index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
Commit message (
Expand
)
Author
Age
Files
Lines
*
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
7
-27
/
+63
*
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-24
10
-24
/
+79
*
r600g: fix compilation after change to evergreend.h
Jerome Glisse
2010-09-24
1
-2
/
+2
*
r600g: evergreen fix for new design
Jerome Glisse
2010-09-24
6
-81
/
+59
*
r600g: move use_mem_constants flags for new designs structure alignment
Jerome Glisse
2010-09-24
1
-1
/
+1
*
r600g: fix typo in evergreen define (resource are in [0x30000;0x34000] range)
Jerome Glisse
2010-09-24
1
-1
/
+1
*
d3d1x: CRLF -> LF in progs
Luca Barbieri
2010-09-24
26
-5300
/
+5300
*
d3d1x: stop using GLX in demos, just use the default visual
Luca Barbieri
2010-09-24
3
-25
/
+7
*
d3d1x: assert if X visual is not among enumerated visuals
Luca Barbieri
2010-09-24
1
-0
/
+1
*
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
2010-09-24
3
-2
/
+13
*
nvfx: add RGB framebuffer format support in addition to BGR
Luca Barbieri
2010-09-24
2
-0
/
+8
*
nvfx: allow setting NULL constant buffers
Luca Barbieri
2010-09-24
1
-1
/
+1
*
r600g: break alu clause earlier
Andre Maasikas
2010-09-24
1
-2
/
+3
*
d3d1x: fix linking of dxbc2tgsi
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: draw to the correct buffer
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: fix CheckMultisampleQualityLevels
Luca Barbieri
2010-09-24
1
-1
/
+4
*
d3d1x: don't assert on unsupported resource types
Luca Barbieri
2010-09-24
1
-3
/
+11
*
d3d1x: add untested support for geometry shader translation
Luca Barbieri
2010-09-24
5
-31
/
+75
*
d3d1x: add shader dumping
Luca Barbieri
2010-09-24
2
-0
/
+11
*
r600g: fix polygon mode
Dave Airlie
2010-09-24
2
-1
/
+20
*
r600g: fixup sprite coord enable.
Dave Airlie
2010-09-24
1
-1
/
+2
*
r600g: fix typo in r700 alu emit
Dave Airlie
2010-09-24
1
-1
/
+1
*
r600g: fixup VP->FP output->input routing.
Dave Airlie
2010-09-24
4
-2
/
+19
*
r600g: fixup tex wrapping.
Dave Airlie
2010-09-24
2
-8
/
+8
*
r600g: drop index_offset parameter to index buffer translate.
Dave Airlie
2010-09-24
1
-17
/
+13
*
r600g: fix draw-elements and draw-elements-base-vertex
Dave Airlie
2010-09-24
3
-6
/
+8
*
r600g: some more vertex formats
Dave Airlie
2010-09-24
2
-4
/
+11
*
r600g: add some more vertex format support.
Dave Airlie
2010-09-24
7
-11
/
+92
*
r600g: add vert support for 16/16 and 16/16/16 floats.
Dave Airlie
2010-09-24
1
-0
/
+3
*
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
3
-6
/
+84
*
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-24
1
-3
/
+3
*
r300g: make accessing map_list and buffer_handles thread-safe
Marek Olšák
2010-09-24
1
-6
/
+58
*
r300g: fixup long-lived BO maps being incorrectly unmapped when flushing
Marek Olšák
2010-09-24
1
-4
/
+10
*
util: make calling remove_from_list multiple times in a row safe
Marek Olšák
2010-09-24
1
-0
/
+2
*
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-23
1
-0
/
+1
*
r300g: fix point sprite coord.
Dave Airlie
2010-09-24
1
-3
/
+1
*
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
9
-126
/
+2806
*
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-09-23
1
-0
/
+2
*
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
2010-09-23
1
-291
/
+291
*
d3d1x: add autogenerated files as prerequisites, so make builds them
Luca Barbieri
2010-09-23
1
-1
/
+3
*
d3d1x: fix build without system EGL/egl.h
Luca Barbieri
2010-09-23
1
-1
/
+1
*
d3d1x: add missing guid.cpp
Luca Barbieri
2010-09-23
1
-0
/
+6
*
d3d1x: flush properly
Luca Barbieri
2010-09-23
1
-1
/
+1
*
d3d1x: remove another include specstrings.h
Luca Barbieri
2010-09-23
1
-1
/
+0
*
d3d1x: flush the pipe context when presenting
Luca Barbieri
2010-09-23
1
-0
/
+2
*
d3d1x: remove specstrings.h include
Luca Barbieri
2010-09-23
1
-3
/
+0
*
d3d11: obliterate IDL parameter names
Luca Barbieri
2010-09-23
6
-641
/
+641
*
d3d1x: rename parameters in dxgi
Luca Barbieri
2010-09-23
3
-219
/
+219
*
d3d1x: rename params in misc and objects
Luca Barbieri
2010-09-23
2
-115
/
+117
*
d3d11: rename screen params
Luca Barbieri
2010-09-23
1
-333
/
+321
[next]