1
-1
/
+1
*
r600g: uarl fixes.
Dave Airlie
2011-10-09
2
-18
/
+43
*
r600g: enable integer shader cap for evergreen.
Dave Airlie
2011-10-09
1
-0
/
+3
*
u_blitter: don't create integer vertex elements unless shader supports them
Dave Airlie
2011-10-09
1
-20
/
+29
*
st/glx/xlib: Advertise GLX_ARB_create_context(_profile)
José Fonseca
2011-10-09
1
-0
/
+2
*
nouveau: hide some debugging messages behind environment variable
Marcin Slusarz
2011-10-09
5
-5
/
+17
*
nv50,nvc0: avoid unnecessary flushes
Marcin Slusarz
2011-10-09
4
-4
/
+4
*
nouveau: fix fence hang
Marcin Slusarz
2011-10-09
5
-14
/
+28
*
r600g/eg: add integer types support
Dave Airlie
2011-10-09
3
-10
/
+66
*
u_blitter: add integer clear support
Dave Airlie
2011-10-09
4
-25
/
+74
*
i915g: Remove another TODO item which was done a while ago.
Stéphane Marchesin
2011-10-08
1
-3
/
+0
*
i915g: Remove a TODO item.
Stéphane Marchesin
2011-10-08
1
-1
/
+0
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Implement vertex textures.
Stéphane Marchesin
2011-10-08
4
-62
/
+230
*
i915g: Silence warning.
Stéphane Marchesin
2011-10-08
1
-1
/
+1
*
i915g: Remove old heuristic flusing remains.
Stéphane Marchesin
2011-10-08
1
-20
/
+0
*
i915g: Cleanup caps code a bit.
Stéphane Marchesin
2011-10-08
1
-7
/
+6
*
pb_bufmgr_cache: flush cache when create_buffer fails and try again
Marek Olšák
2011-10-08
1
-0
/
+7
*
gallium: add initial pure integer support (v2)
Dave Airlie
2011-10-08
10
-20
/
+579
*
u_format: add inline helper to find first non void channel
Dave Airlie
2011-10-08
2
-8
/
+22
*
r300g: remove unused r300_resource::tex_offset
Marek Olšák
2011-10-08
5
-16
/
+6
*
u_blitter: bind a NULL geometry shader
Marek Olšák
2011-10-08
2
-1
/
+32
*
u_blitter: cleanup checking for and restoring saved states
Marek Olšák
2011-10-08
2
-98
/
+172
*
r300g: disable stream output on SWTCL chipsets
Marek Olšák
2011-10-08
1
-1
/
+1
*
i915g: Add two new unsupported PIPE_CAPs.
Stéphane Marchesin
2011-10-07
1
-0
/
+2
*
i915g: handle seperate stencil clear
Daniel Vetter
2011-10-07
1
-0
/
+10
*
i915g: actually try to clear 16bit depth bufs
Daniel Vetter
2011-10-07
1
-1
/
+1
*
i915g: hw can't fastclear both depth and color when bbp doesn't match
Daniel Vetter
2011-10-07
1
-29
/
+93
*
i915g: disable scissor in fast clear
Daniel Vetter
2011-10-07
1
-4
/
+6
*
i915g: add some obscure sampler formats
Daniel Vetter
2011-10-07
1
-1
/
+3
*
i915g: fixup clear params emission
Daniel Vetter
2011-10-07
1
-1
/
+8
*
i915g: make fixup swizzle into a real hw state
Daniel Vetter
2011-10-07
3
-41
/
+45
*
i915g: Announce GL 2.0.
Stéphane Marchesin
2011-10-06
1
-1
/
+1
*
i915g: Silence warning.
Stéphane Marchesin
2011-10-06
1
-1
/
+1
*
i915g: Fix comment.
Stéphane Marchesin
2011-10-05
1
-1
/
+1
*
st/glx: remove the duplicated Drawable member.
Stéphane Marchesin
2011-10-05
3
-7
/
+6
*
llvmpipe: Fix the 4 planes (lines) case properly.
José Fonseca
2011-10-05
2
-16
/
+33
*
llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...
José Fonseca
2011-10-05
4
-5
/
+31
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