Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nv50: fix multi-texturing | Ben Skeggs | 2009-06-06 | 3 | -5/+16 |
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* | nv50: support non-normalized texture coords | Ben Skeggs | 2009-06-06 | 4 | -8/+18 |
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* | r300-gallium: Use VAP_CLIP_CNTL. | Corbin Simpson | 2009-06-05 | 2 | -4/+5 |
| | | | | Makes tri-userclip work with HW TCL. | ||||
* | r300-gallium: Emit UCP. | Corbin Simpson | 2009-06-05 | 4 | -20/+53 |
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* | r300-gallium: Improve vs emit. | Corbin Simpson | 2009-06-05 | 2 | -8/+14 |
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* | nv50: use larger tile sizes | Ben Skeggs | 2009-06-05 | 2 | -4/+11 |
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* | nv50: use nouveau_bo for query buffers | Ben Skeggs | 2009-06-05 | 1 | -13/+12 |
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* | nv50: create textures with nouveau_bo, for flexibility with tiling later | Ben Skeggs | 2009-06-05 | 6 | -41/+46 |
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* | util: Fix winsock include. | Michal Krol | 2009-06-05 | 1 | -1/+1 |
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* | r300-gallium: Mute some debug info. | Corbin Simpson | 2009-06-05 | 1 | -6/+13 |
| | | | | Most of it is no longer interesting. | ||||
* | r300-gallium: vs: Fix negation calculation. | Corbin Simpson | 2009-06-04 | 1 | -4/+4 |
| | | | | | Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel. | ||||
* | r300-gallium: Fix pasta. | Corbin Simpson | 2009-06-04 | 1 | -1/+1 |
| | | | | Trivial but annoying. | ||||
* | r300-gallium: Improve vs debug more. | Corbin Simpson | 2009-06-04 | 2 | -1/+22 |
| | | | | Still not showing me why my stuff's failing, but getting there. | ||||
* | r300-gallium: vs: Add negation, SUB. | Corbin Simpson | 2009-06-04 | 3 | -5/+25 |
| | | | | Doesn't work. WTF. | ||||
* | r300: Moar vs debug. | Corbin Simpson | 2009-06-04 | 2 | -3/+28 |
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* | nouveau: plug in our map_buffer_range and friends | Ben Skeggs | 2009-06-05 | 1 | -7/+1 |
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* | nouveau: fix build with libdrm_nouveau 0.6 | Ben Skeggs | 2009-06-05 | 6 | -19/+18 |
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* | nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws-> | Ben Skeggs | 2009-06-05 | 24 | -414/+198 |
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* | nouveau: move channel creation into pipe drivers | Ben Skeggs | 2009-06-05 | 32 | -265/+218 |
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* | nouveau: call notifier/grobj etc funcs directly | Ben Skeggs | 2009-06-05 | 15 | -226/+195 |
| | | | | | libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer. | ||||
* | nv04: remove u_simple_screen usage | Ben Skeggs | 2009-06-05 | 3 | -47/+28 |
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* | nv10: remove u_simple_screen usage | Ben Skeggs | 2009-06-05 | 3 | -46/+27 |
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* | nv20: remove u_simple_screen usage | Ben Skeggs | 2009-06-05 | 3 | -41/+23 |
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* | nv30: remove u_simple_screen usage | Ben Skeggs | 2009-06-05 | 4 | -48/+31 |
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* | nv40: remove u_simple_screen usage | Ben Skeggs | 2009-06-05 | 5 | -50/+32 |
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* | nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over | Ben Skeggs | 2009-06-05 | 9 | -61/+309 |
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* | nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls | Ben Skeggs | 2009-06-05 | 19 | -101/+136 |
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* | nouveau: call nouveau_pushbuf directly rather than going through nvws | Ben Skeggs | 2009-06-05 | 7 | -53/+39 |
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* | trace/rbug: Use condvar on system that has it for blocking | Jakob Bornecrantz | 2009-06-05 | 3 | -0/+14 |
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* | gallium: Make pipe thread say if it has condvars or not | Jakob Bornecrantz | 2009-06-05 | 1 | -0/+2 |
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* | trace/rbug: Add new contexts functions to trace rbug | Jakob Bornecrantz | 2009-06-04 | 3 | -1/+236 |
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* | rbug: Update rbug protocol with new context calls | Jakob Bornecrantz | 2009-06-04 | 7 | -43/+336 |
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* | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-06-04 | 6 | -31/+91 |
|\ | | | | | | | | | | | Conflicts: src/mesa/main/context.c | ||||
| * | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | 2009-06-04 | 1 | -2/+12 |
| | | | | | | | | | | | | | | Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. (cherry picked from commit 086ecea179ed572c89aa77c5f465671a5cef87a7) | ||||
| * | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | 2009-06-04 | 1 | -1/+1 |
| | | | | | | | | | | | | This fixes incorrect front/back-face orientation. (cherry picked from commit a64bbdaa3e0b036a880d6db65ceb4a66205062f1) | ||||
| * | tgsi: increase MAX_LABELS to 4096 | Brian Paul | 2009-06-04 | 1 | -1/+1 |
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| * | util: Unsaved change missing from last commit. | José Fonseca | 2009-06-02 | 1 | -1/+1 |
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| * | util: Support Z24S8/Z24X8 -> unsigned conversion. | José Fonseca | 2009-06-02 | 1 | -0/+15 |
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| * | util: Fix 24 to 32 bit expansion binary arithmetic expression. | José Fonseca | 2009-06-02 | 1 | -1/+1 |
| | | | | | | | | | | | | When approaching y = x * 0xffffffff / 0xffffff with bit arithmetic, the 8 least significant bits of y should come from the 8 most significant bits of x. | ||||
| * | gallium/draw: Free specialized versions of driver shaders | Keith Whitwell | 2009-06-01 | 3 | -0/+13 |
| | | | | | | | | | | The pstipple, aaline and aapoint code would create specialized versions of shaders and upload them to the driver -- but never free them. | ||||
| * | draw: free more token arrays | Keith Whitwell | 2009-06-01 | 2 | -5/+12 |
| | | | | | | | | | | The AA line and point code also needs to free token arrays after building driver shaders. | ||||
| * | draw: avoid leaking tokens when building pstipple fragment shader | Keith Whitwell | 2009-06-01 | 1 | -0/+1 |
| | | | | | | | | Add missing FREE() after MALLOC(). | ||||
| * | wgl: Destroy the framebuffer when the window is destroyed. | José Fonseca | 2009-06-01 | 1 | -24/+48 |
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* | | softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() | Brian Paul | 2009-06-03 | 1 | -2/+12 |
| | | | | | | | | | | Because of flat shading, we can't use same code as PIPE_PRIM_TRIANGLE_FAN. This is a follow-on to commit a59575d8fbe8b0ca053cc8366ce7a42bc660158a. | ||||
* | | softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering | Brian Paul | 2009-06-03 | 1 | -1/+1 |
| | | | | | | | | This fixes incorrect front/back-face orientation. | ||||
* | | r300-gallium: strip swtcl to the bare minimum | Joakim Sindholt | 2009-06-02 | 1 | -34/+22 |
| | | | | | | | | | | | | This was originally taken from i915 and it shows. Basically most the stuff in r300_render.c was never needed and shouldn't have worked in the first place | ||||
* | | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-06-01 | 11 | -223/+340 |
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| * | draw: reset extra_vp_outputs.slot to zero in widepoint_flush() | Brian Paul | 2009-06-01 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | | | | | Fixes a crash when clearing the window with a quad after drawing large points. We were asking the draw module how many vertex shader outputs there were and got 3 instead of 2. This led to creating vertices with too many attributes and trying to read invalid memory. We reset extra_vp_outputs.slot to zero in the aaline/aapoint stage's flush functions already. This omission was just an oversight in the wide_point stage. | ||||
| * | wgl: Cleanup framebuffer destruction logic. | José Fonseca | 2009-05-31 | 1 | -9/+4 |
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| * | wgl: Ensure we only create framebuffers for HDC associated with a window. | José Fonseca | 2009-05-31 | 1 | -1/+7 |
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