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gallium
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Author
Age
Files
Lines
*
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
5
-127
/
+1
*
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
1
-73
/
+46
*
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
6
-9
/
+80
*
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
1
-4
/
+4
*
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
9
-39
/
+94
*
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
1
-2
/
+2
*
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
7
-50
/
+123
*
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
3
-107
/
+130
*
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
5
-47
/
+64
*
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
5
-80
/
+353
*
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
3
-6
/
+4
*
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
4
-10
/
+10
*
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
1
-0
/
+7
*
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
2
-9
/
+10
*
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
4
-78
/
+29
*
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
1
-44
/
+31
*
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
2
-108
/
+46
*
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
4
-163
/
+9
*
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
2
-182
/
+184
*
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
3
-31
/
+45
*
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
4
-200
/
+230
*
st/vega: Use st_framebuffer for fb width/height.
Chia-I Wu
2010-12-01
4
-30
/
+27
*
st/vega: Delay fb state update to vg_validate_state.
Chia-I Wu
2010-12-01
3
-64
/
+73
*
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
Chia-I Wu
2010-12-01
3
-240
/
+277
*
st/vega: Use the renderer for vgMask.
Chia-I Wu
2010-12-01
1
-189
/
+44
*
st/vega: Add FILTER renderer state for image filtering.
Chia-I Wu
2010-12-01
3
-176
/
+227
*
st/vega: Add CLEAR renderer state for vgClear.
Chia-I Wu
2010-12-01
3
-113
/
+68
*
st/vega: Add SCISSOR renderer state.
Chia-I Wu
2010-12-01
3
-49
/
+126
*
st/vega: Add DRAWTEX renderer state.
Chia-I Wu
2010-12-01
2
-116
/
+103
*
st/vega: Overhaul renderer with renderer states.
Chia-I Wu
2010-12-01
2
-254
/
+496
*
llvmpipe: Fix build errors on x86.
Chia-I Wu
2010-12-01
2
-4
/
+5
*
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
83
-2261
/
+2912
*
r300g: fix texture border color once again
Marek Olšák
2010-11-30
1
-2
/
+37
*
scons: add alias for identity
Zack Rusin
2010-11-30
1
-0
/
+2
*
llvmpipe: shortcircuit some calls to set_scene_state
Keith Whitwell
2010-11-30
1
-1
/
+1
*
llvmpipe: remove misleading debug string
Keith Whitwell
2010-11-30
1
-1
/
+0
*
llvmpipe: raise dirty flag on transfers to bound constbuf
Keith Whitwell
2010-11-30
1
-0
/
+5
*
wgl: More complete WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-11
/
+169
*
wgl: Stub WGL_ARB_pbuffer support.
José Fonseca
2010-11-30
4
-0
/
+89
*
scons: Alias for svga
José Fonseca
2010-11-30
1
-0
/
+2
*
svga: Use consistent hexadecimal representation on debug output.
José Fonseca
2010-11-30
1
-1
/
+1
*
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
9
-95
/
+95
*
gallivm: fix storing of the addr register
Zack Rusin
2010-11-30
1
-1
/
+1
*
r600g: it looks like r600 can handle dword offsets in the indices.
Dave Airlie
2010-11-29
1
-7
/
+0
*
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-28
3
-25
/
+22
*
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
Henri Verbeet
2010-11-27
1
-0
/
+1
*
r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
Henri Verbeet
2010-11-27
2
-0
/
+2
*
xorg/vmwgfx: Don't clip video to viewport
Thomas Hellstrom
2010-11-26
1
-1
/
+10
*
xorg/vmwgfx: Flush even if we don't autopaint the color key
Thomas Hellstrom
2010-11-26
1
-6
/
+6
*
u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall
Marek Olšák
2010-11-25
1
-2
/
+5
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