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* radeonsi: add support for compressed texture v2Jerome Glisse2013-04-182-2/+76
* radeonsi: add 2d tiling support for texture v3Jerome Glisse2013-04-182-72/+20
* gallium: handle drirc disable_glsl_line_continuations optionVadim Girlin2013-04-193-1/+5
* llvmpipe: Take in consideration all current constant buffers when mapping.José Fonseca2013-04-181-3/+9
* nv50: add remaining RGBX formatsChristoph Bumiller2013-04-181-4/+12
* st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller2013-04-1816-3/+85
* nv50: set BORDER_COLOR_SRGB in sampler objectsChristoph Bumiller2013-04-182-19/+35
* nv50: fix 4th component of Lx_SINT/UINT formatsChristoph Bumiller2013-04-181-6/+6
* r600g: Fix build with --enable-openclTom Stellard2013-04-181-1/+2
* gallivm: change cubemaps / derivatives handling, take 55Roland Scheidegger2013-04-183-104/+119
* gallivm: Add no_rho_approx debug optionRoland Scheidegger2013-04-183-118/+185
* llvmpipe: Support half integer pixel center fs coord.José Fonseca2013-04-184-3/+28
* llvmpipe: Remove the static interpolation.José Fonseca2013-04-183-384/+19
* gallivm: Drop pos arg from lp_build_tgsi_soa.José Fonseca2013-04-184-8/+2
* i915g: Release old fragment shader sampler views with current pipeStuart Abercrombie2013-04-171-3/+8
* draw/so: respect leading/provoking vertex infoZack Rusin2013-04-171-1/+1
* softpipe/so: use the correct variable for reporting stream outZack Rusin2013-04-171-5/+15
* gallivm/gs: fix indirect addressing in geometry shadersZack Rusin2013-04-173-6/+30
* st/wgl: fix issue with SwapBuffers of minimized windowsBrian Paul2013-04-172-9/+15
* draw/gs: make sure geometry shaders don't overflowZack Rusin2013-04-165-11/+81
* draw/gs: Return early if the passed geometry shader is nullZack Rusin2013-04-161-0/+3
* draw: implement pipeline statistics in the draw moduleZack Rusin2013-04-1623-22/+258
* gallivm/gs: fix the end primitive callsZack Rusin2013-04-162-27/+50
* tgsi/exec: geometry shaders are executed on a single primitiveZack Rusin2013-04-161-13/+17
* tgsi/exec: fix the udiv and umod instructionsZack Rusin2013-04-161-8/+8
* gallivm: JIT symbol resolution with linux perf.José Fonseca2013-04-175-59/+101
* draw: Silence uninitialized var warnings.José Fonseca2013-04-172-3/+7
* r600g/llvm: Use gprcount from llvmVincent Lejeune2013-04-174-2/+5
* gallium: Disambiguate TGSI_OPCODE_IF.José Fonseca2013-04-1715-24/+120
* gallium: Eliminate TGSI_OPCODE_IFC.José Fonseca2013-04-178-14/+8
* r600/uvd: cleanup disabling tiling on pre EG asicsChristian König2013-04-161-5/+6
* r600g: Workaround for a harware bug with nested loops on CaymanMartin Andersson2013-04-161-3/+15
* gallium/hud: fix FPS computation for framerate > 4.2kMarek Olšák2013-04-161-1/+2
* gallium/hud: increase vertex buffer size for background black rectanglesMarek Olšák2013-04-161-1/+1
* gallium/hud: update the contents of GALLIUM_HUD=helpMarek Olšák2013-04-161-2/+17
* gallium/hud: remove pipeline-statistics- prefix in query namesMarek Olšák2013-04-161-21/+22
* r600g: implement pipeline statistics queryMarek Olšák2013-04-164-1/+100
* winsys/radeon: use query_value for timestamp, remove query_timestampMarek Olšák2013-04-163-26/+13
* r600g: add a debug flag for printing virtual addresses of resourcesMarek Olšák2013-04-164-0/+17
* r600g: add a query returning the amount of time spent during bo_map sync.Marek Olšák2013-04-167-2/+22
* build: Get rid of GALLIUM_WINSYS_DIRSMatt Turner2013-04-152-38/+65
* build: Get rid of GALLIUM_TARGET_DIRSMatt Turner2013-04-151-1/+151
* build: Build pipe-loader before gallium testsMatt Turner2013-04-152-7/+0
* build: Get rid of GALLIUM_MAKE_DIRSMatt Turner2013-04-152-19/+71
* build: Stop using GALLIUM_STATE_TRACKERS_DIRS for SUBDIRSMatt Turner2013-04-151-11/+54
* build: Remove GALLIUM_DIRSMatt Turner2013-04-151-22/+0
* build: Move src/mapi/mapi/* to src/mapi/Matt Turner2013-04-153-4/+4
* radeonsi: Read config values from the .AMDGPU.config ELF sectionTom Stellard2013-04-152-8/+28
* radeon/llvm: Handle ELF formatted binary output from the LLVM backendTom Stellard2013-04-153-6/+37
* radeon/llvm: Use a struct for storing compiled codeTom Stellard2013-04-154-28/+38