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gallium
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Author
Age
Files
Lines
*
gallium: new PPC built-in constants array
Brian Paul
2008-10-22
3
-9
/
+63
*
gallium: added ppc_vzero()
Brian Paul
2008-10-22
2
-0
/
+13
*
gallium: GALLIUM_NOPPC debug var to disable PPC codegen
Brian Paul
2008-10-22
1
-2
/
+10
*
gallium: PPC LIT instruction (not quite complete yet)
Brian Paul
2008-10-22
1
-4
/
+85
*
gallium: var renaming in tgsi_ppc.c
Brian Paul
2008-10-22
1
-18
/
+18
*
gallium: remove SSE remnants from tgsi_ppc.c
Brian Paul
2008-10-22
1
-2153
/
+0
*
cell: turn on PPC assembly vertex transform
Brian Paul
2008-10-22
1
-4
/
+1
*
cell: TGSI->PPC for RSQ, RCP and src register sign modes
Brian Paul
2008-10-22
1
-46
/
+116
*
gallium: TGSI->PPC inequality operators
Brian Paul
2008-10-22
1
-0
/
+70
*
gallium: added ppc_vload_float(), for limited cases
Brian Paul
2008-10-22
2
-0
/
+22
*
gallium: fix broken TGSI_FILE_CONSTANT case, use ppc_reserver_register()
Brian Paul
2008-10-22
1
-8
/
+13
*
gallium: fix-up confusing register allocation masks in rtasm_ppc.c
Brian Paul
2008-10-22
2
-21
/
+36
*
gallium: temporarily disable PPC vertex shader until more things run
Brian Paul
2008-10-22
1
-0
/
+3
*
gallium: PPC vertex shader support
Brian Paul
2008-10-22
4
-1
/
+279
*
gallium: TGSI to PPC code generation
Brian Paul
2008-10-22
3
-0
/
+2830
*
gallium: added ppc_lvewx()
Brian Paul
2008-10-22
2
-0
/
+11
*
cell: include pthread.h
Brian Paul
2008-10-22
1
-0
/
+1
*
cell: implement many more PPC instructions for code gen
Brian Paul
2008-10-22
3
-41
/
+704
*
cell: implement fencing for texture buffers
Brian Paul
2008-10-22
13
-19
/
+367
*
cell: set cell->num_textures
Brian Paul
2008-10-22
1
-0
/
+2
*
cell: note that dst reg writing needs clamping
Brian Paul
2008-10-22
1
-0
/
+16
*
gallium: implement tests for PPC/PPC64
Brian Paul
2008-10-21
1
-1
/
+4
*
gallium: remove unused var
Brian Paul
2008-10-21
1
-3
/
+0
*
cell: minor improvements to batch buffer functions
Brian Paul
2008-10-20
1
-4
/
+7
*
cell: temporarily disable freeing of tiled texture memory
Brian Paul
2008-10-20
1
-0
/
+6
*
cell: use an approximation in compute_lambda_2d() to avoid sqrt
Brian Paul
2008-10-17
1
-2
/
+12
*
cell: add new debug flag (cache) to report texture cache stats on exit
Brian Paul
2008-10-17
4
-2
/
+7
*
cell: more efficient state emit for textures/samplers
Brian Paul
2008-10-17
3
-45
/
+58
*
cell: use 7-bit weights in sample_texture_2d_bilinear_int()
Brian Paul
2008-10-17
1
-31
/
+31
*
cell: pass spu_texture_level ptr to get_four_texels()
Brian Paul
2008-10-16
1
-11
/
+11
*
cell: implement KIL instruction
Brian Paul
2008-10-16
3
-4
/
+87
*
cell: CELL_NUM_SPUS env var
Brian Paul
2008-10-16
1
-0
/
+4
*
cell: trilinear mipmap interpolation
Brian Paul
2008-10-16
1
-9
/
+46
*
cell: update comments
Brian Paul
2008-10-16
1
-5
/
+2
*
cell: call proper sampler function in sample_texture_cube()
Brian Paul
2008-10-16
1
-4
/
+4
*
cell: clean up various texture-related things
Brian Paul
2008-10-16
6
-80
/
+107
*
cell: start some performance measurements
Brian Paul
2008-10-15
4
-1
/
+55
*
cell: updated debug code
Brian Paul
2008-10-15
1
-19
/
+7
*
cell: get rid of last usage of float4 union/typedef
Brian Paul
2008-10-15
1
-34
/
+29
*
cell: simplify triangle front/back face determination
Brian Paul
2008-10-15
1
-46
/
+23
*
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
8
-9
/
+34
*
cell: query # cells too
Brian Paul
2008-10-15
2
-3
/
+5
*
cell: query number SPUs with spe_cpu_info_get()
Brian Paul
2008-10-15
1
-3
/
+4
*
cell: use CELL_MAX_SPUS consistently.
Brian Paul
2008-10-15
3
-7
/
+5
*
cell: remove some old, pre-batchbuffer stuff
Brian Paul
2008-10-15
4
-39
/
+2
*
cell: move some CELL_MAX constants
Brian Paul
2008-10-15
2
-10
/
+7
*
cell: remove obsolete spu_debug.h file
Brian Paul
2008-10-15
1
-51
/
+0
*
cell: simplify spu debug code
Brian Paul
2008-10-15
7
-48
/
+41
*
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-15
6
-9
/
+74
*
gallium: fix the shader-rebind test in softpipe, as was done for the draw mod...
Brian Paul
2008-10-15
1
-4
/
+1
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