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* st/nine: Implement TEXDEPTHAxel Davy2015-01-221-1/+22
* st/nine: Implement TEXM3x3SPECAxel Davy2015-01-221-1/+38
* st/nine: Implement TEXM3x2TEXAxel Davy2015-01-221-1/+19
* st/nine: implement TEXM3x2DEPTHAxel Davy2015-01-221-1/+26
* st/nine: Fix TEXM3x3 and implement TEXM3x3VSPECAxel Davy2015-01-221-17/+36
* st/nine: Fill missing dst and src number for some instructions.Axel Davy2015-01-221-23/+23
* st/nine: Implement TEXCOORD special behavioursAxel Davy2015-01-221-5/+26
* st/nine: Fix CALLNZ implementationAxel Davy2015-01-221-9/+4
* st/nine: Fix some fixed function pipeline operationAxel Davy2015-01-221-2/+4
* st/nine: Clamp ps 1.X constantsAxel Davy2015-01-221-0/+7
* st/nine: Remove duplicated code for ps texcoord input declarationAxel Davy2015-01-221-8/+4
* st/nine: Fix CND implementationAxel Davy2015-01-221-9/+13
* st/nine: Match REP implementation to LOOPAxel Davy2015-01-221-19/+30
* st/nine: Rewrite LOOP implementation, and a0 aL handlingAxel Davy2015-01-221-63/+100
* st/nine: Correct LOG on negative valuesAxel Davy2015-01-221-2/+13
* st/nine: Handle NRM with input of null normAxel Davy2015-01-221-1/+3
* st/nine: Handle RSQ special casesAxel Davy2015-01-221-1/+12
* st/nine: Fix POW implementationAxel Davy2015-01-221-1/+12
* st/nine: Fix typo for M4x4Axel Davy2015-01-221-1/+1
* st/nine: Correctly declare NineTranslateInstruction_Mkxn inputsAxel Davy2015-01-221-2/+5
* st/nine: Saturate oFog and oPts vs outputsAxel Davy2015-01-221-2/+2
* st/nine: Remove some shader unused codeAxel Davy2015-01-221-22/+1
* st/nine: Convert integer constants to floats before storing them when cards d...Axel Davy2015-01-221-13/+52
* st/nine: Rework of boolean constantsAxel Davy2015-01-223-35/+24
* st/nine: Add ATI1 and ATI2 supportAxel Davy2015-01-226-7/+34
* st/nine: Check if srgb format is supported before trying to use it.Axel Davy2015-01-222-2/+19
* st/nine: Hack to generate resource if it doesn't exist when getting viewStanislaw Halik2015-01-221-0/+3
* st/nine: NineBaseTexture9: update sampler view creationAxel Davy2015-01-221-13/+32
* st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad formatAxel Davy2015-01-223-3/+26
* st/nine: Fix crash when deleting non-implicit swapchainAxel Davy2015-01-221-1/+1
* st/nine: CubeTexture: fix GetLevelDescAxel Davy2015-01-221-1/+1
* st/nine: NineBaseTexture9: fix setting of last_layerAxel Davy2015-01-221-2/+2
* st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTSAxel Davy2015-01-221-1/+3
* st/nine: Fix D3DRS_POINTSPRITE supportXavier Bouchoux2015-01-221-3/+3
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
* st/nine: Fix clip state logicAxel Davy2015-01-221-1/+3
* st/nine: query: remove unused variable (trivial)David Heidelberger2015-01-221-1/+0
* vc4: Fix build since 8ed5305d28d9309d651dfec3fbf4349854694694Eric Anholt2015-01-201-1/+1
* freedreno/a4xx: sysmem bypassRob Clark2015-01-201-3/+58
* freedreno: update generated headersRob Clark2015-01-205-23/+36
* radeonsi: Re-enable LLVM IR dumpsTom Stellard2015-01-201-1/+3
* radeonsi/compute: Use relocs for scratch pointer rather than user sgprs v2Tom Stellard2015-01-201-0/+42
* radeon: Teach radeon_elf_read() how to parse reloc information v3Tom Stellard2015-01-205-7/+78
* radeon: Add a helper function for freeing members of radeon_shader_binaryTom Stellard2015-01-204-6/+13
* winsys/radeon: increase the size of buffer cacheMarek Olšák2015-01-191-1/+1
* vc4: Add some dumping for STORE_TILE_BUFFER_GENERAL.Eric Anholt2015-01-151-1/+79
* vc4: Add dumping for the TILE_RENDERING_MODE_CONFIG packet.Eric Anholt2015-01-151-1/+70
* vc4: Fix CL dumping trying to dump too far.Eric Anholt2015-01-151-2/+2
* vc4: Fix texture type masking.Eric Anholt2015-01-151-1/+1
* vc4: Colormask should apply after all other fragment ops (like logic op).Eric Anholt2015-01-151-9/+18