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* gallium/docs: Slight clarification and formatting for Blend.Corbin Simpson2010-06-241-7/+32
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* r300g: remove an XXX commentMarek Olšák2010-06-241-7/+0
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* r300g: move AA registers into the new AA stateMarek Olšák2010-06-247-29/+80
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* r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-245-18/+54
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* r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-245-80/+79
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* r300g: add "has HiZ" flag, add ZMask regsMarek Olšák2010-06-243-0/+23
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* gallium/docs: document TGSI_SEMANTIC_EDGEFLAGBrian Paul2010-06-231-1/+9
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* gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERSBrian Paul2010-06-231-2/+10
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* gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLORBrian Paul2010-06-231-18/+26
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* draw: use gallium's TRUE/FALSEBrian Paul2010-06-232-2/+2
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* llvmpipe: Remove unnecessary header.Vinson Lee2010-06-231-1/+0
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* glhd: Simple rasterizer checks.Corbin Simpson2010-06-231-0/+10
| | | | From the documentation.
* id, glhd: Unbreak texturing.Corbin Simpson2010-06-232-0/+2
| | | | Argfl.
* glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson2010-06-232-2/+4
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* draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-238-34/+46
| | | | | | | | | | | | | | | | We were previously calculating a value which was either the geometry shader output primitive or the application's input primitive, and passing that to the various front/middle/back components for use as the ultimate rendering primtive. Unfortunately, this was not correct -- if the vcache decomposition path is active and geometry shaders are *not* active, we can end up with a third primitive -- specifically the decomposed version of the input primitive. Rather than trying to precalculate this, just let the individual components inform their successors about which primitive type they are recieving.
* draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul2010-06-231-25/+25
| | | | | | | | Any elt may potentially have flags bits set so mask off those bits everywhere. Fixes crashes with demos/gamma.c, redbook/polys.c, etc. but polygon stippling is still broken.
* egl: Introduce platform displays internally.Chia-I Wu2010-06-2310-28/+23
| | | | | | | | | | | This commit introduces type-safe platform displays internally. A platform display consists of a generic pointer and an enum that specifies the platform. An EGLDisplay is created from a platform display. Native displays become platform displays whose platform is determined by _eglGetNativePlatform(). Platform windows and pixmaps may also be introduced if needed.
* radeong: Disable Galahad for now; breaks texturing.Corbin Simpson2010-06-231-1/+2
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* id, glhd: Fix malloc/calloc of struct.Corbin Simpson2010-06-222-2/+2
| | | | ( >&)
* glhd: Add query protection.Corbin Simpson2010-06-222-1/+13
| | | | Not quite copied from r300g. This is slightly more API-compliant.
* glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-223-6/+13
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* glhd: Grab resource_copy_region from r300g.Corbin Simpson2010-06-222-8/+8
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* glhd: Grab is_format_supported warning from r300g.Corbin Simpson2010-06-222-6/+4
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* glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson2010-06-222-0/+10
| | | | | | Design decision. Bad API errors should never be silenced. Of course, you can always not use galahad.
* id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson2010-06-224-6/+4
| | | | And remove the offending member to keep that from happening again.
* targets, radeong: Add Galahad.Corbin Simpson2010-06-225-3/+8
| | | | Currently unconditional and causes segfaults.
* gallium/drivers: Create Galahad from identity.Corbin Simpson2010-06-2211-0/+1930
| | | | | | | Galahad is a sanity-checking layer meant to replace the crufty and scattered sanity checks inside drivers with a robust, non-silenceable, useful set of warnings and errors that can be used to keep misbehaving state trackers from going unnoticed.
* r300g: attempt to fix texture corruption on RV505Marek Olšák2010-06-231-0/+2
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* r300g: index buffer range checkingMarek Olšák2010-06-231-0/+6
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* i915g: Revert debug hunks from last commitJakob Bornecrantz2010-06-221-2/+2
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* i915g: Reduce state emission by using a index biasJakob Bornecrantz2010-06-221-27/+122
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* i915g: Drop fifo code in vbufJakob Bornecrantz2010-06-221-43/+2
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* i915g: Change state code in vbuf codeJakob Bornecrantz2010-06-221-12/+23
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* i915g: Rework debug print codeJakob Bornecrantz2010-06-2211-82/+190
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* i915g: Switch to state atomsJakob Bornecrantz2010-06-225-57/+128
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* i915g: i915_state_sampler.c code styleJakob Bornecrantz2010-06-221-50/+52
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* i915g: i915_state_immediate.c code styleJakob Bornecrantz2010-06-221-27/+33
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* i915g: i915_state_dynamic.c code styleJakob Bornecrantz2010-06-221-88/+84
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* u_math: Add align function npot alignmentsJakob Bornecrantz2010-06-221-0/+14
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* llvmpipe: IgnoresJakob Bornecrantz2010-06-221-0/+1
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* llvmpipe: make geometry shaders and stream output workZack Rusin2010-06-228-3/+180
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* gallium: add a timestamp disjoint queryZack Rusin2010-06-223-3/+21
| | | | | | allows application to not only request the frequency of the TIME_ELAPSED clock but also to detect if that frequency was consistent throughout the entire bracketed range of graphics commands.
* gallium: add a new queryZack Rusin2010-06-222-3/+12
| | | | to figure out if gpu is finished with all of the previously issues commands
* r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-226-22/+45
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* r300g: do not emit ZTOP every draw callMarek Olšák2010-06-221-1/+3
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* r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák2010-06-211-1/+1
| | | | FDO bug #28652,
* llvmpipe: s/lpfs/shader/José Fonseca2010-06-212-5/+5
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* r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-213-0/+74
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* r300g: fix assigning the texture cache region for 1 textureMarek Olšák2010-06-201-1/+4
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* i965g: Fix setup of immediate types for gen4 disasm.Vinson Lee2010-06-201-1/+1
| | | | | | Caught by clang. Follow-up to commit 070bbd4fcd5d2b669b880b91730a7ad9d130e416.