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* zink: heap-allocate samplers objectsErik Faye-Lund2019-10-311-7/+14
* radeonsi: tell the shader disk cache what IR is usedPierre-Eric Pelloux-Prayer2019-10-311-7/+10
* android: Add panfrost support to build scriptsRobert Foss2019-10-314-1/+103
* v3d: rename vertex shader key (num)_fs_inputs fieldsIago Toral Quiroga2019-10-311-13/+13
* gallium/swr: Fix depth values for blit scenarioJan Zielinski2019-10-311-0/+8
* iris/gen11+: Move flush for render target changeJordan Justen2019-10-311-19/+20
* iris: Add IRIS_DIRTY_RENDER_BUFFER state flagJordan Justen2019-10-311-1/+3
* lima: add cubemap supportArno Messiaen2019-10-316-8/+45
* lima: introduce ppir_op_load_coords_reg to differentiate between loading text...Arno Messiaen2019-10-316-5/+18
* lima: add layer_stride field to lima_resource structArno Messiaen2019-10-313-15/+28
* lima: fix stride in texture descriptorArno Messiaen2019-10-312-3/+3
* nv50/ir: mark STORE destination inputs as usedIlia Mirkin2019-10-301-0/+6
* gm107/ir: fix loading z offset for layered 3d image bindingsIlia Mirkin2019-10-304-54/+202
* iris: Add Tile Cache Flush for Unified Cache.Rafael Antognolli2019-10-302-0/+21
* etnaviv: fix non-pointsprite points on GC7000LJonathan Marek2019-10-301-0/+4
* etnaviv: stencil fixJonathan Marek2019-10-301-13/+15
* etnaviv: fix depth biasJonathan Marek2019-10-302-1/+2
* iris: Set MOCS for external surfaces to uncachedJordan Justen2019-10-301-4/+8
* iris: Align fast clear color state buffer to a page.Rafael Antognolli2019-10-301-0/+5
* zink: only enable KHR_external_memory_fd if supportedErik Faye-Lund2019-10-303-7/+28
* freedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED)Jonathan Marek2019-10-307-49/+82
* radeonsi: disable sdma for gfx10Pierre-Eric Pelloux-Prayer2019-10-301-1/+7
* radeonsi: sdma misc fixesPierre-Eric Pelloux-Prayer2019-10-302-4/+2
* radeonsi: align sdma byte count to dwPierre-Eric Pelloux-Prayer2019-10-301-1/+12
* radeonsi: enable 8K video decode support for HEVC and VP9Leo Liu2019-10-301-2/+18
* radeon/vcn: Add VP9 8K decode supportLeo Liu2019-10-301-1/+1
* zink: drop nop descriptor-updatesErik Faye-Lund2019-10-301-4/+5
* zink: use bitfield for dirty flaggingErik Faye-Lund2019-10-302-7/+6
* zink: use dynamic state for line-widthErik Faye-Lund2019-10-305-13/+17
* zink: Use optimal layout instead of general. Reduces valid layer warnings. Fi...Duncan Hopkins2019-10-303-36/+113
* iris: Resolve stencil resource prior to copy or used by CPUSagar Ghuge2019-10-291-9/+19
* iris: Prepare resources before stencil blit operationSagar Ghuge2019-10-291-7/+52
* iris: Prepare depth resource if clear_depth enableSagar Ghuge2019-10-291-2/+2
* iris: Prepare stencil resource before clear depth stencilSagar Ghuge2019-10-291-2/+10
* iris: Resolve stencil buffer lossless compression with WM_HZ_OP packetSagar Ghuge2019-10-291-9/+13
* intel: Track stencil aux usage on Gen12+Sagar Ghuge2019-10-291-0/+1
* iris: Allocate main and aux surfaces togetherNanley Chery2019-10-291-34/+21
* iris: Determine aux offsets within configure_auxNanley Chery2019-10-291-10/+9
* iris: Bail resource creation upon aux creation errorNanley Chery2019-10-291-16/+17
* iris: Drop iris_resource::aux::extra_aux::boNanley Chery2019-10-292-16/+3
* zink: pass line width from rast_state to gfx_pipeline_state.Duncan Hopkins2019-10-291-1/+3
* iris: Implement new way for setting streamout buffers.Plamena Manolova2019-10-292-3/+23
* freedreno/a6xx: add a618 supportRob Clark2019-10-293-0/+27
* freedreno/a6xx: cleanup magic registersRob Clark2019-10-296-22/+47
* freedreno/a6xx: remove some left over dead codeRob Clark2019-10-291-10/+0
* gallium/swr: Enable GL_ARB_gpu_shader5: multiple streamsKrzysztof Raszkowski2019-10-296-14/+78
* panfrost: Cleanup _shader_upper -> shaderAlyssa Rosenzweig2019-10-291-4/+4
* winsys/amdgpu: use the new GPU reset queryMarek Olšák2019-10-281-20/+37
* radeonsi: initialize shader compilers in threads on demandMarek Olšák2019-10-284-8/+14
* radeonsi: don't print diagnostic LLVM remarks and notesMarek Olšák2019-10-281-6/+3