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* gallium: dri2: Use index as plane number.Lepton Wu2019-11-061-1/+1
* panfrost: Generate polygon list manually for SFBDTomeu Vizoso2019-11-062-1/+18
* panfrost: Decode blend shaders for SFBDTomeu Vizoso2019-11-061-1/+3
* panfrost: Take into account texture layers in SFBDTomeu Vizoso2019-11-061-5/+6
* panfrost: Rework format encoding on SFBDTomeu Vizoso2019-11-066-46/+104
* panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720Tomeu Vizoso2019-11-062-7/+3
* panfrost: Add checksum fields to SFBD descriptorTomeu Vizoso2019-11-061-0/+12
* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2
* zink: make sure src image is transfer-src-optimalDuncan Hopkins2019-11-061-0/+4
* zink: do not advertize coherent mappingErik Faye-Lund2019-11-061-1/+1
* zink: always allow mutating the formatErik Faye-Lund2019-11-061-2/+3
* zink: use actual format for render-passErik Faye-Lund2019-11-061-3/+4
* radeonsi: fix shader disk cache keyPierre-Eric Pelloux-Prayer2019-11-061-2/+3
* radeonsi: keep serialized NIR instead of nir_shader in si_shader_selectorMarek Olšák2019-11-055-13/+65
* radeonsi: don't keep compute shader IR after compilationMarek Olšák2019-11-051-2/+5
* radeonsi: use IR SHA1 as the cache key for the in-memory shader cacheMarek Olšák2019-11-053-71/+55
* lima: add support for gl_PointSizeVasily Khoruzhick2019-11-055-32/+90
* util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIANDylan Baker2019-11-0525-63/+63
* gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian functionDylan Baker2019-11-051-20/+15
* util/u_endian: set PIPE_ARCH_*_ENDIAN to 1Dylan Baker2019-11-0525-69/+56
* svga: check return value of define_query_vgpu{9,10}Philipp Sieweck2019-11-051-8/+23
* nir: pack nir_variable::data::streamMarek Olšák2019-11-041-2/+2
* iris: try to set the specified tiling when importing a dmabufJames Xiong2019-11-043-11/+29
* iris: Fix "Force Zero RTA Index Enable" setting againKenneth Graunke2019-11-041-1/+1
* panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASKBoris Brezillon2019-11-041-1/+2
* nv50/ir: fix crash in isUniform for undefined valuesKarol Herbst2019-11-031-0/+2
* lima: set dithering flag when necessaryVasily Khoruzhick2019-11-011-1/+3
* lima: ignore flags while looking for BO in cacheVasily Khoruzhick2019-11-011-2/+2
* lima: align size before trying to fetch BO from cacheVasily Khoruzhick2019-11-011-2/+2
* lima: add debug prints for BO cacheVasily Khoruzhick2019-11-013-6/+56
* pan/midgard: Use fp32 blend shadersAlyssa Rosenzweig2019-11-012-10/+10
* lima: support indexed draw with biasIcenowy Zheng2019-10-311-1/+1
* zink: emit line-width when using polygon line-modeErik Faye-Lund2019-10-311-1/+20
* targets/xvmc: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* targets/xa: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* targets/vdpau: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* targets/va: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* targets/omx: replace xmlpool_options_h with idep_xmlconfig_headersEric Engestrom2019-10-311-2/+2
* pipe-loader: drop unnecessary xmlpool_options_hEric Engestrom2019-10-311-2/+2
* pipe-loader: Build kmsro loader for with all kmsro targetsAlyssa Rosenzweig2019-10-311-1/+10