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* nv50/ir: Replace NV50_PROGRAM_IR_* by PIPE_SHADER_IR_*Pierre Moreau2017-05-075-10/+7
* nv50/ir: Remove unused translation methodsPierre Moreau2017-05-072-10/+3
* nv50/ir: Free target if we failed to create a programPierre Moreau2017-05-071-1/+3
* nv50/ir: Fail if encountering unknown shader typePierre Moreau2017-05-071-2/+2
* Revert "radeonsi: constify a bunch of the perfcounter structs."Marek Olšák2017-05-063-46/+52
* Revert "radeonsi: fix build with GCC 4.8"Marek Olšák2017-05-061-1/+1
* freedreno/a3xx: fix hang w/ large render targets and small gmemRob Clark2017-05-063-0/+7
* freedreno/ir3: add macro to declare variable length arraysRob Clark2017-05-061-18/+21
* radeonsi: apply the tess+GS hang workaround to Polaris12 as wellMarek Olšák2017-05-051-1/+2
* radeonsi: fix build with GCC 4.8Samuel Pitoiset2017-05-051-1/+1
* winsys/amdgpu: fix Polaris12 (RX 550) breakageMarek Olšák2017-05-051-0/+1
* radeonsi/gfx9: allow the scratch buffer in HS and GSMarek Olšák2017-05-051-10/+0
* radeonsi: prevent race conditions when doing scratch patchingMarek Olšák2017-05-051-2/+30
* radeonsi: separate scratch state patching code into its own functionMarek Olšák2017-05-051-46/+55
* radeonsi/gfx9: also apply scratch relocations to the 1st shader of merged sha...Marek Olšák2017-05-051-0/+3
* radeonsi/gfx9: set correct LLVM calling conventions for merged shadersMarek Olšák2017-05-052-2/+18
* radeonsi: remove unused parameters from si_shader_apply_scratch_relocsMarek Olšák2017-05-054-10/+6
* radeonsi: inline si_llvm_shader_type into si_llvm_create_funcMarek Olšák2017-05-053-33/+22
* radeonsi: don't use util_memcpy_cpu_to_le32 for shader uploadsMarek Olšák2017-05-051-7/+8
* radeonsi: make si_compile_llvm staticMarek Olšák2017-05-052-16/+8
* radeonsi: fold surrounding code into si_llvm_finalize_moduleMarek Olšák2017-05-053-21/+12
* radeonsi: don't call eliminate_const_vs_outputs in shaders without VS exportsMarek Olšák2017-05-051-4/+4
* radeonsi: drop support for LLVM 3.8Marek Olšák2017-05-055-83/+26
* radeonsi: stop using v16i8Marek Olšák2017-05-053-12/+8
* radeonsi/gfx9: make some PA & DB registers match the closed Vulkan driverMarek Olšák2017-05-051-3/+18
* freedreno/a5xx: compute shader supportRob Clark2017-05-049-5/+264
* freedreno: core compute state supportRob Clark2017-05-047-6/+216
* freedreno/ir3: compute shader supportRob Clark2017-05-044-19/+154
* freedreno/a5xx: SSBO supportRob Clark2017-05-043-7/+114
* freedreno/ir3: SSBO/atomic supportRob Clark2017-05-046-13/+309
* freedreno: core SSBO supportRob Clark2017-05-045-0/+73
* freedreno/ir3: resync instr-a3xx.h/disasm-a3xx.cRob Clark2017-05-047-20/+161
* targets/libgl-xlib: remove unneeded GLX_SHARED_GLAPI defineEmil Velikov2017-05-041-2/+0
* gallium/dri: remove unneeded HAVE_SHARED_GLAPI guardEmil Velikov2017-05-041-5/+1
* gallium/dri: always link against shared glapiEmil Velikov2017-05-041-3/+3
* radeonsi: constify a bunch of the perfcounter structs.Dave Airlie2017-05-043-52/+46
* radeonsi/gfx9: fix gl_ViewportIndexMarek Olšák2017-05-032-8/+40
* radeonsi/gfx9: set VGT_REUSE_OFF = 0Marek Olšák2017-05-031-3/+7
* etnaviv: add L8A8_UNORM texture formatChristian Gmeiner2017-05-031-0/+2
* ac: rename ac_eliminate_const_vs_outputs -> ac_optimize_vs_outputsMarek Olšák2017-05-031-5/+5
* vc4: Use runtime CPU detection for whether NEON is available.Eric Anholt2017-05-022-14/+16
* vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.Eric Anholt2017-05-024-8/+31
* gallium: Enable ARM NEON CPU detection.Eric Anholt2017-05-023-0/+46
* renderonly: use drmIoctlPhilipp Zabel2017-05-021-4/+3
* renderonly: drop resources on destroyPhilipp Zabel2017-05-023-3/+13
* renderonly: close transfer prime_fdPhilipp Zabel2017-05-021-0/+2
* vc4: Only build the NEON code on arm32.Eric Anholt2017-05-011-2/+2
* gm107/ir: add a missing assertion in emitISCADD()Samuel Pitoiset2017-05-011-0/+2
* gallium/targets: fix bool setting on BE architecturesIlia Mirkin2017-04-298-11/+11
* st/wgl: whitespace, formatting fixes in stw_pixelformat.cBrian Paul2017-04-281-72/+62