Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nouveau: nv04-nv40 texture transfer. | Younes Manton | 2009-02-25 | 35 | -452/+1242 |
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* | g3dvl: Update winsys stuff. | Younes Manton | 2009-02-25 | 1 | -11/+6 |
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* | egl: remove compiler flags from CFLAGS | Brian Paul | 2009-02-25 | 1 | -3/+1 |
| | | | | The incoming CFLAGS already has -fPIC and -Wall. Don't want -g here either. | ||||
* | egl: add comment/reminder to fix the CFLAGS in this Makefile | Brian Paul | 2009-02-25 | 1 | -0/+2 |
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* | gallium: Add support for BSD operating systems, tested with FreeBSD | Benjamin Close | 2009-02-25 | 8 | -24/+32 |
| | | | | | | | | | | BSD supports pipe in the same way as linux hence options which are safe for linux are also safe for BSD. Define PIPE_OS_BSD in include/pipe/p_config.h and adjust the defines to make use of it. Also define MAP_ANONYMOUS for BSD systems which use MAP_ANON Signed-off-by: Benjamin Close <[email protected]> | ||||
* | gallium: Fix build when exiting CFLAGS contains a path with different gl.h | Benjamin Close | 2009-02-25 | 1 | -2/+3 |
| | | | | | | | | | | If a path is in CFLAGS when building and that path contains gl.h then the wrong gl.h is used when building. This can lead to very confusing errors. The solution is rather than postpend the CFLAGS we prepend the paths as expected allowing compilation to occur as intended Signed-off-by: Benjamin Close <[email protected]> | ||||
* | softpipe: minor code simplification for face/zslice offset calculation | Brian Paul | 2009-02-24 | 1 | -7/+10 |
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* | cell: overhaul cell teximage code | Brian Paul | 2009-02-24 | 5 | -266/+119 |
| | | | | | | Updated to use the new pipe_transfer functions, etc. Texturing is working again. Though there's some bugs in mipmap texturing but I believe those predate the pipe_transfer changes. | ||||
* | cell: don't need tex transfer for drawing surfaces | Brian Paul | 2009-02-24 | 1 | -30/+24 |
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* | intel: Adopt to the new drm_api.h | Jakob Bornecrantz | 2009-02-25 | 3 | -6/+8 |
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* | i915: Enable winsys to get buffer from texture | Jakob Bornecrantz | 2009-02-25 | 2 | -0/+31 |
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* | st/drm: Bring drm_api.h up to date with latest changes | Jakob Bornecrantz | 2009-02-25 | 1 | -4/+7 |
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* | i915: Fix some warnings | Jakob Bornecrantz | 2009-02-25 | 1 | -2/+0 |
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* | i915: Clean up i915_winsys.h a bit | Jakob Bornecrantz | 2009-02-25 | 4 | -15/+21 |
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* | pipebuffer: Allow asymmetric guard sizes for under/overflow detection. | José Fonseca | 2009-02-24 | 2 | -8/+13 |
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* | util: Don't use 0-sized arrays. | José Fonseca | 2009-02-24 | 1 | -0/+6 |
| | | | | Not supported by MSVC. | ||||
* | softpipe: minor code movement in softpipe_get_tex_transfer() | Brian Paul | 2009-02-24 | 1 | -4/+5 |
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* | cell: added null ptr check in xm_flush_frontbuffer() | Brian Paul | 2009-02-24 | 1 | -1/+2 |
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* | st/wgl: silence some debug | Keith Whitwell | 2009-02-24 | 1 | -15/+29 |
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* | gallium: Add pipe_buffer_write/read inlines. | José Fonseca | 2009-02-24 | 3 | -21/+44 |
| | | | | Saves code, and will simplify future interface changes. | ||||
* | pipebuffer: Remove unused var. | José Fonseca | 2009-02-24 | 1 | -1/+0 |
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* | gallium: add winsys interface for viewport changes to support DRI2 | Alan Hourihane | 2009-02-23 | 1 | -0/+5 |
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* | Merge commit 'origin/gallium-0.1' | José Fonseca | 2009-02-23 | 9 | -61/+227 |
|\ | | | | | | | | | | | Conflicts: src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c src/gallium/auxiliary/util/u_tile.c | ||||
| * | python: More efficient blits from surfaces. | José Fonseca | 2009-02-20 | 4 | -24/+49 |
| | | | | | | | | C code instead of interpreted python code. | ||||
| * | util: Use a checkboard pattern instead of asserting for unknown formats. | José Fonseca | 2009-02-20 | 1 | -2/+24 |
| | | | | | | | | Useful to replay traces which use DXTC textures... | ||||
| * | python/interpreter: Don't do unnecessary updates. | José Fonseca | 2009-02-20 | 1 | -2/+11 |
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| * | python/retrace: Verbosity level. | José Fonseca | 2009-02-20 | 1 | -15/+30 |
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| * | python/retrace: Cope with python 2.4.x | José Fonseca | 2009-02-20 | 1 | -3/+11 |
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| * | python: Pass a zero offset to util_draw_vertex_buffer. | José Fonseca | 2009-02-20 | 1 | -1/+1 |
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| * | util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgba | José Fonseca | 2009-02-19 | 1 | -0/+29 |
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| * | pipebuffer: Dump debugging info for fenced buffer list. | José Fonseca | 2009-02-18 | 3 | -9/+100 |
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| * | pipebuffer: Don't retry to alloc memory block on mm. | José Fonseca | 2009-02-18 | 1 | -7/+3 |
| | | | | | | | | | | It will give the same result 2nd time too, as fencing is done at a higher level. | ||||
* | | gallium: Install winsys/drm to DESTDIR rather than / | Joel Bosveld | 2009-02-23 | 1 | -2/+2 |
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* | | r300-gallium: Fix pasto and debug messages. | Corbin Simpson | 2009-02-23 | 1 | -1/+8 |
| | | | | | | | | This could explain at least one kind of lockup. Yay? | ||||
* | | r300-gallium: Cleanup some state emit, move vertex format state to r300_emit. | Corbin Simpson | 2009-02-23 | 3 | -23/+31 |
| | | | | | | | | No need to explicitly update derived state, as it will be done automatically. | ||||
* | | gallium: Define PIPE_PRIM_MAX. | José Fonseca | 2009-02-23 | 1 | -0/+1 |
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* | | r300-gallium: Fix a handful of compile warnings. | Corbin Simpson | 2009-02-23 | 3 | -6/+13 |
| | | | | | | | | Some harmless, some very dangerous. | ||||
* | | r300-gallium: Decode passthrough shader for r300. | Corbin Simpson | 2009-02-23 | 2 | -6/+26 |
| | | | | | | | | Looks pretty sane. | ||||
* | | r300-gallium: Finish VAP/VF setup. | Corbin Simpson | 2009-02-23 | 3 | -25/+102 |
| | | | | | | | | Messy, messy. | ||||
* | | r300-gallium: Fix BEGIN_CS size. | Corbin Simpson | 2009-02-23 | 1 | -1/+1 |
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* | | wgl: Enable the use of Win32 threads. | José Fonseca | 2009-02-23 | 2 | -0/+16 |
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* | | r300-gallium: Add pipe_format translators and apply them | Joakim Sindholt | 2009-02-22 | 3 | -2/+86 |
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* | | r300-gallium: Add all supported 2d texture formats | Joakim Sindholt | 2009-02-22 | 1 | -7/+26 |
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* | | r300-gallium: correct buffer stride calculation | Joakim Sindholt | 2009-02-22 | 1 | -6/+5 |
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* | | gallium: remove dependency on main/glheader.h in glxapi.c | Brian Paul | 2009-02-22 | 1 | -1/+9 |
| | | | | | | | | Only needed it for the PUBLIC macro. | ||||
* | | nv50: delay uploads until transfer object is destroyed | Ben Skeggs | 2009-02-22 | 1 | -13/+13 |
| | | | | | | | | | | | | | | | | It's possible a state tracker will map/unmap a transfer object many times. Delaying upload until the object is destroyed will prevent unnecessary uploads to the GPU. Also fixing a typo here, was unmapping the wrong buffer on transfer_unmap! | ||||
* | | gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX ↵ | Brian Paul | 2009-02-20 | 2 | -0/+14 |
| | | | | | | | | | | | | | | | | instructions These texture types were defined but never put to use. For the time being though, the Mesa->TGSI translater isn't emitting these targets. See the XXX comment in map_texture_target(). | ||||
* | | util/debug: need to fflush(stderr) on windows | Keith Whitwell | 2009-02-20 | 1 | -0/+1 |
| | | | | | | | | Hard to believe... but true. | ||||
* | | util: Also output messages to stderr on windows. | José Fonseca | 2009-02-20 | 1 | -0/+6 |
| | | | | | | | | When there is a console attached, and no debugger attached. | ||||
* | | wgl: Prevent null pointer reference. | José Fonseca | 2009-02-20 | 1 | -0/+3 |
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