| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
|
|
|
|
| |
so that we don't have to include r600_hw_context_priv.h outside of
the *hw_context* files.
|
| |
|
| |
|
|
|
|
| |
Reviewed by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
Otherwise streamout with rasterizer discard will make the kernel upset
if the state tracker doesn't set a depth-stencil-alpha state.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
Unused by the current stack and APIs, therefore untestable.
It was used to facilitate the transition to integers.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
Eventually I'd like to make every format blittable, so that the function
can go away.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
For polygons, we have been using face culling with success, but that doesn't
work for points and lines.
Setting the point size and line width to 0 fixes it.
Also improve it even more by setting SCREEN_SCISSOR to a zero area.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Implement it right using STRMOUT_CONFIG.RAST_STREAM. This fixes rasterizer
discard with points and lines.
This also adds another derived state. It's a combination of rasterizer discard
and streamout enable.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
We only need one scissor for the framebuffer.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We must use VPORT_SCISSOR, because that's the only one we can use for multiple
scissor rectangles in ARB_viewport_array.
R700 can use the VPORT_SCISSOR_ENABLE bit, but R600 doesn't have that and must
emit a 8192x8192 rectangle if scissor is disabled.
This commit also cleanups magic numbers in create_rs_state.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
VPORT_SCISSOR is the OpenGL scissor. How do I know? Because there are
16 of them just like GL4.1 has multiple scissor rectangles.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
Also use XXX in the other ones, because it's the most used word for that
purpose in Mesa.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Timer queries should be able to measure the time spent in u_blitter as well.
Queries are split into two groups: the timer ones and the others (streamout,
occlusion), because we should only suspend non-timer queries for u_blitter,
and later if the non-timer queries are suspended, the context flush should
only suspend and resume the timer queries.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
This fixes a memory leak introduced with the rework.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
| |
And rename or inline functions where appropriate.
There is no reason to keep this stuff in r600_hw_context.c.
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc.
It was decided to refactor the transfer API instead of adding workarounds
to address the performance issues.
|
|
|
|
|
| |
On R500 chips, shader instructions can take 7-bit (3-bit mantissa, 4-bit
exponent) floating point values as inputs in place of registers.
|
|
|
|
|
|
| |
Fix all the other wrong numberings.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Michel pointed out that my assumption of a global
index namespace is incorrect and breaks r300g.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
v2: the csc_matrix is optional
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
| |
Delay the actual mixer rendering until we really
know which surface is the real destination.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
A csc matrix is only 4x3 not 4x4, also define a VDPAU compatible type for it.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
Used in subtitles, for example.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
| |
So we support things like flipping also.
Signed-off-by: Christian König <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|