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* nv30: Move edgeflag stuffPatrice Mandin2008-07-123-7/+12
* nv30: Reorder, remove useless stuffPatrice Mandin2008-07-121-16/+3
* nv30: Rename state emission funcPatrice Mandin2008-07-123-3/+3
* nv30: was setting wrong registerPatrice Mandin2008-07-121-4/+3
* nv30: does not have vp_attrib/resultPatrice Mandin2008-07-122-6/+0
* nv30: Change comment about slowdownPatrice Mandin2008-07-121-1/+1
* nv30: Emit fragment program using state objectsPatrice Mandin2008-07-126-48/+56
* nv30: Emit vertex program using state objectsPatrice Mandin2008-07-126-30/+42
* nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin2008-07-114-22/+19
* nv30: Emit fragtex state using state objectsPatrice Mandin2008-07-113-62/+59
* nv30: split fragprog_upload from fragprog_bindPatrice Mandin2008-07-111-22/+35
* nv30: split fragprog_prepare from fragprog_translatePatrice Mandin2008-07-111-23/+68
* nv30: Update miptree to match latest changesPatrice Mandin2008-07-111-5/+16
* nv50: obey do_flip in surface_copy()Ben Skeggs2008-07-111-3/+11
* nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs2008-07-113-11/+54
* nouveau: winsys surface funcs deprecated, remove themBen Skeggs2008-07-111-30/+0
* nv50: demagic tex filter / wrap modeBen Skeggs2008-07-111-2/+63
* nv50: add some texture formatsBen Skeggs2008-07-114-13/+90
* nv50: split tic construction out into own fileBen Skeggs2008-07-115-25/+187
* nv50: add license headers to .c filesBen Skeggs2008-07-1111-26/+240
* nv50: enable GART usage for vertex buffersBen Skeggs2008-07-112-4/+5
* nv50: get clear-scissor workingBen Skeggs2008-07-112-9/+36
* nouveau: update to latest object headerBen Skeggs2008-07-112-20/+44
* nv50: more "abuse" by using libc malloc etc..Ben Skeggs2008-07-113-9/+9
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-07-1119-97/+319
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| * gallium: fix logic in pb_check_usage()Brian Paul2008-07-091-1/+1
| * egl: plug a small memleakZack Rusin2008-07-091-0/+1
| * draw: remove some debug outputZack Rusin2008-07-091-2/+0
| * gallium: tweak printing of generic declarationsBrian Paul2008-07-081-1/+2
| * i915: Takedown EGL screenJakob Bornecrantz2008-07-081-10/+71
| * i915: Use deviceID in EGL device createJakob Bornecrantz2008-07-081-1/+1
| * i915: Complete the screen -> device renamingJakob Bornecrantz2008-07-084-10/+10
| * i915: Renamed intel_screen to intel_deviceJakob Bornecrantz2008-07-086-23/+23
| * i915: Fix wrong pointer to cleanupJakob Bornecrantz2008-07-071-1/+1
| * i915: Fix EGL make currentJakob Bornecrantz2008-07-071-5/+8
| * i915: More cleanup of displayJakob Bornecrantz2008-07-071-0/+2
| * i915: Fetch the real deviceID for EGLJakob Bornecrantz2008-07-073-4/+34
| * i915: Destruction of surface, context and device in EGLJakob Bornecrantz2008-07-074-9/+65
| * i915: Fix EGL version and nameJakob Bornecrantz2008-07-051-1/+2
| * i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz2008-07-053-16/+52
| * i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz2008-07-051-0/+2
| * softpipe: Prevent NULL ptr derreference on takedown.José Fonseca2008-07-051-2/+2
| * softpipe: Compute block size for display targets.José Fonseca2008-07-051-1/+3
| * i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
| * i915: Clean up intel_egl.c a bitJakob Bornecrantz2008-07-041-21/+3
| * gallium: fix trim() function bug when count < firstBrian Paul2008-07-041-0/+2
| * psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
| * softpipe: Implement texture blankets.José Fonseca2008-07-051-0/+34
* | nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin2008-07-091-2/+2
* | nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-10/+11