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gallium
Commit message (
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Author
Age
Files
Lines
*
r300g: decide whether a flush should be asynchronous when calling it
Marek Olšák
2011-03-08
11
-54
/
+54
*
r300g: use pipelined transfers for RGTC textures
Marek Olšák
2011-03-08
1
-1
/
+2
*
llvmpipe: clamp texcoords in lp_build_sample_compare()
Brian Paul
2011-03-07
1
-0
/
+5
*
softpipe: clamp texcoords in sample_compare()
Philip Taylor
2011-03-07
1
-24
/
+30
*
st/glx: whitespace, 80-column fixes
Brian Paul
2011-03-07
1
-35
/
+50
*
r600g: Simplify some swizzle lookups.
Henri Verbeet
2011-03-07
1
-75
/
+14
*
r600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet
2011-03-07
2
-1
/
+2
*
r600g: use long long integers for instance addr calculation
Christian König
2011-03-06
1
-1
/
+1
*
pb: Add is_buffer_busy for malloc buffers.
José Fonseca
2011-03-06
1
-1
/
+10
*
st/wgl: No need to initialize OneTimeLock anymore.
José Fonseca
2011-03-06
1
-6
/
+0
*
trace: Use pipe_static_mutex.
José Fonseca
2011-03-06
3
-22
/
+1
*
os: Fix pipe_static_mutex on Windows.
José Fonseca
2011-03-06
1
-1
/
+2
*
graw-gdi: Silence gcc missing initialization warning.
José Fonseca
2011-03-06
1
-1
/
+3
*
i915g: update TODO
Daniel Vetter
2011-03-06
1
-10
/
+7
*
r300g/swtcl: advertise draw_instanced and primitive_restart
Marek Olšák
2011-03-05
1
-2
/
+5
*
r300g: implement instanced arrays
Marek Olšák
2011-03-05
5
-48
/
+132
*
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák
2011-03-05
8
-8
/
+16
*
r300g: cleanup parameters of draw functions
Marek Olšák
2011-03-05
3
-108
/
+113
*
nv50: support the InstanceID system value
Christoph Bumiller
2011-03-05
3
-0
/
+25
*
r600g: simplify instance addr calculation
Christian König
2011-03-05
1
-47
/
+4
*
nvc0: Update SConscript.
Vinson Lee
2011-03-04
1
-3
/
+0
*
nv50: Update SConscript.
Vinson Lee
2011-03-04
1
-4
/
+0
*
r600g: fix fragment shader size calculation
Christian König
2011-03-05
1
-8
/
+9
*
nv50,nvc0: get format desc for TIC entry from sampler view format
Christoph Bumiller
2011-03-05
2
-2
/
+2
*
nv50,nvc0: share sampler state creation
Christoph Bumiller
2011-03-05
10
-150
/
+60
*
nv50,nvc0: update the format tables
Christoph Bumiller
2011-03-05
10
-641
/
+335
*
nvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller
2011-03-05
3
-4
/
+75
*
nv50,nvc0: fix texture layer issues
Christoph Bumiller
2011-03-05
10
-65
/
+89
*
i915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz
2011-03-05
1
-4
/
+1
*
i915g: use passthough shader for empty fragment programs
Daniel Vetter
2011-03-04
1
-3
/
+15
*
egl/wayland: Move wayland-egl into a subdir
Benjamin Franzke
2011-03-04
1
-1
/
+1
*
r300g: preliminary implementation of clamping controls
Marek Olšák
2011-03-04
4
-22
/
+33
*
r300g: implement FP16 alpha test
Marek Olšák
2011-03-04
4
-8
/
+55
*
r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
2011-03-04
2
-7
/
+52
*
draw: Silence tgsi_emit_sse2 failed messages.
José Fonseca
2011-03-04
1
-1
/
+2
*
tgsi: Disable SSE2 code generation.
José Fonseca
2011-03-04
1
-3
/
+20
*
gallium: Define __func__ on MSVC.
José Fonseca
2011-03-04
1
-0
/
+12
*
Merge remote branch 'origin/nvc0'
Christoph Bumiller
2011-03-04
72
-8212
/
+9070
|
\
|
*
nv50: check grclass instead of chipset for 3D caps
Christoph Bumiller
2011-03-03
2
-6
/
+4
|
*
nv50: increase size of shader code bo
Christoph Bumiller
2011-03-03
4
-14
/
+23
|
*
nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
2011-03-03
4
-7
/
+6
|
*
nv50: fix IB index buffer path
Christoph Bumiller
2011-03-02
1
-8
/
+12
|
*
nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
2011-03-02
1
-2
/
+2
|
*
nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
2011-03-02
1
-12
/
+17
|
*
nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
2011-03-02
1
-2
/
+12
|
*
nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
2011-03-02
3
-6
/
+34
|
*
nv50: fix tile size calculations
Christoph Bumiller
2011-03-02
2
-2
/
+2
|
*
nv50: fix point sprite state validation
Christoph Bumiller
2011-03-02
3
-14
/
+38
|
*
nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
2011-03-02
1
-1
/
+1
|
*
nv50: apply relocations to shader code
Christoph Bumiller
2011-03-02
1
-0
/
+2
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