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gallium
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Author
Age
Files
Lines
*
meson: Build with Python 3
Mathieu Bridon
2018-08-10
7
-15
/
+15
*
python: Fix inequality comparisons
Mathieu Bridon
2018-08-10
1
-0
/
+6
*
python: Better check for integer types
Mathieu Bridon
2018-08-09
1
-2
/
+11
*
vc4: Implement texture_subdata() to directly upload tiled data.
Eric Anholt
2018-08-08
1
-1
/
+39
*
vc4: Handle partial loads/stores of tiled textures.
Eric Anholt
2018-08-08
3
-60
/
+155
*
vc4: Compile the LT image helper per cpp we might load/store.
Eric Anholt
2018-08-08
1
-2
/
+31
*
vc4: Refactor to reuse the LT tile walking code.
Eric Anholt
2018-08-08
1
-24
/
+34
*
svga: use pipe_sampler_view::target in svga_set_sampler_views()
Brian Paul
2018-08-08
1
-1
/
+1
*
svga: use SVGA3D_RS_FILLMODE for vgpu9
Brian Paul
2018-08-08
3
-26
/
+37
*
svga: add TGSI_SEMANTIC_FACE switch case in svga_swtnl_update_vdecl()
Brian Paul
2018-08-08
1
-0
/
+1
*
ttn: remove {varying_slot, frag_result}_to_tgsi_semantic helpers
Emil Velikov
2018-08-08
2
-79
/
+0
*
vc4: Fix vc4_fence_server_sync() on pre-syncobj kernels.
Eric Anholt
2018-08-07
1
-1
/
+2
*
vc4: Ignore samplers for finding uniform offsets.
Eric Anholt
2018-08-07
1
-3
/
+14
*
vc4: Extend dumping of uniforms in QIR and in the command stream.
Eric Anholt
2018-08-07
3
-13
/
+68
*
vc4: Pull uinfo->data[i] dereference out to the top of the loop.
Eric Anholt
2018-08-07
1
-20
/
+18
*
vc4: Make sure to emit a tile coordinates between two MSAA loads.
Eric Anholt
2018-08-07
1
-12
/
+11
*
vc4: Respect a sampler view's first_layer field.
Eric Anholt
2018-08-07
1
-1
/
+3
*
virgl: add ARB_shader_clock support
Dave Airlie
2018-08-08
2
-1
/
+3
*
python: Use explicit integer divisions
Mathieu Bridon
2018-08-07
2
-4
/
+7
*
dri: Add param driCreateConfigs(mutable_render_buffer)
Chad Versace
2018-08-07
1
-2
/
+2
*
radeonsi: set GLC=1 for all write-only shader resources
Marek Olšák
2018-08-07
1
-2
/
+19
*
radeonsi: don't load block dimensions into SGPRs if they are not variable
Marek Olšák
2018-08-07
3
-7
/
+7
*
swr: don't export swr_create_screen_internal
Emil Velikov
2018-08-07
2
-2
/
+1
*
virgl: update virgl_hw.h from virglrenderer
Erik Faye-Lund
2018-08-07
1
-1
/
+26
*
virgl: rename msaa_sample_positions -> sample_locations
Erik Faye-Lund
2018-08-07
2
-5
/
+5
*
vc4: Fix a leak of the no-vertex-elements workaround BO.
Eric Anholt
2018-08-06
1
-0
/
+2
*
vc4: Fix context creation when syncobjs aren't supported.
Eric Anholt
2018-08-06
1
-2
/
+6
*
v3d: Emit the VCM_CACHE_SIZE packet.
Eric Anholt
2018-08-06
2
-0
/
+9
*
v3d: Drop "VC5" from the renderer string.
Eric Anholt
2018-08-06
1
-1
/
+1
*
drisw: Fix build on Android Nougat, which lacks shm (v2)
Chad Versace
2018-08-06
1
-0
/
+11
*
nvc0/ir: return 0 in imageLoad on incomplete textures
Karol Herbst
2018-08-04
2
-3
/
+31
*
gm200/ir: optimize rcp(sqrt) to rsq
Karol Herbst
2018-08-04
1
-1
/
+10
*
gm200/ir: add native OP_SQRT support
Karol Herbst
2018-08-04
4
-2
/
+14
*
radeonsi: cosmetic changes
Marek Olšák
2018-08-04
5
-6
/
+5
*
amd: remove support for LLVM 5.0
Marek Olšák
2018-08-03
3
-36
/
+3
*
winsys/amdgpu: pass the BO list via the CS ioctl on DRM >= 3.27.0
Marek Olšák
2018-08-03
3
-4
/
+58
*
gallium/u_vbuf: handle indirect multidraws correctly and efficiently (v3)
Marek Olšák
2018-08-03
1
-24
/
+180
*
util: return 0 for NaNs in float_to_ubyte
Roland Scheidegger
2018-08-03
1
-6
/
+5
*
radeonsi: add new R600_DEBUG test "testclearbufperf"
Darren Powell
2018-08-02
8
-11
/
+170
*
swr: Remove unnecessary memset call
Vlad Golovkin
2018-08-02
1
-1
/
+0
*
ddebug: use util_snprintf() in dd_get_debug_filename_and_mkdir
Andres Gomez
2018-08-02
1
-3
/
+4
*
gallium/aux/util: use util_snprintf() in test_texture_barrier
Andres Gomez
2018-08-02
1
-2
/
+2
*
gallium: fix ddebug on windows
Dylan Baker
2018-08-01
1
-1
/
+5
*
util: move process.[ch] to u_process.[ch]
Dylan Baker
2018-08-01
1
-1
/
+1
*
ac,radeonsi: reduce optimizations for complex compute shaders on older APUs (v2)
Marek Olšák
2018-08-01
4
-9
/
+43
*
vc4: Fix automake linking error.
Juan A. Suarez Romero
2018-08-01
1
-0
/
+9
*
python: Use the unicode_escape codec
Mathieu Bridon
2018-08-01
1
-1
/
+1
*
gallium: add new SAMP2HND and IMG2HND opcodes
Rhys Perry
2018-08-01
5
-2
/
+34
*
virgl: enable FBFETCH if virglrenderer supports it
Erik Faye-Lund
2018-08-01
2
-1
/
+3
*
virgl: add texture_barrier stub
Erik Faye-Lund
2018-08-01
1
-0
/
+7
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