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* llvmpipe: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* llvmpipe: track drawing region as a single u_rectKeith Whitwell2010-08-253-63/+86
* llvmpipe: better triangle debuggingKeith Whitwell2010-08-252-19/+67
* llvmpipe: cull zero-area triangles earlyKeith Whitwell2010-08-251-2/+3
* llvmpipe: more rasterization countersKeith Whitwell2010-08-253-6/+29
* llvmpipe: move some fence functions into lp_screen.cKeith Whitwell2010-08-254-57/+79
* llvmpipe: wake all threads waiting on a fenceKeith Whitwell2010-08-251-1/+3
* llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell2010-08-2513-65/+74
* tgsi: helper for dumping tokens as hexKeith Whitwell2010-08-252-13/+25
* draw: specialized cliptesting routinesKeith Whitwell2010-08-2513-208/+269
* util: add rectangle helpers to u_rect.hKeith Whitwell2010-08-251-4/+53
* gallium/docs: notes on scissor stateKeith Whitwell2010-08-251-1/+3
* llvmpipe: remove dead codeKeith Whitwell2010-08-251-37/+0
* draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.Chia-I Wu2010-08-253-28/+0
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-2516-152/+54
* svga: Remove redundant svga_draw_range_elements.Chia-I Wu2010-08-253-87/+45
* draw: Add draw_set_index_buffer and others.Chia-I Wu2010-08-255-31/+104
* nvfx: Clean up header file inclusion in nvfx_screen.h.Vinson Lee2010-08-251-2/+2
* nvfx: Include missing headers in nvfx_shader.h.Vinson Lee2010-08-251-0/+4
* gallivm: Include missing header in lp_bld_sample.h.Vinson Lee2010-08-241-0/+2
* gallivm: Include missing header in lp_bld_pack.h.Vinson Lee2010-08-241-0/+2
* r300g: fix gl_PointCoordMarek Olšák2010-08-251-2/+7
* r300g: eliminate unused constants in FSMarek Olšák2010-08-253-7/+32
* r300g: eliminate unused constants in VSMarek Olšák2010-08-255-8/+31
* r300g: clean up some mess in set_constant_bufferMarek Olšák2010-08-252-22/+1
* r300g: fix indentationMarek Olšák2010-08-252-8/+8
* r300g: reset the index bias to 0 at the end of CSMarek Olšák2010-08-254-5/+12
* nvfx: Initialize variables on error path.Vinson Lee2010-08-241-0/+4
* r300g: rename radeong_dri.so to r300_dri.soDave Airlie2010-08-253-4/+4
* make: Use C++ compiler to link stdc++ library.Brian Paul2010-08-241-1/+2
* r600g: Add support for PIPE_FORMAT_R32_FLOAT.Henri Verbeet2010-08-241-0/+3
* nvfx: Remove unnecessary headers.Vinson Lee2010-08-233-4/+0
* r300g: Remove unused variable.Vinson Lee2010-08-231-2/+0
* st/egl: Fix r300/r600 support in KMS backend.Chia-I Wu2010-08-242-3/+32
* targets/egl: Check against drm_driver_descriptor::name.Chia-I Wu2010-08-243-16/+15
* targets/egl: add pipe_r600Benjamin Franzke2010-08-242-0/+40
* targets/egl: rename pipe_radeon to pipe_r300Benjamin Franzke2010-08-242-8/+8
* st/dri: Remove unnecessary main/mtype.h.Chia-I Wu2010-08-241-1/+0
* st/wgl: Include main/core.h.Chia-I Wu2010-08-244-7/+3
* st/glx: Include main/core.h.Chia-I Wu2010-08-245-21/+38
* translate_sse: clear state for each function emissionLuca Barbieri2010-08-241-3/+3
* r600g: add XPD supportDave Airlie2010-08-241-1/+124
* r600g: add CMP support.Dave Airlie2010-08-241-1/+50
* nvfx: don't emit dummy commands on nv30Luca Barbieri2010-08-241-4/+8
* translate_sse: fix x86-64Luca Barbieri2010-08-231-0/+1
* r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet2010-08-232-3/+4
* auxiliary: fix nvfx/nv50 primitive splitting for line loopsLuca Barbieri2010-08-231-1/+1
* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-235-5/+89
* nvfx: improve fp temp accountingLuca Barbieri2010-08-231-2/+4
* tgsi: fix false CondStackTop==0 assertionBrian Paul2010-08-231-0/+5