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* radeonsi: release saved resources in si_compute_do_clear_or_copyPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_clear_12bytes_bufferPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_copy_imagePierre-Eric Pelloux-Prayer2020-01-101-0/+3
* radeonsi: release saved resources in si_compute_clear_render_targetPierre-Eric Pelloux-Prayer2020-01-101-0/+2
* radeonsi: release saved resources in si_compute_expand_fmaskPierre-Eric Pelloux-Prayer2020-01-101-0/+1
* radeonsi: release saved resources in si_retile_dccPierre-Eric Pelloux-Prayer2020-01-101-0/+4
* panfrost: Add negative lod bias supportIcecream952020-01-101-3/+3
* virgl/drm: update UAPIGurchetan Singh2020-01-102-175/+1
* lima: drop support for R8G8B8 formatVasily Khoruzhick2020-01-091-1/+0
* lima: add debug flag to disable tilingVasily Khoruzhick2020-01-103-1/+4
* lima: use linear layout for shared buffers if modifier is not specifiedVasily Khoruzhick2020-01-101-1/+8
* llvmpipe: add ARB_derivative_control supportDave Airlie2020-01-102-1/+5
* radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly on gfx9Marek Olšák2020-01-093-1/+15
* radeon/vcn: Handle crop parameters for encoderSatyajit Sahu2020-01-091-4/+11
* spirv,nir: add new lod parameter to image_{load,store} intrinsicsSamuel Pitoiset2020-01-091-0/+5
* llvmpipe: add support for ARB_indirect_parameters.Dave Airlie2020-01-092-2/+19
* llvmpipe: enable driver side multi draw indirectDave Airlie2020-01-091-1/+2
* gallium/util: add multi_draw_indirect to util_draw_indirect.Dave Airlie2020-01-091-9/+13
* ac/gpu_info: add pc_lines and use it in radeonsiMarek Olšák2020-01-081-1/+1
* ac: unify primitive export codeMarek Olšák2020-01-081-59/+6
* ac: unify build_sendmsg_gs_alloc_reqMarek Olšák2020-01-081-24/+4
* radeonsi: clean up messy si_emit_rasterizer_prim_stateMarek Olšák2020-01-085-39/+30
* radeonsi: determine accurately if line stippling is enabled for performanceMarek Olšák2020-01-083-4/+17
* radeonsi: test polygon mode enablement accuratelyMarek Olšák2020-01-081-2/+4
* radeonsi: fix context roll tracking in si_emit_shader_vsMarek Olšák2020-01-081-3/+3
* radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskInMarek Olšák2020-01-081-2/+2
* gallium: bypass u_vbuf if it's not needed (no fallbacks and no user VBOs)Marek Olšák2020-01-084-7/+89
* gallium/cso_context: move non-vbuf vertex buffer and element code into helpersMarek Olšák2020-01-081-24/+43
* gallium: put u_vbuf_get_caps return values into u_vbuf_capsMarek Olšák2020-01-084-19/+25
* etnaviv: remove unnecessary vertex_elements_state_create error checkingJonathan Marek2020-01-081-17/+3
* etnaviv: implement gl_VertexID/gl_InstanceIDJonathan Marek2020-01-084-0/+21
* etnaviv: HALTI2+ instanced drawJonathan Marek2020-01-085-11/+28
* etnaviv: update headers from rnndbJonathan Marek2020-01-081-6/+31
* gallium/swr: Fix glVertexPointer race condition.Krzysztof Raszkowski2020-01-083-31/+16
* radeonsi: check ctx->sdma_cs before using itPierre-Eric Pelloux-Prayer2020-01-081-1/+2
* panfrost: Adjust for mismatch between hardware/Gallium in arrays/cubeAlyssa Rosenzweig2020-01-071-11/+33
* panfrost: Respect constant buffer_offsetAlyssa Rosenzweig2020-01-071-2/+4
* radeonsi: remove TGSIMarek Olšák2020-01-0615-5340/+598
* radeonsi: disable SDMA on gfx8 to fix corruption on RX 580Marek Olšák2020-01-061-0/+5
* radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanupsMarek Olšák2020-01-0612-190/+104
* radeonsi: rename dma_cs -> sdma_csMarek Olšák2020-01-0610-46/+46
* radeonsi: add AMD_DEBUG=nodmacopyimage for debuggingMarek Olšák2020-01-063-1/+4
* radeonsi: add AMD_DEBUG=nodmaclear for debuggingMarek Olšák2020-01-063-1/+4
* radeonsi: remove broken and unused SI SDMA image copy codeMarek Olšák2020-01-061-181/+2
* radeonsi: rename SDMA debug flagsMarek Olšák2020-01-064-9/+9
* panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALEDAlyssa Rosenzweig2020-01-061-0/+2
* panfrost: Report MSAA 4x supported for dEQPAlyssa Rosenzweig2020-01-061-1/+10
* panfrost: Cleanup tiling selection logicAlyssa Rosenzweig2020-01-061-13/+14
* panfrost: Implement sRGB blend shadersAlyssa Rosenzweig2020-01-062-8/+16
* panfrost: Support rendering to non-zero Z/S layersAlyssa Rosenzweig2020-01-061-5/+5