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Author
Age
Files
Lines
*
r600g: fix dirty state handling
Jerome Glisse
2010-10-06
3
-7
/
+7
*
r600g: avoid segfault due to unintialized list pointer
Jerome Glisse
2010-10-06
2
-7
/
+9
*
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
2010-10-06
1
-9
/
+3
*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
*
retrace: Handle clear_render_target and clear_depth_stencil.
José Fonseca
2010-10-06
1
-0
/
+9
*
r600g: add evergreen stencil support.
Dave Airlie
2010-10-06
2
-2
/
+24
*
r600g: userspace fence to avoid kernel call for testing bo busy status
Jerome Glisse
2010-10-05
6
-47
/
+103
*
r600g: simplify block relocation
Jerome Glisse
2010-10-05
3
-12
/
+9
*
r600g: use dirty list to track dirty blocks
Bas Nieuwenhuizen
2010-10-05
4
-8
/
+33
*
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-10-05
1
-1
/
+1
*
r600g: improve bo flushing
Jerome Glisse
2010-10-05
4
-822
/
+825
*
r600g: store reloc information in bo structure
Jerome Glisse
2010-10-05
2
-23
/
+16
*
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
1
-0
/
+1
*
r600g: avoid unneeded bo wait
Dave Airlie
2010-10-05
1
-1
/
+5
*
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
9
-14
/
+3
*
r600g: drop mman allocator
Dave Airlie
2010-10-05
3
-8
/
+1
*
r600g: add bo busy backoff.
Dave Airlie
2010-10-05
2
-0
/
+15
*
pb: don't keep checking buffers after first busy
Dave Airlie
2010-10-05
1
-13
/
+19
*
r600g: add bo fenced list.
Dave Airlie
2010-10-05
3
-0
/
+43
*
r300g: fix microtiling for 16-bits-per-channel formats
Marek Olšák
2010-10-05
1
-3
/
+3
*
r600g: Fix SCons build.
Vinson Lee
2010-10-04
1
-1
/
+1
*
r600g: remove dead label & fix indentation
Jerome Glisse
2010-10-04
1
-11
/
+9
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
2
-1
/
+1
*
r600g: use r600_bo for relocation argument, simplify code
Jerome Glisse
2010-10-04
4
-19
/
+29
*
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
6
-28
/
+37
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
12
-86
/
+86
*
nvfx: Pair os_malloc_aligned() with os_free_aligned().
Krzysztof Smiechowicz
2010-10-04
1
-1
/
+1
*
r600g: TODO domain management
Dave Airlie
2010-10-04
1
-2
/
+2
*
r600g: fix wwarning in bo_map function
Dave Airlie
2010-10-04
1
-0
/
+1
*
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-04
1
-1
/
+3
*
r600g: break out of search for reloc bo after finding it.
Dave Airlie
2010-10-04
1
-0
/
+1
*
r300g: add support for L8A8 colorbuffers
Marek Olšák
2010-10-02
1
-0
/
+3
*
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-10-02
1
-1
/
+11
*
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
2
-3
/
+0
*
r600g: Remove unused variable.
Vinson Lee
2010-10-01
1
-1
/
+1
*
i965g: use Elements macro instead of manual sizeofs
Nicolas Kaiser
2010-10-01
1
-13
/
+7
*
r600g: indentation fixes
Jerome Glisse
2010-10-01
5
-58
/
+57
*
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
6
-0
/
+61
*
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
2
-8
/
+10
*
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
2
-2
/
+2
*
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
3
-6
/
+49
*
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
6
-144
/
+407
*
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
3
-1
/
+11
*
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
1
-3
/
+4
*
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
2
-13
/
+13
*
r600g: drop depth quirk on evergreen
Dave Airlie
2010-10-01
1
-15
/
+0
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