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* r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3Marek Olšák2012-11-131-1/+3
* auxillary: Append LLVM_CXXFLAGS to CXXFLAGSTom Stellard2012-11-131-0/+1
* r300g: don't call buffer_unmap in draw functionsMarek Olšák2012-11-131-11/+0
* r300g: fix crash since the set_vertex_buffers(start_slot) changeMarek Olšák2012-11-131-6/+7
* r600g: untiled window-system buffers should be LINEAR_ALIGNEDMarek Olšák2012-11-131-1/+1
* r600g: use LINEAR_ALIGNED tiling for 1D texturesMarek Olšák2012-11-131-1/+2
* r600g: use LINEAR_ALIGNED tiling for staging textures, reorder the codeMarek Olšák2012-11-131-6/+10
* r600g: remove redundant parameter in r600_init_surfaceMarek Olšák2012-11-131-6/+4
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-1214-63/+131
* llvmpipe: always allocate whole miptrees not individual levelsRoland Scheidegger2012-11-122-60/+81
* radeonsi: Implement alpha testing in pixel shader.Michel Dänzer2012-11-126-38/+52
* radeonsi: Initialize uses_kill boolean from TGSI info.Michel Dänzer2012-11-121-0/+1
* gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resourceMarek Olšák2012-11-111-0/+6
* r600g: fix printk warningsDave Airlie2012-11-101-4/+4
* softpipe: fix unused variable warning.Dave Airlie2012-11-101-1/+1
* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-103-0/+3
* r600g: add initial cube map array support (v2)Dave Airlie2012-11-109-15/+238
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* draw: Remove redundant draw_geometry_shader_delete().José Fonseca2012-11-092-8/+2
* trace: Support geometry shaders.José Fonseca2012-11-091-115/+71
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6
* galahad: Support geometry shader / stream-output methods.José Fonseca2012-11-091-82/+110
* softpipe,util: Fix blending of R and RG formats.José Fonseca2012-11-091-25/+1
* softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE.José Fonseca2012-11-091-3/+3
* tgsi: Lift the requirement of indirection being done by ADDR register.José Fonseca2012-11-091-1/+0
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* softpipe: Handle adjacency primitives.José Fonseca2012-11-091-0/+46
* util/u_rect: Make it C++ safe.José Fonseca2012-11-091-0/+15
* u_blitter: don't create fragment program for cube maps unless supported.Dave Airlie2012-11-091-1/+6
* svga: Fix memory leak in svga_buffer_transfer_map.Vinson Lee2012-11-081-0/+2
* u_blitter: add cube map array support.Dave Airlie2012-11-091-2/+3
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-096-44/+274
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-096-6/+25
* r600g: fix lod bias/explicit lod with cube maps.Dave Airlie2012-11-091-8/+20
* r600g: clarify const buffer numbering and handlingDave Airlie2012-11-094-4/+10
* r600g: fix pre eg export with llvmVincent Lejeune2012-11-081-1/+1
* wayland: Destroy frame callback when destroying surfaceJonas Ådahl2012-11-071-0/+3
* r600g/compute: fix call to r600_bytecode_initAlex Deucher2012-11-071-1/+2
* svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.Vinson Lee2012-11-061-1/+1
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-069-80/+218
* trace: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-052-15/+23
* galahad: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-051-1/+1
* util: Make u_framebuffer.h C++ safe.José Fonseca2012-11-051-0/+8
* nv50,nvc0: expose ARB_map_buffer_alignmentLucas Stach2012-11-044-6/+8
* r600g: make tgsi-to-llvm generates store.pixel* intrinsic for fsVincent Lejeune2012-11-026-12/+130
* radeonsi: Implement support for vertex shader samplers.Michel Dänzer2012-11-022-22/+60
* libgl-xlib: include glheader.h instead of GL/gl.h to fix buildBrian Paul2012-11-011-1/+1
* r600g: re-enable handling of DISCARD_RANGE, improving performanceMarek Olšák2012-11-011-2/+0
* r600g: fix abysmal performance in Reaction QuakeMarek Olšák2012-11-012-21/+24