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* r300g: a fix for piglit/texrect-manyMarek Olšák2010-04-111-1/+4
* r300g: use a dummy replacement vertex shader if the shader compilation failsMarek Olšák2010-04-113-19/+51
* r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák2010-04-115-33/+80
* nv50: fix texture relocsChristoph Bumiller2010-04-111-23/+27
* st/egl: Follow the portability guide.Chia-I Wu2010-04-1110-92/+86
* st/egl: Factor driver callbacks to a new file.Chia-I Wu2010-04-115-702/+776
* scons: Always build softpipe and llvmpipe (when llvm available).José Fonseca2010-04-116-32/+12
* scons: Make LLVM a black-white dependency.José Fonseca2010-04-1114-40/+28
* scons: Use libdrm options only where needed.José Fonseca2010-04-111-0/+2
* r300g: revisit some assertions and fix potential failuresMarek Olšák2010-04-116-31/+42
* r300g: use cliprects for scissoringMarek Olšák2010-04-114-71/+29
* st/egl: Remove unnecessary header.Vinson Lee2010-04-101-1/+0
* r300g: fix mipmapped 3D texturesMarek Olšák2010-04-115-1/+34
* r300g: support some exotic sampler formatsMarek Olšák2010-04-112-8/+17
* nvfx: Silence uninitialized variable warning.Vinson Lee2010-04-101-1/+1
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* svga: Silence uninitialized variable warnings.Vinson Lee2010-04-101-2/+2
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-118-97/+157
* r300g: pick up some new colorbuffer formatsMarek Olšák2010-04-112-1/+23
* r300g: hack around issue with doom3 and 0 strideDave Airlie2010-04-111-0/+5
* st/egl: Remove depth/stencil format from the native interface.Chia-I Wu2010-04-115-108/+93
* st/vega: Require both depth and stencil.Chia-I Wu2010-04-111-4/+2
* st/egl: Remove __GLcontextModes from the native interface.Chia-I Wu2010-04-118-168/+183
* nv50: plug in miptree resource vtblChristoph Bumiller2010-04-103-3/+8
* r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT texturesMarek Olšák2010-04-101-0/+19
* Squashed commit of the following:Keith Whitwell2010-04-10399-15723/+8830
* r300g: align the height of NPOT textures to POTMarek Olšák2010-04-101-1/+4
* r300g: do not use tiling for scanout buffersMarek Olšák2010-04-101-1/+2
* Fix copyright headers.Chia-I Wu2010-04-1022-110/+132
* st/egl: Fix a typo in determining the render buffer.Chia-I Wu2010-04-101-1/+1
* llvmpipe: fix transposed stencil ref / values comparisonBrian Paul2010-04-091-1/+1
* util: Fix typo in earlier commit.José Fonseca2010-04-091-1/+1
* util: ubyte_to_float and float_to_ubyte whenever possible.José Fonseca2010-04-091-0/+7
* util: Get all depth stencil tests passing.José Fonseca2010-04-093-145/+203
* util: Add missing break statement.José Fonseca2010-04-091-0/+1
* util: Use consistent symbols in pack generator.José Fonseca2010-04-091-16/+16
* util: Reorder format tests -- group by format.José Fonseca2010-04-091-1/+0
* util: Add dedicated depth-stencil packing/unpacking functions.José Fonseca2010-04-0915-261/+1437
* st/xorg: Fix thinko.Corbin Simpson2010-04-091-0/+1
* nouveau: Import latest nouveau_class.h from renouveauBen Skeggs2010-04-092-2/+9026
* st/xorg: Fix bad paramf.Corbin Simpson2010-04-091-3/+1
* r300g: Fill out dummy fence functions.Corbin Simpson2010-04-091-0/+24
* util: Include u_debug for debug_print_format.Corbin Simpson2010-04-091-0/+1
* st/egl: Move probe interface to native_probe.h.Chia-I Wu2010-04-092-37/+68
* st/egl: Remove pbuffer from the native interface.Chia-I Wu2010-04-098-170/+105
* util: Set DXTN_LIBNAME to libtxc_dxtn.dylib on Mac OS X.Vinson Lee2010-04-091-0/+2
* util: Support PIPE_FORMAT_B4G4R4X4_UNORM and PIPE_FORMAT_R8G8B8X8_UNORM.José Fonseca2010-04-082-0/+16
* gallium: Add a couple more of D3D9 formats forgotten earlier.José Fonseca2010-04-081-0/+2
* util: (Almost) universal format translation function.José Fonseca2010-04-082-0/+180
* util: Describe, implement, and test the new D3D9 color formats.José Fonseca2010-04-087-7/+450