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* nv50: Update SConscript.Vinson Lee2011-03-041-4/+0
* r600g: fix fragment shader size calculationChristian König2011-03-051-8/+9
* nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller2011-03-052-2/+2
* nv50,nvc0: share sampler state creationChristoph Bumiller2011-03-0510-150/+60
* nv50,nvc0: update the format tablesChristoph Bumiller2011-03-0510-641/+335
* nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller2011-03-053-4/+75
* nv50,nvc0: fix texture layer issuesChristoph Bumiller2011-03-0510-65/+89
* i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz2011-03-051-4/+1
* i915g: use passthough shader for empty fragment programsDaniel Vetter2011-03-041-3/+15
* egl/wayland: Move wayland-egl into a subdirBenjamin Franzke2011-03-041-1/+1
* r300g: preliminary implementation of clamping controlsMarek Olšák2011-03-044-22/+33
* r300g: implement FP16 alpha testMarek Olšák2011-03-044-8/+55
* r300g: implement blending for some of non-RGBA8 formatsMarek Olšák2011-03-042-7/+52
* draw: Silence tgsi_emit_sse2 failed messages.José Fonseca2011-03-041-1/+2
* tgsi: Disable SSE2 code generation.José Fonseca2011-03-041-3/+20
* gallium: Define __func__ on MSVC.José Fonseca2011-03-041-0/+12
* Merge remote branch 'origin/nvc0'Christoph Bumiller2011-03-0472-8212/+9070
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| * nv50: check grclass instead of chipset for 3D capsChristoph Bumiller2011-03-032-6/+4
| * nv50: increase size of shader code boChristoph Bumiller2011-03-034-14/+23
| * nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs2011-03-034-7/+6
| * nv50: fix IB index buffer pathChristoph Bumiller2011-03-021-8/+12
| * nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller2011-03-021-2/+2
| * nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller2011-03-021-12/+17
| * nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller2011-03-021-2/+12
| * nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller2011-03-023-6/+34
| * nv50: fix tile size calculationsChristoph Bumiller2011-03-022-2/+2
| * nv50: fix point sprite state validationChristoph Bumiller2011-03-023-14/+38
| * nv50: allow accidentally disabled IB index buffers againChristoph Bumiller2011-03-021-1/+1
| * nv50: apply relocations to shader codeChristoph Bumiller2011-03-021-0/+2
| * nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller2011-03-021-3/+0
| * nouveau: remove nouveau_stateobj.hBen Skeggs2011-03-011-316/+0
| * nvc0: fix a crash on context destructionBen Skeggs2011-03-011-2/+6
| * nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-0126-231/+267
| * nouveau: fix leak of nouveau_mman structsBen Skeggs2011-03-011-0/+2
| * nvc0: port to common fence/mm/buffer codeBen Skeggs2011-03-0121-1347/+128
| * nv50: multiply polygon offset units by 2Ben Skeggs2011-03-011-1/+1
| * nv50: sync textures with render targets ourselvesBen Skeggs2011-03-017-7/+37
| * nv50: move onto common linear buffer managerBen Skeggs2011-03-0116-690/+74
| * nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs2011-03-016-2/+638
| * nouveau: create linear gart/vram mman in common screen initBen Skeggs2011-03-016-14/+19
| * nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs2011-03-011-2/+3
| * nouveau: fix compiler complaintBen Skeggs2011-03-014-2/+11
| * nv50: make mm available as common codeBen Skeggs2011-03-019-70/+82
| * nv50: move onto shared fence codeBen Skeggs2011-03-0110-347/+45
| * nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs2011-03-015-4/+296
| * nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs2011-03-012-0/+4
| * nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-2841-6621/+8825
* | r600g: disable tiling by default again.Dave Airlie2011-03-041-4/+4
* | tgsi: Update assert.José Fonseca2011-03-031-1/+1
* | rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz2011-03-031-0/+3