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* radeonsi: clarify a hw bug in shader exportsMarek Olšák2015-01-071-5/+10
* radeonsi: use ordered compares for SSG and face selectionMarek Olšák2015-01-072-3/+3
* radeonsi: remove unused and not useful variablesMarek Olšák2015-01-073-6/+1
* radeonsi: remove init config from statesMarek Olšák2015-01-076-5/+4
* radeonsi: reduce the size of si_pm4_stateMarek Olšák2015-01-072-12/+3
* tgsi: add uses_centroid into tgsi_shader_infoMarek Olšák2015-01-072-0/+4
* vc4: Fix scaling W projection of the Z coordinate when there's a Z offset.Eric Anholt2015-01-061-3/+3
* vc4: Fix deletion from the program cache.Eric Anholt2015-01-061-1/+1
* vc4: Skip storing the Z/S contents when it's invalidated.Eric Anholt2015-01-061-0/+11
* gallium: Plumb the swap INVALIDATE_ANCILLARY flag through more layers.Eric Anholt2015-01-062-0/+17
* radeon/llvm: Use amdgcn triple for SI+ on LLVM >= 3.6Tom Stellard2015-01-064-16/+27
* radeonsi: Cache LLVMTargetMachine object in si_screenTom Stellard2015-01-066-26/+51
* draw: silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* gallivm: silence a couple compiler warningsBrian Paul2015-01-052-1/+4
* gallium/util: make sure cache line size is not zeroLeonid Shatz2015-01-051-1/+5
* gallium/util: fix crash with daz detection on x86Roland Scheidegger2015-01-051-1/+1
* nvc0: add name to magic numberIlia Mirkin2015-01-051-2/+2
* nvc0: regenerate rnndb headersIlia Mirkin2015-01-0517-837/+1157
* nv50: regenerate rnndb headersIlia Mirkin2015-01-0511-358/+451
* nv50: enable texture compressionTobias Klausmann2015-01-052-3/+26
* nv50/ir: enable sat modifier for OP_SUBIlia Mirkin2015-01-051-1/+1
* nv50/ir: Add sat modifier for mulRoy Spliet2015-01-052-1/+7
* nv50,nvc0: avoid doing work inside of an assertIlia Mirkin2015-01-052-2/+4
* nv50/ir: fix texture offsets in release buildsIlia Mirkin2015-01-052-2/+4
* r300g: handle vertex format PIPE_FORMAT_NONEMarek Olšák2015-01-041-2/+11
* nv50/ir: Fold sat into madRoy Spliet2015-01-011-1/+1
* nv50/ir: fold MAD when one of the multiplicands is constIlia Mirkin2015-01-011-0/+23
* gallium/state_tracker: Rewrite Haiku's state trackerAlexander von Gluck IV2015-01-017-190/+274
* radeonsi: fix warningsMarek Olšák2015-01-012-1/+3
* u_primconvert: Fix leak of the upload BO on context destroy.Eric Anholt2014-12-311-0/+2
* vc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b1596e8bc127a4b.Eric Anholt2014-12-311-5/+5
* nv50,nvc0: set vertex id base to index_biasIlia Mirkin2014-12-305-7/+35
* nv50,nvc0: implement half_pixel_centerTiziano Bacocco2014-12-308-14/+11
* vc4: Only render tiles where the scissor ever intersected them.Eric Anholt2014-12-304-10/+52
* vc4: Move draw call reset handling to a helper function.Eric Anholt2014-12-301-23/+31
* vc4: Drop the content of vc4_flush_resource().Eric Anholt2014-12-301-4/+4
* gallium/target: Drop no longer needed Haiku viewport overrideAlexander von Gluck IV2014-12-271-30/+1
* gallium/st: Clean up Haiku depth mapping, fix colorspace errorsAlexander von Gluck IV2014-12-271-29/+19
* vc4: Handle unaligned accesses in CL emits.Eric Anholt2014-12-252-26/+78
* vc4: Don't bother zero-initializing the shader reloc indices.Eric Anholt2014-12-251-2/+2
* vc4: Fix the argument type for cl_u16().Eric Anholt2014-12-251-1/+1
* radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0Michel Dänzer2014-12-251-2/+4
* vc4: Optimize CL emits by doing size checks up front.Eric Anholt2014-12-245-16/+66
* vc4: Avoid repeated hindex lookups in the loop over tiles.Eric Anholt2014-12-242-15/+24
* freedreno/ir3: split out legalize passRob Clark2014-12-235-154/+214
* freedreno/ir3: ra debugRob Clark2014-12-233-17/+61
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-1/+1
* radeonsi: force NaNs to 0Marek Olšák2014-12-211-4/+8
* st/nine: fix DBG typo (trivial)David Heidelberg2014-12-211-1/+1
* r300g: implement ARR opcodeDavid Heidelberg2014-12-214-4/+16