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gallium
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Author
Age
Files
Lines
*
nv50: occlusion queries
Ben Skeggs
2009-01-13
2
-13
/
+73
*
nv50: implement KIL enough for progs/fp/kil to work
Ben Skeggs
2009-01-13
1
-0
/
+28
*
cell: Add missing suffix to SHUFFLE macro
Jonathan Adamczewski
2009-01-13
1
-1
/
+1
*
cell: allocate batch buffers w/ 16-byte alignment
Jonathan Adamczewski
2009-01-12
8
-143
/
+111
*
gallivm: Make sure the bitcode buffer is followed by a 0 byte.
Michel Dänzer
2009-01-12
3
-4
/
+4
*
gallivm: Print error message from ParseBitcodeFile() in case it fails.
Michel Dänzer
2009-01-12
1
-2
/
+3
*
gallivm: Adapt to header file move in LLVM 2.4.
Michel Dänzer
2009-01-12
5
-5
/
+5
*
nv50: make rtt work again
Ben Skeggs
2009-01-12
1
-1
/
+33
*
nv50: fix handling of depth textures
Ben Skeggs
2009-01-12
2
-7
/
+29
*
nv50: another typo..
Ben Skeggs
2009-01-12
1
-1
/
+1
*
nouveau: fix warning
Ben Skeggs
2009-01-12
1
-1
/
+1
*
nv50: fix assertion failure
Ben Skeggs
2009-01-12
1
-2
/
+9
*
nv50: remove previous hack to manage tiled surfaces
Ben Skeggs
2009-01-12
2
-33
/
+1
*
nv50: fix a typo and a thinko
Ben Skeggs
2009-01-12
1
-3
/
+4
*
nv50: enable npot textures
Ben Skeggs
2009-01-12
1
-1
/
+1
*
nv50: disable shader debug
Ben Skeggs
2009-01-12
1
-1
/
+7
*
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
3
-7
/
+72
*
nv50: create buffers for each image that makes up a texture
Ben Skeggs
2009-01-12
2
-13
/
+38
*
nouveau: return buffer map to something sane.
Ben Skeggs
2009-01-12
1
-20
/
+0
*
nouveau: use usage, not uninitialised flags value...
Ben Skeggs
2009-01-12
1
-1
/
+1
*
cell: optimize unpack_colors() function, saving 12 cycles
Brian Paul
2009-01-11
1
-31
/
+34
*
cell: move color unpacking code into separate function
Brian Paul
2009-01-11
1
-76
/
+89
*
cell: re-order the z/stencil fetch/extract/convert instructions for better perf
Brian Paul
2009-01-11
1
-55
/
+51
*
cell: datatype clean-ups in SPE rtasm
Brian Paul
2009-01-11
2
-105
/
+99
*
cell: simplify the 'optional register' code
Brian Paul
2009-01-11
1
-62
/
+50
*
cell: asst datatype clean-ups
Brian Paul
2009-01-11
1
-73
/
+75
*
cell: move depth/stencil code into separate function
Brian Paul
2009-01-11
1
-179
/
+213
*
cell: clean-up, re-indent, comments
Brian Paul
2009-01-11
1
-95
/
+139
*
cell: use tgsi_dump_instruction() instead of spe_comment()
Brian Paul
2009-01-10
1
-101
/
+25
*
gallium: use tgsi_dump_instruction() instead of ppc_comment()
Brian Paul
2009-01-10
1
-84
/
+7
*
gallium: remove unused struct type
Brian Paul
2009-01-10
1
-8
/
+0
*
gallium: fix register clobber bug in TGSI->PPC codegen
Brian Paul
2009-01-10
1
-10
/
+41
*
gallium: emit comments in TGSI->PPC codegen
Brian Paul
2009-01-10
1
-2
/
+90
*
gallium: code to dump/debug PPC code (disabled)
Brian Paul
2009-01-10
1
-0
/
+5
*
gallium: added comment/annotation support to PPC rtasm
Brian Paul
2009-01-10
2
-62
/
+187
*
cell: added rule to produce .s assembly files
Brian Paul
2009-01-10
1
-0
/
+3
*
gallium: s/false/FALSE/
Brian Paul
2009-01-10
1
-1
/
+1
*
nouveau: Update nv30 swizzling.
Younes Manton
2009-01-10
2
-9
/
+10
*
nouveau: Factor out common winsys bits into libnouveaudrm.a
Younes Manton
2009-01-10
44
-922
/
+927
*
g3dvl: Use Gallium thread wrappers.
Younes Manton
2009-01-10
1
-4
/
+4
*
g3dvl: Use Gallium MALLOC wrappers.
Younes Manton
2009-01-10
7
-25
/
+28
*
g3dvl: Get rid of old unbuffered motion compensation code.
Younes Manton
2009-01-10
4
-2365
/
+1
*
g3dvl: Map vertex bufs once per frame/flush.
Younes Manton
2009-01-10
1
-36
/
+48
*
nouveau: Catch some more leaks.
Younes Manton
2009-01-10
2
-0
/
+3
*
g3dvl: Allocate one set of bufs, let winsys rename them as necessary.
Younes Manton
2009-01-10
2
-158
/
+178
*
nouveau: Add busy() query, determines if BOs can be mapped immediately.
Younes Manton
2009-01-10
2
-0
/
+37
*
nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.
Younes Manton
2009-01-10
4
-5
/
+4
*
g3dvl: Expand YCbCr to full RGB range by default.
Younes Manton
2009-01-10
1
-1
/
+1
*
g3dvl: Flag textures holding incoming data as dynamic.
Younes Manton
2009-01-10
1
-1
/
+1
*
nouveau: Put dynamic textures in GART for CPU access and don't swizzle.
Younes Manton
2009-01-10
5
-8
/
+17
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