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Author
Age
Files
Lines
*
gallium/docs: fix docs wrt ARL/ARR/FLR
Roland Scheidegger
2015-01-29
1
-10
/
+8
*
vc4: Fix point size handling when it's the first output.
Eric Anholt
2015-01-29
1
-1
/
+1
*
gallium: Replace u_simple_list.h with util/simple_list.h
Eric Anholt
2015-01-28
25
-228
/
+23
*
mesa: Move simple_list.h to src/util.
Eric Anholt
2015-01-28
1
-0
/
+1
*
radeonsi: Enable VGPR spilling for all shader types v5
Tom Stellard
2015-01-28
8
-52
/
+217
*
radeonsi/compute: Allocate the scratch buffer during state creation
Tom Stellard
2015-01-28
2
-24
/
+62
*
radeonsi: Add radeon_shader_binary member to struct si_shader
Tom Stellard
2015-01-28
2
-6
/
+6
*
radeonsi/compute: Rename si_compute::program to si_compute::shader
Tom Stellard
2015-01-28
1
-5
/
+5
*
radeonsi: Avoid leaking memory when rebuilding shader states
Marek Olšák
2015-01-28
3
-4
/
+13
*
clover/llvm: Dump the OpenCL C code earlier.
EdB
2015-01-28
1
-3
/
+3
*
clover/llvm: Move CLOVER_DEBUG stuff into anonymous namespace.
EdB
2015-01-28
1
-13
/
+20
*
r600g: add support for primitive id without geom shader (v2)
Dave Airlie
2015-01-28
6
-1
/
+51
*
r600g: move selecting the pixel shader earlier.
Dave Airlie
2015-01-28
1
-3
/
+4
*
st/clover: Pass target instead of target.begin() to std::string()
Michel Dänzer
2015-01-27
1
-3
/
+3
*
r600g,radeonsi: Fix calculation of IR target cap string buffer size
Michel Dänzer
2015-01-27
1
-2
/
+2
*
clover: Fix build with llvm after r226981
Jan Vesely
2015-01-26
1
-0
/
+4
*
st/nine: Correctly handle when ff vs should have no texture coord input/output
Axel Davy
2015-01-22
1
-11
/
+20
*
st/nine: Change comment relating to vertex shader inputs not matching declara...
Axel Davy
2015-01-22
1
-5
/
+6
*
st/nine: Allocate vs constbuf buffer for indirect addressing once.
Axel Davy
2015-01-22
3
-5
/
+6
*
st/nine: Allocate the correct size for the user constant buffer
Axel Davy
2015-01-22
3
-7
/
+8
*
st/nine: Add variables containing the size of the constant buffers
Axel Davy
2015-01-22
3
-6
/
+10
*
st/nine: Fix sm3 relative addressing for non-debug build
Axel Davy
2015-01-22
1
-4
/
+0
*
st/nine: Remove unused code for ps
Axel Davy
2015-01-22
3
-40
/
+15
*
st/nine: Correct rules for relative adressing and constants.
Axel Davy
2015-01-22
1
-6
/
+8
*
st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
Axel Davy
2015-01-22
1
-3
/
+36
*
st/nine: Implement TEXDP3TEX
Axel Davy
2015-01-22
1
-1
/
+19
*
st/nine: Implement TEXDP3
Axel Davy
2015-01-22
1
-1
/
+11
*
st/nine: Implement TEXDEPTH
Axel Davy
2015-01-22
1
-1
/
+22
*
st/nine: Implement TEXM3x3SPEC
Axel Davy
2015-01-22
1
-1
/
+38
*
st/nine: Implement TEXM3x2TEX
Axel Davy
2015-01-22
1
-1
/
+19
*
st/nine: implement TEXM3x2DEPTH
Axel Davy
2015-01-22
1
-1
/
+26
*
st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
Axel Davy
2015-01-22
1
-17
/
+36
*
st/nine: Fill missing dst and src number for some instructions.
Axel Davy
2015-01-22
1
-23
/
+23
*
st/nine: Implement TEXCOORD special behaviours
Axel Davy
2015-01-22
1
-5
/
+26
*
st/nine: Fix CALLNZ implementation
Axel Davy
2015-01-22
1
-9
/
+4
*
st/nine: Fix some fixed function pipeline operation
Axel Davy
2015-01-22
1
-2
/
+4
*
st/nine: Clamp ps 1.X constants
Axel Davy
2015-01-22
1
-0
/
+7
*
st/nine: Remove duplicated code for ps texcoord input declaration
Axel Davy
2015-01-22
1
-8
/
+4
*
st/nine: Fix CND implementation
Axel Davy
2015-01-22
1
-9
/
+13
*
st/nine: Match REP implementation to LOOP
Axel Davy
2015-01-22
1
-19
/
+30
*
st/nine: Rewrite LOOP implementation, and a0 aL handling
Axel Davy
2015-01-22
1
-63
/
+100
*
st/nine: Correct LOG on negative values
Axel Davy
2015-01-22
1
-2
/
+13
*
st/nine: Handle NRM with input of null norm
Axel Davy
2015-01-22
1
-1
/
+3
*
st/nine: Handle RSQ special cases
Axel Davy
2015-01-22
1
-1
/
+12
*
st/nine: Fix POW implementation
Axel Davy
2015-01-22
1
-1
/
+12
*
st/nine: Fix typo for M4x4
Axel Davy
2015-01-22
1
-1
/
+1
*
st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
Axel Davy
2015-01-22
1
-2
/
+5
*
st/nine: Saturate oFog and oPts vs outputs
Axel Davy
2015-01-22
1
-2
/
+2
*
st/nine: Remove some shader unused code
Axel Davy
2015-01-22
1
-22
/
+1
*
st/nine: Convert integer constants to floats before storing them when cards d...
Axel Davy
2015-01-22
1
-13
/
+52
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