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gallium
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Author
Age
Files
Lines
*
svga: Expose the new depth formats
Jakob Bornecrantz
2011-09-23
6
-25
/
+65
*
svga: Coalesce multiple shader constants in a single command.
José Fonseca
2011-09-23
3
-4
/
+178
*
svgadump: Update for svga3d_reg.h header changes.
José Fonseca
2011-09-23
1
-33
/
+60
*
svga: updated svga3d_reg.h to latest public version
Brian Paul
2011-09-23
1
-49
/
+144
*
Allow RBUG to start blocked
Alex Corscadden
2011-09-23
1
-0
/
+4
*
draw/llvm: add additional null pointer checkin draw_pt_fetch_pipeline_or_emit...
Brian Paul
2011-09-23
1
-1
/
+1
*
i915g: Don't generate useless swizzles before texture accesses.
Stéphane Marchesin
2011-09-22
3
-10
/
+62
*
i915g: Fix whitespace.
Stéphane Marchesin
2011-09-22
1
-13
/
+13
*
i915g: Fix peephole optimization for MOVs.
Stéphane Marchesin
2011-09-22
1
-0
/
+8
*
i915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_CAP_MAX_TEXEL_OFFSET.
Stéphane Marchesin
2011-09-22
1
-0
/
+3
*
d3d1x: setup draw info primitive restart parameters
Christoph Bumiller
2011-09-22
1
-3
/
+22
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
9
-7
/
+51
*
draw: Reduce the number of vertex shader variants per context to 128.
José Fonseca
2011-09-22
1
-1
/
+1
*
draw: Respect max_indices from the renderer.
Kurt Daverman
2011-09-22
1
-1
/
+1
*
translate: check for PIPE_SUBSYSTEM_EMBEDDED
Brian Paul
2011-09-22
1
-1
/
+1
*
tgsi: Check in scan for fs position and depth reads
Jakob Bornecrantz
2011-09-22
2
-0
/
+17
*
svga: skip assertion when index_bias < 0
Brian Paul
2011-09-22
1
-1
/
+1
*
svga: fix the test for sRGB texture formats
Brian Paul
2011-09-22
1
-1
/
+2
*
gallium/util: add util_format_is_srgb() helper
Brian Paul
2011-09-22
1
-0
/
+7
*
util: add u_bit_scan helper
Keith Whitwell
2011-09-22
2
-7
/
+16
*
util: Allow to make the depth/stencil format queries without repeatedly looki...
José Fonseca
2011-09-22
1
-9
/
+20
*
util: single call to util_format_description in fill_rect
Keith Whitwell
2011-09-22
1
-3
/
+4
*
util: Handle conversion between depth stencil formats.
José Fonseca
2011-09-22
1
-0
/
+44
*
i915g: Add an optimization to get rid of useless movs, in particular at the e...
Stéphane Marchesin
2011-09-21
1
-3
/
+38
*
i915g: Fix some whitespace problems.
Stéphane Marchesin
2011-09-21
2
-12
/
+12
*
i915g: Blend equation separate seems to work.
Stéphane Marchesin
2011-09-21
1
-6
/
+1
*
i915g: Add ifdef'd out code to dump compiled shaders.
Stéphane Marchesin
2011-09-21
1
-0
/
+4
*
i915g: Fix bug in shader optimizer.
Stéphane Marchesin
2011-09-21
1
-2
/
+2
*
i915g: Remove stale function prototype.
Stéphane Marchesin
2011-09-21
1
-6
/
+0
*
svga: call u_default_redefine_user_buffer() to fix failed assertion
Brian Paul
2011-09-21
1
-5
/
+2
*
util: remove stray debug code
Brian Paul
2011-09-21
1
-2
/
+0
*
gallivm: fix build with llvm 3.0svn
Brian Paul
2011-09-21
1
-2
/
+8
*
st/vega: fix drawing images with alpha channel
Chia-I Wu
2011-09-21
2
-18
/
+22
*
st/vega: fix vg_context_is_object_valid()
Chia-I Wu
2011-09-21
7
-25
/
+21
*
llvmpipe: silence a pointer type warning
Brian Paul
2011-09-20
1
-1
/
+1
*
gallium/util: observe sampler view's first_level in util_blit_pixels_tex()
Brian Paul
2011-09-20
1
-6
/
+10
*
mesa/gallium: remove GLchan from latc, rgtc code
Brian Paul
2011-09-20
2
-15
/
+15
*
gallium: remove trailing comma to silence warning
Brian Paul
2011-09-20
1
-1
/
+1
*
Gallium: Increase PIPE_MAX_CLIP_PLANES to 8.
Paul Berry
2011-09-20
1
-1
/
+1
*
Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES.
Paul Berry
2011-09-20
1
-2
/
+0
*
scons: MacOSX build fixes.
José Fonseca
2011-09-20
1
-4
/
+6
*
st/egl: add support for null platform
Chia-I Wu
2011-09-20
5
-2
/
+216
*
Update llvmpipe's gitignore
Nicholas Miell
2011-09-19
1
-0
/
+1
*
graw: fix tests to build on msvc again.
Dave Airlie
2011-09-19
10
-10
/
+10
*
r300/compiler: Fix regalloc for values with multiple writers
Tom Stellard
2011-09-18
1
-3
/
+6
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
56
-198
/
+245
*
d3d1x: fix parsing of SM4 relative addressing register op
Christoph Bumiller
2011-09-17
1
-1
/
+1
*
d3d1x: set flatshade_first in rasterizer state
Christoph Bumiller
2011-09-17
2
-0
/
+2
*
d3d1x: initialize point size and line width to 1
Christoph Bumiller
2011-09-17
2
-0
/
+4
*
r300/compiler: Add support for the output modifier (OMOD)
Tom Stellard
2011-09-16
16
-25
/
+310
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