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* r600g: evergreen interpolation support.Dave Airlie2010-10-153-22/+149
* tgsi: add scanner support for centroid inputsDave Airlie2010-10-152-0/+2
* llvmpipe: code to dump bytecode to file (disabled)Brian Paul2010-10-141-0/+6
* gallivm: add compile-time option to emit inst addrs and/or line numbersBrian Paul2010-10-141-3/+10
* r300g: clean up warning due to unknown cap.Dave Airlie2010-10-151-0/+1
* r600g: handle absolute modifier in shader translatorKeith Whitwell2010-10-151-5/+4
* r600g: emit hardware linewidthKeith Whitwell2010-10-151-1/+4
* r600/drm: fix segfaults in winsys create failure pathKeith Whitwell2010-10-151-3/+9
* llvmpipe: don't try to emit non-existent color outputsKeith Whitwell2010-10-141-8/+9
* st/egl: Do not finish a fence that is NULL.Chia-I Wu2010-10-141-2/+4
* st/egl: Access _EGLConfig directly.Chia-I Wu2010-10-141-31/+26
* r600g: select linear interpolate if tgsi input requests itDave Airlie2010-10-141-0/+3
* r600g: fixup typo in macro nameDave Airlie2010-10-141-1/+1
* r600g: fixup pos/face ena/address properlyDave Airlie2010-10-141-8/+17
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-142-1/+4
* r600g: Fix texture sampling with swizzled coordsFredrik Höglund2010-10-141-1/+1
* r600g: drop unused context membersDave Airlie2010-10-141-2/+0
* llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca2010-10-131-111/+82
* gallivm: More accurate float -> 24bit & 32bit unorm conversion.José Fonseca2010-10-131-40/+86
* gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8Brian Paul2010-10-131-0/+20
* gallivm: Remove unnecessary header.Vinson Lee2010-10-131-1/+0
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-133-64/+93
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-1/+1
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-1310-12/+12
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-132-7/+7
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-133-2/+183
* gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2Roland Scheidegger2010-10-131-19/+5
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-125-23/+21
* gallivm: remove newlinesBrian Paul2010-10-121-2/+0
* gallivm: fix different handling of [non]normalized coords in linear soa pathRoland Scheidegger2010-10-131-16/+6
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8