| Commit message (Collapse) | Author | Age | Files | Lines |
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This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
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Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version
[olv: make a similar change to targets/egl]
Signed-off-by: Jon TURNEY <[email protected]>
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[airlied: remove unused vars]
Signed-off-by: Tilman Sauerbeck <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Not yet complete.
Signed-off-by: Tilman Sauerbeck <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Tilman Sauerbeck <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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The comment was out of date. The tile cache does handle >32-bit colors.
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Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update
_eglBindContext and drivers to do reference counting.
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Define the unit to match _EGLMode's.
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Internally a mode belongs to a screen. But functions like
eglGetModeAttribMESA treat a mode as a display resource: a mode can be
looked up without a screen. Considering how KMS works, it is better to
stick to the current implementation.
To properly support looking up a mode without a screen, this commit
assigns each mode (of all screens) a unique ID.
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Make _eglInitScreen take a display and rename _eglAddScreen to
_eglLinkScreen. Remove unused functions.
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Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean
ups.
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Avoid code duplications.
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The opaque nature of EGLImage implies that extensions almost always
define their own attributes. Move attributes in _EGLImage to
_EGLImageAttribs and add a helper function to parse attribute lists.
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Move away from the old Mesa-oriented names.
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Fixes a crash upon exit when using remote display.
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Conflicts:
docs/relnotes-7.10.html
This branch is a re-do of the primitive-restart branch with all
the intermediate/temporary stuff cleaned out.
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Fixes this GCC warning.
gallivm/lp_bld_tgsi_aos.c: In function 'lp_build_tgsi_aos':
gallivm/lp_bld_tgsi_aos.c:516: warning: 'dst0' may be used uninitialized in this function
gallivm/lp_bld_tgsi_aos.c:516: note: 'dst0' was declared here
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Fixes these GCC warnings.
gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_nearest':
gallivm/lp_bld_sample_aos.c:271: warning: 't_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:271: warning: 'r_ipart' may be used uninitialized in this function
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Fixes these GCC warnings.
gallivm/lp_bld_sample_aos.c: In function 'lp_build_sample_image_linear':
gallivm/lp_bld_sample_aos.c:439: warning: 'r_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_ipart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_hi' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:438: warning: 't_fpart_lo' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_hi' may be used uninitialized in this function
gallivm/lp_bld_sample_aos.c:439: warning: 'r_fpart_lo' may be used uninitialized in this function
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no point duplicating code that doesn't touch hw, also make it easier
to spot mistakes
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At the moment you need kernel patches to have texture tiling work
with the kernel CS checker, so once they are upstream and the drm version
is bumped we can make this enable flip the other way most likely.
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this sets things up to align stride/height with tile sizes,
it also adds support for the 2D/1D array mode cross over point.
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this is to be used to decide not to tile a surface being used for transfers.
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we need to know the aligned height when binding the surface to cb/zb,
not the gallium surface height.
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Since the hw transitions from 2D->1D sampling below the 2D macrotile
size we need to keep track of the array mode per level so we can
render to it using the CB.
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this adds a new minify function to the driver to ensure this.
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LLVM 2.8 is pickier about int vs float instructions and operands.
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We were working around an LLVM 2.5 bug but we're using LLVM 2.6 or later now.
This basically reverts commit baddcbc5225e12052b3bc8c07a8b65243d76574d.
This fixes the piglit bug/tri-tex-crash.c failure.
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Silences these GCC warnings.
r600_shader.c: In function 'tgsi_exp':
r600_shader.c:2339: warning: 'r600_src[0].rel' is used uninitialized in this function
r600_shader.c:2339: warning: 'r600_src[0].abs' is used uninitialized in this function
r600_shader.c:2339: warning: 'r600_src[0].neg' is used uninitialized in this function
r600_shader.c:2339: warning: 'r600_src[0].chan' is used uninitialized in this function
r600_shader.c:2339: warning: 'r600_src[0].sel' is used uninitialized in this function
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