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* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
| | | | | this mirror changes in r300g, bpt is kinda useless when it comes to some of the non-simple texture formats.
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
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* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
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* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
| | | | just a cleanup step towards tiling
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
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* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
| | | | completely removed them.
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
| | | | | this thing will be in the cache a lot, so having massive big struct arrays inside it won't be helping anyone.
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
| | | | also fixup framebuffer state copies to avoid bad state.
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
| | | | | gallium calls them scissors, but r600 hw like r300 is better off using cliprects to implement them as we can turn them on/off a lot easier.
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
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* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-125-23/+21
| | | | | There's no apparent reason for the former to exist. And they didn't even have the same value.
* gallivm: remove newlinesBrian Paul2010-10-121-2/+0
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* gallivm: fix different handling of [non]normalized coords in linear soa pathRoland Scheidegger2010-10-131-16/+6
| | | | | There seems to be no reason for it, so do same math for both (except the scale mul, of course).
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
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* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
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* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
| | | | | | this allows softpipe to be used to test shader stencil ref exporting. Signed-off-by: Dave Airlie <[email protected]>
* gallium/util: add S8 tile sampling support.Dave Airlie2010-10-131-0/+27
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* gallium/format: add X32_S8X24_USCALED format.Dave Airlie2010-10-134-0/+28
| | | | Has similiar use cases to the S8X24 and X24S8 formats.
* gallium/format: add support for X24S8 and S8X24 formats.Dave Airlie2010-10-136-0/+107
| | | | | | these formats are needed for hw that can sample and write stencil values. Signed-off-by: Dave Airlie <[email protected]>
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-137-8/+28
| | | | | | this adds the capability + a stencil semantic id, + tgsi scan support. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
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* st/xorg: Fix typoThomas Hellstrom2010-10-121-1/+1
| | | | | | Pointed out by Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <[email protected]>
* gallivm: Name anonymous union.José Fonseca2010-10-122-7/+7
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* st/xlib: add some commentsBrian Paul2010-10-121-0/+8
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* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
| | | | | Apply Jose's suggestions for a small but measurable improvement in isosurf.
* st/xorg: Don't try to remove invalid fbsThomas Hellstrom2010-10-121-3/+5
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* xorg/vmwgfx: Don't hide HW cursors when updating themThomas Hellstrom2010-10-121-0/+1
| | | | | | Gets rid of annoying cursor flicker Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Add a customizer option to get rid of annoying cursor update flickerThomas Hellstrom2010-10-123-1/+12
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* xorg/vmwgfx: Make vmwarectrl work also on 64-bit serversThomas Hellstrom2010-10-121-0/+1
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Don't try to use option values before processing optionsThomas Hellstrom2010-10-121-13/+13
| | | | Signed-off-by: Thomas Hellstrom <[email protected]>
* Revert "llvmpipe: try to keep plane c values small"Keith Whitwell2010-10-122-24/+17
| | | | | | | This reverts commit 9773722c2b09d5f0615a47cecf4347859474dc56. Looks like there are some floor/rounding issues here that need to be better understood.
* gallivm: don't branch on KILLs near end of shaderKeith Whitwell2010-10-121-10/+47
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* r600g: add missing file to sconscriptKeith Whitwell2010-10-121-0/+1
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* gallium: move sse intrinsics debug helpers to u_sse.hKeith Whitwell2010-10-123-117/+79
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* llvmpipe: Fix MSVC build.José Fonseca2010-10-121-18/+18
| | | | MSVC doesn't accept more than 3 __m128i arguments.
* llvmpipe: fix typo in last commitKeith Whitwell2010-10-121-2/+2
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* llvmpipe: try to keep plane c values smallKeith Whitwell2010-10-122-17/+24
| | | | Avoid accumulating more and more fixed point bits.
* llvmpipe: add debug helpers for epi32 etcKeith Whitwell2010-10-121-0/+115
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* llvmpipe: try to do more of rast_tri_3_16 with intrinsicsKeith Whitwell2010-10-122-9/+271
| | | | | | | | There was actually a large quantity of scalar code in these functions previously. This tries to move more into intrinsics. Introduce an sse2 mm_mullo_epi32 replacement to avoid sse4 dependency in the new rasterization code.
* llvmpipe: Do not dispose the execution engine.José Fonseca2010-10-121-3/+0
| | | | The engine is a global owned by gallivm module.
* nouveau: Get larger push buffers.Francisco Jerez2010-10-121-1/+1
| | | | | Useful to amortize the command submission/reloc overhead (e.g. etracer goes from 72 to 109 FPS on nv4b).
* r600g: fix typo in vertex sampling on r600Dave Airlie2010-10-121-1/+1
| | | | | | fixes https://bugs.freedesktop.org/show_bug.cgi?id=30771 Reported-by: Kevin DeKorte
* llvmpipe: Use lp_tgsi_info.José Fonseca2010-10-114-30/+31
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* gallivm: More detailed analysis of tgsi shaders.José Fonseca2010-10-114-0/+559
| | | | To allow more optimizations, in particular for direct textures.
* tgsi: Export some names for some tgsi enums.José Fonseca2010-10-112-23/+35
| | | | Useful to give human legible names in other cases.
* gallium: Define C99 restrict keyword where absent.José Fonseca2010-10-111-0/+21
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* gallivm: Eliminate unsigned integer arithmetic from texture coordinates.José Fonseca2010-10-113-42/+32
| | | | | | | | | | | SSE support for 32bit and 16bit unsigned arithmetic is not complete, and can easily result in inefficient code. In most cases signed/unsigned doesn't make a difference, such as for integer texture coordinates. So remove uint_coord_type and uint_coord_bld to avoid inefficient operations to sneak in the future.
* llvmpipe: Remove outdated comment about stencil testing.José Fonseca2010-10-111-9/+2
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* r600g: don't run with scissors.Dave Airlie2010-10-112-0/+92
| | | | | | This could probably be done much nicer, I've spent a day chasing a coherency problem in the kernel, that turned out to be incorrect scissor setup.
* r600g: add TXL opcode support.Dave Airlie2010-10-111-2/+2
| | | | fixes glsl1-2D Texture lookup with explicit lod (Vertex shader)