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* llvmpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
* gallium/docs: improve documentation of render condition wrt blits.Roland Scheidegger2014-05-312-5/+9
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
* svga: use svga_shader_too_large() in compile_fs()Brian Paul2014-05-311-3/+1
* svga: added svga_shader_too_large() helperBrian Paul2014-05-311-0/+21
* util: Do not use __builtin_clrsb with Intel C++ Compiler.Vinson Lee2014-05-301-1/+1
* st/wgl: use _debug_printf() instead of fprintf()Brian Paul2014-05-301-7/+3
* st/wgl: formatting fixes in stw_framebuffer.cBrian Paul2014-05-301-82/+70
* st/wgl: make stw_lookup_context_locked() an inline functionBrian Paul2014-05-302-15/+9
* st/wgl: fix implementation of wglCreateContextAttribsARB()Brian Paul2014-05-303-22/+136
* st/wgl: add debug code to check that pixel format initialization workedBrian Paul2014-05-301-3/+9
* st/wgl: change PFD_SWAP_COPY to PFD_SWAP_EXCHANGE.Brian Paul2014-05-301-1/+1
* st/egl: do not link against libloaderEmil Velikov2014-05-291-1/+0
* i915g: Support B5G5R5A1 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Support R4G4B4A4 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Fix copy region codeStéphane Marchesin2014-05-281-34/+14
* egl-static: Fix undefined reference to `loader_*'José Fonseca2014-05-281-0/+1
* nvc0/ir: use SM35 ISA with GK20AAlexandre Courbot2014-05-273-7/+12
* nvc0: add GK20A 3D classAlexandre Courbot2014-05-272-1/+9
* st/omx/enc: implement restricted b frames patternLeo Liu2014-05-272-2/+10
* radeon/vce: implement non-referenced framesLeo Liu2014-05-272-3/+5
* vl: add interface for non-referenced framesLeo Liu2014-05-271-0/+2
* i915g: Fix shader disasm codeStéphane Marchesin2014-05-261-1/+0
* i915g: Fallback to sw for npot copiesStéphane Marchesin2014-05-261-2/+3
* i915g: handle more formats in copyStéphane Marchesin2014-05-263-11/+91
* nvc0: implement clear_bufferTobias Klausmann2014-05-261-0/+141
* nvc0: revert mistaken logic to collapse color outputs to the beginningIlia Mirkin2014-05-261-9/+4
* freedreno/a3xx: texture fixesRob Clark2014-05-261-1/+3
* freedreno: update generated headersRob Clark2014-05-264-5/+7
* freedreno: few caps fixesRob Clark2014-05-262-4/+8
* automake: correctly append the version-scriptEmil Velikov2014-05-256-25/+38
* targets/libgl-xlib: hide all the exported symbol mayhemEmil Velikov2014-05-252-0/+12
* targets/osmesa: include mangled gl symbolsEmil Velikov2014-05-251-0/+1
* targets/xa: limit the amount of exported symbolsEmil Velikov2014-05-252-0/+43
* gallium/egl: st_profiles are build time decision, treat them as suchEmil Velikov2014-05-259-55/+28
* nv50: count wrapped textures towards the tex_obj countJoakim Sindholt2014-05-231-0/+2
* nvc0: assert that we have vertex elements stateChristoph Bumiller2014-05-231-0/+1
* nvc0: use PRIxPTR for sizeof()Christoph Bumiller2014-05-231-1/+1
* nv50,nvc0: allow 15,16,30 bpp display formatsChristoph Bumiller2014-05-231-4/+4
* nv50,nvc0: handle guard band definesChristoph Bumiller2014-05-232-4/+16
* nv50/ir/tgsi: optimize KILChristoph Bumiller2014-05-231-0/+5
* nv50/ir: fix lowering of predicated instructions (without defs)Christoph Bumiller2014-05-231-1/+4
* nv50/ir/opt: fix constant folding with saturate modifierChristoph Bumiller2014-05-231-1/+3
* nv50/ir/tgsi: TGSI_OPCODE_POW replicates its resultChristoph Bumiller2014-05-231-1/+5
* nv50,nvc0: set constbufs dirty on pipe context switchChristoph Bumiller2014-05-232-0/+5
* nv50: setup scissors on clear_render_target/depth_stencilChristoph Bumiller2014-05-231-2/+18
* nv50,nvc0: always pull out bufctx on context destructionChristoph Bumiller2014-05-232-9/+7
* Make DRI dependencies and build depend on the targetJon TURNEY2014-05-238-16/+20
* Fix build for darwinJon TURNEY2014-05-235-0/+16
* targets/egl-static: add missing line break in ldflagsEmil Velikov2014-05-231-1/+1