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* nouveau: nv04-nv40 texture transfer.Younes Manton2009-02-2535-452/+1242
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* g3dvl: Update winsys stuff.Younes Manton2009-02-251-11/+6
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* egl: remove compiler flags from CFLAGSBrian Paul2009-02-251-3/+1
| | | | The incoming CFLAGS already has -fPIC and -Wall. Don't want -g here either.
* egl: add comment/reminder to fix the CFLAGS in this MakefileBrian Paul2009-02-251-0/+2
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* gallium: Add support for BSD operating systems, tested with FreeBSDBenjamin Close2009-02-258-24/+32
| | | | | | | | | | BSD supports pipe in the same way as linux hence options which are safe for linux are also safe for BSD. Define PIPE_OS_BSD in include/pipe/p_config.h and adjust the defines to make use of it. Also define MAP_ANONYMOUS for BSD systems which use MAP_ANON Signed-off-by: Benjamin Close <[email protected]>
* gallium: Fix build when exiting CFLAGS contains a path with different gl.hBenjamin Close2009-02-251-2/+3
| | | | | | | | | | If a path is in CFLAGS when building and that path contains gl.h then the wrong gl.h is used when building. This can lead to very confusing errors. The solution is rather than postpend the CFLAGS we prepend the paths as expected allowing compilation to occur as intended Signed-off-by: Benjamin Close <[email protected]>
* softpipe: minor code simplification for face/zslice offset calculationBrian Paul2009-02-241-7/+10
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* cell: overhaul cell teximage codeBrian Paul2009-02-245-266/+119
| | | | | | Updated to use the new pipe_transfer functions, etc. Texturing is working again. Though there's some bugs in mipmap texturing but I believe those predate the pipe_transfer changes.
* cell: don't need tex transfer for drawing surfacesBrian Paul2009-02-241-30/+24
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* intel: Adopt to the new drm_api.hJakob Bornecrantz2009-02-253-6/+8
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* i915: Enable winsys to get buffer from textureJakob Bornecrantz2009-02-252-0/+31
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* st/drm: Bring drm_api.h up to date with latest changesJakob Bornecrantz2009-02-251-4/+7
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* i915: Fix some warningsJakob Bornecrantz2009-02-251-2/+0
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* i915: Clean up i915_winsys.h a bitJakob Bornecrantz2009-02-254-15/+21
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* pipebuffer: Allow asymmetric guard sizes for under/overflow detection.José Fonseca2009-02-242-8/+13
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* util: Don't use 0-sized arrays.José Fonseca2009-02-241-0/+6
| | | | Not supported by MSVC.
* softpipe: minor code movement in softpipe_get_tex_transfer()Brian Paul2009-02-241-4/+5
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* cell: added null ptr check in xm_flush_frontbuffer()Brian Paul2009-02-241-1/+2
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* st/wgl: silence some debugKeith Whitwell2009-02-241-15/+29
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* gallium: Add pipe_buffer_write/read inlines.José Fonseca2009-02-243-21/+44
| | | | Saves code, and will simplify future interface changes.
* pipebuffer: Remove unused var.José Fonseca2009-02-241-1/+0
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* gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane2009-02-231-0/+5
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* Merge commit 'origin/gallium-0.1'José Fonseca2009-02-239-61/+227
|\ | | | | | | | | | | Conflicts: src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c src/gallium/auxiliary/util/u_tile.c
| * python: More efficient blits from surfaces.José Fonseca2009-02-204-24/+49
| | | | | | | | C code instead of interpreted python code.
| * util: Use a checkboard pattern instead of asserting for unknown formats.José Fonseca2009-02-201-2/+24
| | | | | | | | Useful to replay traces which use DXTC textures...
| * python/interpreter: Don't do unnecessary updates.José Fonseca2009-02-201-2/+11
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| * python/retrace: Verbosity level.José Fonseca2009-02-201-15/+30
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| * python/retrace: Cope with python 2.4.xJosé Fonseca2009-02-201-3/+11
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| * python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca2009-02-201-1/+1
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| * util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgbaJosé Fonseca2009-02-191-0/+29
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| * pipebuffer: Dump debugging info for fenced buffer list.José Fonseca2009-02-183-9/+100
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| * pipebuffer: Don't retry to alloc memory block on mm.José Fonseca2009-02-181-7/+3
| | | | | | | | | | It will give the same result 2nd time too, as fencing is done at a higher level.
* | gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld2009-02-231-2/+2
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* | r300-gallium: Fix pasto and debug messages.Corbin Simpson2009-02-231-1/+8
| | | | | | | | This could explain at least one kind of lockup. Yay?
* | r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson2009-02-233-23/+31
| | | | | | | | No need to explicitly update derived state, as it will be done automatically.
* | gallium: Define PIPE_PRIM_MAX.José Fonseca2009-02-231-0/+1
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* | r300-gallium: Fix a handful of compile warnings.Corbin Simpson2009-02-233-6/+13
| | | | | | | | Some harmless, some very dangerous.
* | r300-gallium: Decode passthrough shader for r300.Corbin Simpson2009-02-232-6/+26
| | | | | | | | Looks pretty sane.
* | r300-gallium: Finish VAP/VF setup.Corbin Simpson2009-02-233-25/+102
| | | | | | | | Messy, messy.
* | r300-gallium: Fix BEGIN_CS size.Corbin Simpson2009-02-231-1/+1
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* | wgl: Enable the use of Win32 threads.José Fonseca2009-02-232-0/+16
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* | r300-gallium: Add pipe_format translators and apply themJoakim Sindholt2009-02-223-2/+86
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* | r300-gallium: Add all supported 2d texture formatsJoakim Sindholt2009-02-221-7/+26
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* | r300-gallium: correct buffer stride calculationJoakim Sindholt2009-02-221-6/+5
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* | gallium: remove dependency on main/glheader.h in glxapi.cBrian Paul2009-02-221-1/+9
| | | | | | | | Only needed it for the PUBLIC macro.
* | nv50: delay uploads until transfer object is destroyedBen Skeggs2009-02-221-13/+13
| | | | | | | | | | | | | | | | It's possible a state tracker will map/unmap a transfer object many times. Delaying upload until the object is destroyed will prevent unnecessary uploads to the GPU. Also fixing a typo here, was unmapping the wrong buffer on transfer_unmap!
* | gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX ↵Brian Paul2009-02-202-0/+14
| | | | | | | | | | | | | | | | instructions These texture types were defined but never put to use. For the time being though, the Mesa->TGSI translater isn't emitting these targets. See the XXX comment in map_texture_target().
* | util/debug: need to fflush(stderr) on windowsKeith Whitwell2009-02-201-0/+1
| | | | | | | | Hard to believe... but true.
* | util: Also output messages to stderr on windows.José Fonseca2009-02-201-0/+6
| | | | | | | | When there is a console attached, and no debugger attached.
* | wgl: Prevent null pointer reference.José Fonseca2009-02-201-0/+3
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