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* gallivm: allow large numbers of temporariesZack Rusin2014-02-054-5/+20
* gallivm: fix F2U opcodeRoland Scheidegger2014-02-051-20/+22
* tools/trace: Handle index buffer overflow gracefully.José Fonseca2014-02-051-1/+4
* r600g: add support for geom shaders to r600/r700 chipsets (v2)Dave Airlie2014-02-057-49/+313
* r600g: enable GLSL 3.30 on evergreen GPUsDave Airlie2014-02-051-1/+1
* r600g: properly propogate clip dist write valueDave Airlie2014-02-051-0/+1
* r600g: calculate a better value for array_size (v2)Dave Airlie2014-02-051-1/+1
* r600g: fix CAYMAN geometry shader supportDave Airlie2014-02-051-2/+6
* r600g: fix up shader out misc stuff for copy shaderDave Airlie2014-02-052-1/+16
* r600g: port the layered surface rendering patch from radeonsiDave Airlie2014-02-053-21/+19
* r600g: initial VS output layer supportDave Airlie2014-02-054-14/+50
* r600g: setup const texture buffers for geom shadersDave Airlie2014-02-051-0/+6
* r600g: calculate correct cut valueDave Airlie2014-02-051-1/+11
* r600g: fix dynamic_input_array_index.shader_testDave Airlie2014-02-051-4/+44
* r600g: add support for indirect geom ring writesDave Airlie2014-02-051-7/+58
* r600g: write proper output prim typeDave Airlie2014-02-052-27/+26
* r600g: enable instance cnt register with new enough kernelDave Airlie2014-02-051-6/+6
* r600g: add primitive input support for gsDave Airlie2014-02-054-1/+19
* r600g: emit streamout from dma copy shaderDave Airlie2014-02-052-2/+8
* r600g/gs: fix cases where number of gs inputs != number of gs outputsDave Airlie2014-02-051-1/+6
* r600g: increase array base for exported parametersDave Airlie2014-02-051-0/+3
* r600g: initialise the geom shader loop registers.Dave Airlie2014-02-051-0/+2
* r600g: emit NOPs at end of shaders in more casesDave Airlie2014-02-051-2/+5
* r600g: don't enable SB for geom shadersDave Airlie2014-02-051-0/+3
* r600g/sb: add MEM_RING supportDave Airlie2014-02-054-5/+8
* r600g: don't fail if we can't map VS->GS ring entriesDave Airlie2014-02-051-4/+3
* r600g: initial support for geometry shaders on evergreen (v2)Vadim Girlin2014-02-0515-206/+909
* r600g: add hw register definitions for GS block setupVadim Girlin2014-02-052-6/+75
* r600g: defer shader variant selection and depending state updatesVadim Girlin2014-02-053-69/+57
* r600g/bc: add support for indexed memory writes.Dave Airlie2014-02-053-4/+12
* r600g: move barrier and end_of_program bits from output to cf struct (v2)Vadim Girlin2014-02-054-30/+34
* r600g: split streamout emit code into a separate functionDave Airlie2014-02-051-103/+110
* r600g,radeonsi: skip unnecessary buffer_is_busy call, add a commentMarek Olšák2014-02-041-1/+5
* r600g,radeonsi: skip busy-checking for DISCARD_RANGE if it has been done alreadyMarek Olšák2014-02-041-0/+4
* r600g,radeonsi: treat DYNAMIC and STREAM usage as STAGINGMarek Olšák2014-02-041-7/+3
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-0414-34/+0
* radeon/uvd: fix feedback buffer handling v2Christian König2014-02-041-12/+28
* freedreno: enabling binning and opt by defaultRob Clark2014-02-033-16/+11
* freedreno/a3xx/compiler: new compilerRob Clark2014-02-0317-209/+2777
* freedreno/a3xx/compiler: split out old compilerRob Clark2014-02-036-1/+1531
* freedreno/a3xx/compiler: prepare for new compilerRob Clark2014-02-039-146/+308
* freedreno/a3xx: remove useless reg tracking in disasm-a3xxRob Clark2014-02-031-174/+0
* draw: fix incorrect color of flat-shaded clipped linesBrian Paul2014-02-031-1/+12
* gallium/auxiliary/indices: replace free() with FREE()Brian Paul2014-02-031-1/+1
* svga: check shader size against max command buffer sizeBrian Paul2014-02-032-12/+49
* svga: refactor some shader codeBrian Paul2014-02-0311-76/+171
* gallivm: fix opcode and function nestingZack Rusin2014-02-032-157/+317
* gallivm: add a few const qualifiersBrian Paul2014-02-022-4/+4
* translate: reindent translate_sse.cBrian Paul2014-02-021-472/+474
* freedreno: better manage our WFI'sRob Clark2014-02-017-24/+36