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gallium
Commit message (
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Author
Age
Files
Lines
*
wgl: Implement wglSwapMultipleBuffers.
José Fonseca
2010-02-13
4
-2
/
+31
*
svga: Fix texture border color.
José Fonseca
2010-02-13
1
-10
/
+6
*
r300g: do not invalidate texture caches when only sampler state is changed
Marek Olšák
2010-02-13
1
-2
/
+3
*
r300g: cleanup the emission of RS block state
Marek Olšák
2010-02-13
2
-9
/
+13
*
r300g: cleanup the emission of framebuffer state
Marek Olšák
2010-02-13
2
-11
/
+3
*
r300g: disable independent blend enables
Marek Olšák
2010-02-13
2
-7
/
+2
*
r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xx
Marek Olšák
2010-02-13
1
-2
/
+1
*
st/xlib: Remove unnecessary header.
Vinson Lee
2010-02-12
1
-1
/
+0
*
svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-12
1
-1
/
+1
*
util: Properly init memory for blitter CSOs.
Corbin Simpson
2010-02-12
1
-8
/
+5
*
svga: A few more tweaks to blend color state emission.
José Fonseca
2010-02-12
2
-10
/
+8
*
svga: Clamp max cube texture levels to supported max 2d levels.
José Fonseca
2010-02-12
1
-1
/
+6
*
svga: Report the 2d/3d texture sizes supported by the host.
José Fonseca
2010-02-12
2
-5
/
+23
*
wgl: Go into dormant state when DLL is unloaded unclealy.
José Fonseca
2010-02-12
1
-0
/
+1
*
cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
Brian Paul
2010-02-12
1
-0
/
+2
*
st/dri: don't expose visuals we'll have trouble supporting
Zack Rusin
2010-02-12
1
-9
/
+20
*
st/dri, st/xorg: fix buffers that have attachements of different depth
Zack Rusin
2010-02-12
2
-31
/
+77
*
svga: enable code to emit blend color
Roland Scheidegger
2010-02-12
1
-13
/
+1
*
Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
63
-191
/
+563
|
\
|
*
cell: adjust structure padding
Brian Paul
2010-02-12
1
-1
/
+2
|
*
cell: remove unused var
Brian Paul
2010-02-12
1
-1
/
+0
|
*
cell: include cell_context.h
Brian Paul
2010-02-12
1
-0
/
+1
|
*
cell: re-fix undeclared var
Brian Paul
2010-02-12
1
-1
/
+1
|
*
cell: declare stencil_value variable
Brian Paul
2010-02-12
1
-0
/
+1
|
*
gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-12
11
-33
/
+33
|
*
nouveau: fix compile errors...
Roland Scheidegger
2010-02-11
3
-8
/
+8
|
*
nv50: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
3
-5
/
+32
|
*
nv40: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
4
-6
/
+47
|
*
nv30: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
4
-6
/
+46
|
*
gallium: make u_blitter code save/restore stencil ref values
Roland Scheidegger
2010-02-11
3
-0
/
+11
|
*
r300g: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
3
-4
/
+17
|
*
cell: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
4
-29
/
+54
|
*
i965g: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
3
-6
/
+34
|
*
i915g: adapt to stencil ref changes
Roland Scheidegger
2010-02-11
4
-6
/
+24
|
*
gallium: give pipe_stencil_ref its own cso_save/restore functions
Roland Scheidegger
2010-02-11
2
-5
/
+16
|
*
gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alpha
Roland Scheidegger
2010-02-11
1
-3
/
+6
|
*
svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
3
-6
/
+42
|
*
llvmpipe: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
4
-2
/
+28
|
*
identity: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
1
-0
/
+12
|
*
fo: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
3
-6
/
+24
|
*
trace: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
3
-1
/
+37
|
*
softpipe: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
6
-6
/
+20
|
*
gallium: adapt state trackers to stencil ref change
Roland Scheidegger
2010-02-10
3
-13
/
+18
|
*
docs: fix up documentation for stencil ref value changes
Roland Scheidegger
2010-02-09
2
-8
/
+12
|
*
gallium: make valuemask/writemask in pipe_stencil_state bitfield members
Roland Scheidegger
2010-02-09
1
-2
/
+2
|
*
gallium: don't put stencil ref value in pipe_depth_stencil_alpha_state
Roland Scheidegger
2010-02-09
5
-49
/
+51
*
|
nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...
Patrice Mandin
2010-02-12
1
-2
/
+2
*
|
Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."
Michal Krol
2010-02-12
1
-2
/
+2
*
|
util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.
Michal Krol
2010-02-12
1
-2
/
+2
*
|
nouveau: nv30: Define number of texture samplers
Patrice Mandin
2010-02-12
1
-0
/
+2
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