Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nvfx: fix sampler views support | Luca Barbieri | 2010-03-22 | 3 | -3/+2 |
| | | | | The code was half converted, resulting in texturing being totally broken. | ||||
* | Merge branch '7.8' | Brian Paul | 2010-03-22 | 1 | -9/+12 |
|\ | | | | | | | | | | | | | Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c | ||||
| * | r300g: remove hacks from translate_vertex_data_swizzle | Marek Olšák | 2010-03-19 | 1 | -20/+4 |
| | | | | | | | | Fixing RGBA 4ub vertex colors. | ||||
| * | cell: return 1 for PIPE_CAP_BLEND_EQUATION_SEPARATE | Brian Paul | 2010-03-17 | 1 | -0/+2 |
| | | | | | | | | | | With this feature, we get OpenGL version 2.0 and the progs/glsl/ demos run as-is. | ||||
| * | cell: be more conservative in cell_is_format_supported() | Brian Paul | 2010-03-17 | 1 | -5/+9 |
| | | | | | | | | | | This fixes a regression from commit a84575cdc0c8193b2c7858734e2ec6b1ec4511b2 which changed the depth/stencil format we were trying to use. | ||||
* | | r300g: disable tiling for YUV formats | Marek Olšák | 2010-03-21 | 1 | -3/+15 |
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* | | r300g: fix scons build | Marek Olšák | 2010-03-21 | 5 | -11/+6 |
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* | | r300g: accelerate blitting for all 64-bit texture formats | Marek Olšák | 2010-03-21 | 1 | -0/+3 |
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* | | r300g: add and enable square microtiling | Marek Olšák | 2010-03-21 | 6 | -7/+20 |
| | | | | | | | | | | | | It requires DRM 2.1.0 (e.g. kernel 2.6.34) and is disabled on older ones. Finally, the texture tiling implementation is now complete. Uff. | ||||
* | | r300g: cleanup tiling flags propagation | Marek Olšák | 2010-03-21 | 6 | -18/+24 |
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* | | r300g: put common defines into one file | Marek Olšák | 2010-03-21 | 5 | -22/+52 |
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* | | r300g: remove unused code | Marek Olšák | 2010-03-21 | 5 | -395/+1 |
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* | | Revert "drm/sw: does not need sw_winsys" | George Sapountzis | 2010-03-21 | 1 | -0/+1 |
| | | | | | | | | This reverts commit 97a694e2211dc804090f282d8e096c028f29579f. | ||||
* | | Revert "gallium: add soft screen helper" | George Sapountzis | 2010-03-21 | 8 | -120/+37 |
| | | | | | | | | This reverts commit f87a5f6499f51f651c2a9f2d4682875b22926905. | ||||
* | | Revert "drm/sw: just s/softpipe_create_screen/gallium_soft_create_screen/" | George Sapountzis | 2010-03-21 | 1 | -4/+26 |
| | | | | | | | | This reverts commit 5d524cce9c4fcc18ed977801d59ba7bb911020db. | ||||
* | | Revert "fix scons build" | George Sapountzis | 2010-03-21 | 1 | -1/+0 |
| | | | | | | | | This reverts commit 29ec05164838f13d9535271796a50fa213d07912. | ||||
* | | fix scons build | George Sapountzis | 2010-03-21 | 1 | -0/+1 |
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* | | Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa | George Sapountzis | 2010-03-21 | 1 | -1/+1 |
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| * | | nv50: report driver as GLSL capable | Christoph Bumiller | 2010-03-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | There's still no hint of optimization in the shaders, but we support conditionals, loops and even integer opcodes so it isn't that big a lie. | ||||
* | | | Revert "Makefile.template: respect LIBRARY_DEFINES in mkdep" | George Sapountzis | 2010-03-21 | 1 | -1/+1 |
|/ / | | | | | | | This reverts commit 9ec29e31919e85f9230867f43841c0e74be930d3. | ||||
* | | Merge branch 'master' of git://anongit.freedesktop.org/git/mesa/mesa | George Sapountzis | 2010-03-21 | 4 | -140/+146 |
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| * | | nv50: don't validate arrays on clear | Christoph Bumiller | 2010-03-21 | 1 | -0/+4 |
| | | | | | | | | | | | | The vertex elements and buffers might not be valid anymore. | ||||
| * | | nv50: get rid of the static_init stateobj | Christoph Bumiller | 2010-03-21 | 3 | -140/+142 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Relocations of per-screen buffers are now emitted directly, and include the necessary method to get changes in constbuf addresses committed to the hw. It should also be a bit cheaper than the way stateobjs emit relocation markers, use a little less pushbuf space. | ||||
* | | | drm/sw: just s/softpipe_create_screen/gallium_soft_create_screen/ | George Sapountzis | 2010-03-21 | 1 | -26/+4 |
|/ / | | | | | | | This partially reverts commit f87a5f6499f51f651c2a9f2d4682875b22926905. | ||||
* | | gallium: add soft screen helper | George Sapountzis | 2010-03-21 | 8 | -37/+120 |
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* | | dri1_api: need not include drm.h | George Sapountzis | 2010-03-21 | 1 | -1/+1 |
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* | | drm/sw: does not need sw_winsys | George Sapountzis | 2010-03-21 | 1 | -1/+0 |
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* | | drm/sw: llvmpipe texture_from_handle | George Sapountzis | 2010-03-21 | 1 | -0/+1 |
| | | | | | | | | Not sure, but judging by softpipe, this hook was forgotten. | ||||
* | | Makefile.template: respect LIBRARY_DEFINES in mkdep | George Sapountzis | 2010-03-21 | 1 | -1/+1 |
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* | | r300g: fix occlusion query hangs. | Dave Airlie | 2010-03-21 | 2 | -3/+5 |
| | | | | | | | | | | | | | | | | | | | | Okay need to revist the whole OQ stuff anyways, glean test asserts which is never good. I'm liking the cached bufmgr restrictions less and less, I think I'll probably play with the fence and/or busy stuff ASAP and try and clean it up. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | | r300g: add bufmgr cached for vertex/index buffers. | Dave Airlie | 2010-03-21 | 3 | -4/+18 |
| | | | | | | | | | | | | | | This adds the cached bufmgr for vertex/index buffers on top of the kernel manager. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | | gallium: cached bufmgr add map busy check | Dave Airlie | 2010-03-21 | 1 | -0/+9 |
| | | | | | | | | | | | | | | | | | | | | Suggested by Jose on the list, probably not perfect but will let me get past this for now, testing with a fenced bufmgr on top of this, was slower, Also this doesn't let you do the busy early exit optimisation either from what I can see. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | | Merge remote branch 'origin/gallium-st-api-dri' | Chia-I Wu | 2010-03-21 | 13 | -905/+1345 |
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| * | | st/dri: fix bug in make_current | George Sapountzis | 2010-03-20 | 1 | -1/+1 |
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| * | | st/dri: fix bug in allocate_textures | George Sapountzis | 2010-03-20 | 1 | -1/+1 |
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| * | | st/dri: Switch from st_public.h to st_api.h. | Chia-I Wu | 2010-03-18 | 10 | -558/+393 |
| | | | | | | | | | | | | | | | This is tested with demos found in progs/demos. However, only the DRI2 path is tested. | ||||
| * | | st/dri: Implement st_api.h callbacks. | Chia-I Wu | 2010-03-18 | 5 | -0/+505 |
| | | | | | | | | | | | | | | | This commit adds dri_st_api.c that implements st_api.h callbacks. A following commit will switch st/dri from st_public.h to st_api.h. | ||||
| * | | st/dri: Headers and public symbols clean up. | Chia-I Wu | 2010-03-18 | 5 | -14/+8 |
| | | | | | | | | | | | | Remove unused headers and stop marking driDriverAPI as PUBLIC. | ||||
| * | | st/dri: Move DRI1 bits in dri_context.c to dri1.c. | Chia-I Wu | 2010-03-18 | 3 | -66/+64 |
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| * | | st/dri: Move DRI1 bits in dri_drawable.c to dri1.c. | Chia-I Wu | 2010-03-18 | 5 | -319/+336 |
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| * | | st/dri: Move DRI1 bits in dri_screen.c to dri1.c. | Chia-I Wu | 2010-03-18 | 9 | -82/+173 |
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* | | | r300g: align misaligned ushort vertex indices | Marek Olšák | 2010-03-21 | 1 | -1/+29 |
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* | | | r300g: fix misaligned generated offset for ubyte vertex indices | Marek Olšák | 2010-03-21 | 1 | -1/+5 |
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* | | | r300g: split the vertex buffer alignment validation | Marek Olšák | 2010-03-21 | 1 | -22/+29 |
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* | | | r300g: skip null vertex buffers | Marek Olšák | 2010-03-21 | 1 | -1/+6 |
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* | | | r300g: Bump immediate limits. | Corbin Simpson | 2010-03-20 | 1 | -3/+2 |
| | | | | | | | | | | | | | | | Seems like a decent idea, especially since the big barrier now is getting the VBOs back from the VRAM boundary. | ||||
* | | | r300g: Correctly hax max_index on pipe_vertex_buffers. | Corbin Simpson | 2010-03-20 | 2 | -12/+28 |
| | | | | | | | | | | | | Still not happy with this, but at least things seem to work. | ||||
* | | | radeong: Use TRUE and FALSE. | Corbin Simpson | 2010-03-20 | 1 | -2/+2 |
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* | | | radeong: Test the BO ptr for NULL instead of using a bool. | Corbin Simpson | 2010-03-20 | 1 | -8/+4 |
| | | | | | | | | | | | | | | | Slight memory savings, but more importantly also avoids a potential NULL dereference. | ||||
* | | | r300g: winsys fix tiling change flushes. | Dave Airlie | 2010-03-21 | 1 | -2/+10 |
| | | | | | | | | | | | | | | | | | | | | | | | | If we change the tiling on a buffer we need to flush it, the old radeon_buffer.c code had this but it crossed streams when I ported to radeon_drm_buffer.c and I missed it. Should fix some piglit regressions. Signed-off-by: Dave Airlie <[email protected]> |