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* nvc0: fix clipping with scissors/viewportChristoph Bumiller2010-12-193-11/+56
* nvc0: use BIND_RING to set subchannel classesChristoph Bumiller2010-12-192-13/+25
* nvc0: switch to the proper constants upload pathChristoph Bumiller2010-12-192-6/+7
* nvc0: add the index buffer offset where missingChristoph Bumiller2010-12-193-1/+4
* nvc0: support user clip planesChristoph Bumiller2010-12-117-3/+96
* nvc0: enable vertex color clampingChristoph Bumiller2010-12-112-2/+4
* nvc0: fix FACE state and and handle FACE sysval/varying offsetChristoph Bumiller2010-12-103-19/+23
* nvc0: fix branching opsChristoph Bumiller2010-12-104-13/+26
* nvc0: call grobj_alloc for all used classesChristoph Bumiller2010-12-092-3/+30
* nvc0: write texture address to TIC with a RELOCChristoph Bumiller2010-12-091-4/+19
* nvc0: use tile flags in a way compatible with nouveauChristoph Bumiller2010-12-093-23/+29
* nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller2010-12-0918-149/+807
* nvc0: generate shader header for geometry programsChristoph Bumiller2010-12-091-7/+56
* nvc0: fix immediate arg for SHL/SHRChristoph Bumiller2010-12-091-1/+6
* nvc0: index buffers are backChristoph Bumiller2010-12-093-40/+106
* nvc0: upload constants with m2mf for the time beingChristoph Bumiller2010-12-092-27/+72
* nvc0: support primitive restartChristoph Bumiller2010-12-094-28/+123
* nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller2010-12-091-1/+1
* nvc0: import nvc0 gallium driverChristoph Bumiller2010-11-1247-11/+15800
* svga: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+13
* r600g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* r300g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+11
* nvfx: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+11
* nv50: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* i965g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* i915g: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* tgsi: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+5
* gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák2010-11-121-0/+5
* r600g: enforce minimum stride on render target texture imagesKeith Whitwell2010-11-111-0/+4
* r600g: do not try to use staging resource for depth texturesKeith Whitwell2010-11-111-0/+9
* r600g: guard experimental s3tc code with R600_ENABLE_S3TCKeith Whitwell2010-11-111-0/+9
* nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORTLucas Stach2010-11-111-0/+4
* libgl-xlib: Use sw helper instead of roll your ownJakob Bornecrantz2010-11-101-78/+12
* graw: Use inline sw helper instead of roll your own loaderJakob Bornecrantz2010-11-102-42/+4
* galahad: Correct the name of the scons libraryJakob Bornecrantz2010-11-101-1/+1
* r600g: allow driver to work without submitting cmd to GPUJerome Glisse2010-11-101-0/+2
* gallivm: implement indirect addressing over inputsZack Rusin2010-11-101-3/+64
* r300g: turn magic numbers into names in the hyperz codeMarek Olšák2010-11-101-12/+18
* r300g: rename has_hyperz -> can_hyperzMarek Olšák2010-11-105-11/+11
* r300g: mention ATI in the renderer stringMarek Olšák2010-11-101-25/+25
* ws/r600: match bo_busy shared/fence logic in bo_waitKeith Whitwell2010-11-101-8/+9
* gallivm: Allocate TEMP/OUT arrays only once.José Fonseca2010-11-091-36/+23
* gallivm: implement indirect addressing of the output registersZack Rusin2010-11-091-5/+105
* winsys/xlib: Add cygwin to SConscript.Vinson Lee2010-11-091-1/+1
* r600: fix my pessimism about PIPE_TRANSFER_x flagsKeith Whitwell2010-11-091-8/+5
* r600g: translate ARR instructionKeith Whitwell2010-11-091-2/+13
* r600g: attempt to turn on DXTn formatsKeith Whitwell2010-11-093-4/+17
* r600g: avoid recursion with staged uploadsKeith Whitwell2010-11-091-0/+34
* softpipe: can't no-op depth test stage when occlusion query is enabledBrian Paul2010-11-091-0/+1
* st/dri: Add support for surfaceless current contexts.Chia-I Wu2010-11-103-2/+7