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* nvc0: add maxwell classBen Skeggs2014-05-152-0/+4
* nvc0: allow for easier modification of compiler library routinesBen Skeggs2014-05-1513-1057/+1057
* nvc0: properly distribute macros in source formBen Skeggs2014-05-155-244/+365
* automake: Honor GL_LIB for gallium libgl-xlibBrad King2014-05-141-7/+7
* gallivm: only fetch pointers to constant buffers onceRoland Scheidegger2014-05-142-37/+65
* gallivm: fix output stream flushing in error case for disassembly.Roland Scheidegger2014-05-141-0/+5
* radeonsi: Fix anisotropic filtering state setupMichel Dänzer2014-05-143-13/+12
* tgsi: support parsing texture offsets from text tgsi shadersIlia Mirkin2014-05-141-5/+48
* gallium/docs: clarify when query results are resetRob Clark2014-05-141-0/+2
* gallivm: Remove lp_func_delete_body.José Fonseca2014-05-143-15/+0
* gallivm: Remove gallivm_free_function.José Fonseca2014-05-142-23/+0
* llvmpipe: Delete unneeded LLVM stuff earlier.José Fonseca2014-05-147-34/+16
* draw: Delete unneeded LLVM stuff earlier.Frank Henigman2014-05-141-15/+4
* gallivm: Separate freeing LLVM intermediate data from freeing final code.Frank Henigman2014-05-142-7/+22
* gallivm: One code memory pool with deferred free.Frank Henigman2014-05-144-1/+283
* gallivm: Run passes per module, not per function.José Fonseca2014-05-141-28/+19
* gallivm: Use LLVM global context.José Fonseca2014-05-141-23/+17
* gallivm: Stop using module providers.José Fonseca2014-05-142-27/+7
* gallivm,draw,llvmpipe: Remove support for versions of LLVM prior to 3.1.José Fonseca2014-05-1415-548/+20
* freedreno/a3xx: occlusion query supportRob Clark2014-05-135-3/+185
* freedreno: add support for hw queriesRob Clark2014-05-1310-8/+734
* freedreno/query: allow multiple query implementationsRob Clark2014-05-136-107/+269
* freedreno/a3xx: add point-sizeRob Clark2014-05-131-4/+14
* freedreno: update generated headersRob Clark2014-05-134-54/+252
* nv50,nvc0: fix blit 3d path for 1d array texturesIlia Mirkin2014-05-111-0/+6
* nv50,nvc0: leave queries on during blit, turn them on for 2d engineIlia Mirkin2014-05-116-6/+35
* gallium: add bit to pipe_blit_info to leave current query enabledIlia Mirkin2014-05-111-0/+3
* nv50: fix setting of texture ms info to be per-stageIlia Mirkin2014-05-113-6/+10
* nv50/ir: make sure to reverse cond codes on all the OP_SET variantsIlia Mirkin2014-05-111-1/+2
* freedreno/a2xx: fix compiler warningRob Clark2014-05-111-1/+1
* radeonsi: prepare depth export registers at compile timeMarek Olšák2014-05-103-14/+14
* radeonsi: simplify depth/stencil export codeMarek Olšák2014-05-101-11/+5
* radeon/llvm: add support for non-scalar system valuesMarek Olšák2014-05-101-0/+6
* radeonsi: add and use a helper function for loading constantsMarek Olšák2014-05-101-19/+19
* radeonsi: only count CS space for state atoms if we're going to drawMarek Olšák2014-05-101-5/+5
* radeonsi: remove unused variable exports_ps in si_pipe_shader_psMarek Olšák2014-05-101-12/+1
* radeonsi: use DRAW_PREAMBLE on CIKMarek Olšák2014-05-102-5/+10
* r600g: simplify framebuffer state size computationMarek Olšák2014-05-101-26/+4
* ilo: destroy the mutex, if winsys creation failsEmil Velikov2014-05-101-0/+1
* radeonsi: Enable geometry shaders with LLVM 3.4.1Tom Stellard2014-05-094-9/+13
* st/xa: Fix performance regression introduced by commit "Cache render target s...Thomas Hellstrom2014-05-091-1/+1
* clover: Destory pipe_screen when device does not support compute v2Tom Stellard2014-05-091-1/+4
* pipe-loader: Don't destroy the winsys in the sw loaderTom Stellard2014-05-091-3/+0
* radeonsi: Don't use anonymous struct trick in atom trackingAdam Jackson2014-05-086-10/+10
* llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS limit definition.Roland Scheidegger2014-05-081-1/+3
* draw: do not use draw_get_option_use_llvm() inside draw execution pathsRoland Scheidegger2014-05-085-12/+12
* nv50/ir/gk110: fix set with f32 destIlia Mirkin2014-05-071-0/+3
* nv50/ir: allow load propagation when flags are definedIlia Mirkin2014-05-071-3/+4
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-0714-6/+21
* svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR, remove default caseBrian Paul2014-05-071-8/+10