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* freedreno/ir3: fix/rework tess levelsJonathan Marek2020-07-061-0/+2
* iris: return max counter value for AMD_performance_monitorMarcin Ĺšlusarz2020-07-061-3/+4
* llvmpipe: enable GL 4.2Dave Airlie2020-07-061-1/+1
* llvmpipe: bump to GL support to GL 4.1Dave Airlie2020-07-061-1/+1
* llvmpipe: bump texture/scene limits to enable GL 4.1Dave Airlie2020-07-062-4/+4
* draw/clip: fix viewport index for geometry shadersDave Airlie2020-07-042-2/+8
* draw/clip: cleanup viewport index handling code.Dave Airlie2020-07-041-10/+12
* meson: Add versioning for xvmc trackerEmmanuel Vadot2020-07-032-1/+5
* nv30: add missing fallthrough commentTimothy Arceri2020-07-021-0/+1
* svga: add missing fallthrough commentsTimothy Arceri2020-07-021-0/+3
* r300: add and fix up fallthrough commentsTimothy Arceri2020-07-023-1/+6
* radeonsi: add missing fallthrough commentTimothy Arceri2020-07-021-0/+1
* panfrost: Specify stack_shift on SFBDAlyssa Rosenzweig2020-07-021-2/+1
* etnaviv: move ra into own fileChristian Gmeiner2020-07-025-307/+342
* etnaviv: move nir compiler related stuff into .c fileChristian Gmeiner2020-07-024-1115/+1079
* etnaviv: move functions that generate asm to own fileChristian Gmeiner2020-07-025-236/+280
* etnaviv: drop emit macroChristian Gmeiner2020-07-021-13/+11
* etnaviv: merge struct etna_compile and etna_stateChristian Gmeiner2020-07-023-134/+123
* etnaviv: move liveness related stuff into own fileChristian Gmeiner2020-07-026-391/+424
* etnaviv: make more use of compile_error(..)Christian Gmeiner2020-07-023-8/+41
* etnaviv: drop OPT_V defineChristian Gmeiner2020-07-021-14/+13
* etnaviv: move etna_lower_alu(..) to etnaviv_nir.cChristian Gmeiner2020-07-023-67/+71
* etnaviv: get rid of etna_compile dependencyChristian Gmeiner2020-07-021-6/+6
* etnaviv: move etna_lower_io(..) to etnaviv_nir.cChristian Gmeiner2020-07-025-166/+234
* etnaviv: convert enumsChristian Gmeiner2020-07-021-4/+4
* etnaviv: delete not used structChristian Gmeiner2020-07-021-7/+0
* zink: implement Vk_EXT_index_type_uint8Mike Blumenkrantz2020-07-023-5/+33
* llvmpipe: handle indirect images properlyDave Airlie2020-07-021-3/+20
* draw/sample: add support for indirect imagesDave Airlie2020-07-021-0/+16
* gallivm/nir: add support for indirect image loadingDave Airlie2020-07-022-0/+98
* gallivm/img: refactor out the texel return type (v2)Dave Airlie2020-07-021-9/+17
* gallivm/nir: refactor image operations for indirect support.Dave Airlie2020-07-024-33/+33
* gallivm/nir: support passing image index into image code.Dave Airlie2020-07-023-7/+47
* llvmpipe: pass number of images into image soa createDave Airlie2020-07-024-4/+8
* draw: pass number of images to image soa createDave Airlie2020-07-023-6/+15
* llvmpipe: enable ARB_gpu_shader5Dave Airlie2020-07-021-2/+4
* gallivm/sample: handle size unit offsetDave Airlie2020-07-021-8/+10
* llvmpipe/draw: wire up indirect offsetDave Airlie2020-07-022-0/+20
* gallivm/sample: pass indirect offset into texture/image unitsDave Airlie2020-07-026-59/+70
* gallivm/nir: handle non-uniform texture offsetsDave Airlie2020-07-022-0/+59
* gallivm/nir: add texture unit indexingDave Airlie2020-07-022-1/+21
* llvmpipe: add support for indirect texture access.Dave Airlie2020-07-021-4/+21
* draw: add support for indirect texture accessDave Airlie2020-07-021-4/+21
* gallivm: add indirect texture switch statement builder.Dave Airlie2020-07-022-0/+119
* gallivm/sample: change texture function generator apiDave Airlie2020-07-021-9/+10
* llvmpipe: pass number of samplers into llvm sampler code.Dave Airlie2020-07-024-4/+8
* draw: pass nr_samplers into llvm sample state creation.Dave Airlie2020-07-023-6/+11
* iris: add missing fallthrough commentTimothy Arceri2020-07-021-0/+1
* gallivm: add missing breakTimothy Arceri2020-07-021-0/+1
* llvmpipe: add missing fallthrough commentsTimothy Arceri2020-07-021-0/+3