Commit message (Collapse) | Author | Age | Files | Lines | |
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* | llvmpipe: Compute derivatives. | José Fonseca | 2009-09-13 | 1 | -4/+87 |
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* | llvmpipe: Remove dead references to pipe_winsys. | José Fonseca | 2009-09-13 | 1 | -4/+1 |
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* | llvmpipe: Use const keyword for input array arguments. | José Fonseca | 2009-09-13 | 4 | -11/+12 |
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* | llvmpipe: Delay storing into the dst register to prevent clobbering the src ↵ | José Fonseca | 2009-09-13 | 1 | -134/+103 |
| | | | | | | | registers. How I'm thankful for regular expressions -- just a couple of them were all that was needed to do this otherwise tiresome and bug prone change. | ||||
* | llvmpipe: Translate more TGSI opcodes. | José Fonseca | 2009-09-13 | 1 | -23/+116 |
| | | | | | Basically cover all low hanging fruit, and mark the still missing opcodes as "fixme" or deprecated. | ||||
* | llvmpipe: Add a few more common arithmetic functions. | José Fonseca | 2009-09-13 | 2 | -0/+111 |
| | | | | | We are relying on SSE4.1 for round/trunc/ceil/floor. We'll need to eventually find alternatives for the rest of the world. | ||||
* | llvmpipe: Rename function to free up lp_build_trunc to the usual arithmetic ↵ | José Fonseca | 2009-09-13 | 1 | -7/+7 |
| | | | | meaning. | ||||
* | tgsi: implement saturation | Keith Whitwell | 2009-09-12 | 1 | -17/+26 |
| | | | | Fix recent performance regression. | ||||
* | tgsi: add missing implementation of constant decl change | Keith Whitwell | 2009-09-12 | 1 | -8/+61 |
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* | r300g: delete unused flag due to commit: 09b566e1610 | Cooper Yuan | 2009-09-13 | 1 | -1/+0 |
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* | ureg: add a mechanism to get the built tokens rather than a full shader | Keith Whitwell | 2009-09-12 | 2 | -0/+30 |
| | | | | | | Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader. | ||||
* | ureg: add generic emitters for tex and branch instructions | Keith Whitwell | 2009-09-12 | 2 | -11/+80 |
| | | | | Couldn't previously emit these except by calling the opcode-specific helper. | ||||
* | tgsi/ureg: give ureg_DECL_constant an explicit index parameter | Keith Whitwell | 2009-09-12 | 3 | -4/+8 |
| | | | | | Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier. | ||||
* | tgsi/ureg: VS inputs don't have any semantic tags, just an index | Keith Whitwell | 2009-09-12 | 4 | -50/+44 |
| | | | | Fix ureg_DECL_vs_input to reflect this and fix up all callers. | ||||
* | tgsi: free tokens on error | Keith Whitwell | 2009-09-12 | 1 | -0/+3 |
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* | tgsi: sanity check ureg programs | Keith Whitwell | 2009-09-12 | 1 | -0/+10 |
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* | tgsi: add const qualifier | Keith Whitwell | 2009-09-12 | 2 | -2/+2 |
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* | r300g: There is no such thing as "texture stride" | Nicolai Hähnle | 2009-09-12 | 6 | -24/+47 |
| | | | | | | | | | Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <[email protected]> | ||||
* | r300g: only allocate one BO for vertex buffers, default size is 64*1024 | Cooper Yuan | 2009-09-11 | 1 | -35/+33 |
| | | | | it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on | ||||
* | llvmpipe: set dirty_render_cache in llvmpipe_clear() | José Fonseca | 2009-09-11 | 1 | -0/+1 |
| | | | | | | Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers. | ||||
* | llvmpipe: Update status in README and TODO/FIXME comments throughout the code. | José Fonseca | 2009-09-11 | 9 | -36/+36 |
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* | softpipe: remove no-op softpipe_init_texture_funcs() function | Brian Paul | 2009-09-10 | 3 | -10/+0 |
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* | softpipe: remove unused #includes, move comment | Brian Paul | 2009-09-10 | 1 | -7/+1 |
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* | util: remove unneeded #includes | Brian Paul | 2009-09-10 | 1 | -6/+0 |
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* | softpipe: reformatting, clean-ups, comments | Brian Paul | 2009-09-10 | 2 | -15/+30 |
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* | util: minor clean-ups, reformatting | Brian Paul | 2009-09-10 | 1 | -17/+12 |
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* | softpipe: remove unneeded #includes | Brian Paul | 2009-09-10 | 2 | -3/+0 |
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* | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-09-10 | 3 | -15/+46 |
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| * | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | 2009-09-10 | 1 | -1/+3 |
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| | * | softpipe: minor indentation fix | Brian Paul | 2009-09-10 | 1 | -1/+1 |
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| | * | softpipe: set dirty_render_cache in softpipe_clear() | Brian Paul | 2009-09-10 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | | | | This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer. | ||||
| * | | tgsi: use new tgsi_call_record to handle execution mask stacks | Brian Paul | 2009-09-10 | 2 | -14/+43 |
| | | | | | | | | | | | | This fixes some issues when "return"ing from nested loops/conditionals. | ||||
| * | | gallium: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h. | Vinson Lee | 2009-09-10 | 1 | -1/+1 |
| | | | | | | | | | | | | Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f. | ||||
* | | | st/xorg: rename ctx to pipe to match every other gallium state tracker | Zack Rusin | 2009-09-10 | 4 | -35/+35 |
| | | | | | | | | | | | | plus it avoids the "ctx->ctx->" syntax | ||||
* | | | st/xorg: temporarily disablie copies | Zack Rusin | 2009-09-10 | 1 | -1/+2 |
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* | | | st/xorg: implement pipelines surface/texture copies | Zack Rusin | 2009-09-10 | 2 | -7/+329 |
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* | | | st/xorg: unite finalization and stub out pipelined copies | Zack Rusin | 2009-09-10 | 4 | -20/+50 |
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* | | | st/xorg: abstract flushing and syncing for the exa code | Zack Rusin | 2009-09-10 | 2 | -5/+23 |
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* | | | st/xorg: disable solid fills until copies are accelerated as well | Zack Rusin | 2009-09-10 | 2 | -1/+3 |
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* | | | st/xorg: implement exasolids with full pipelining | Zack Rusin | 2009-09-10 | 4 | -32/+135 |
| | | | | | | | | | | | | plus fix some small issues with the shaders | ||||
* | | | st/xorg: start adding support for surface fills | Zack Rusin | 2009-09-10 | 5 | -26/+66 |
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* | | | nv50: Fix tiling mode for lower mipmap levels. | Marcin Kościelnicki | 2009-09-10 | 3 | -5/+8 |
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* | | | util: Add PIPE_OS_APPLE back to auxiliary/util/u_time.h. | Vinson Lee | 2009-09-10 | 1 | -1/+1 |
| | | | | | | | | | | | | Fixes typo from commit c6c44bf48124dd5b4661014a8d58482c5a54557f. | ||||
* | | | llvmpipe: Fix alpha test. | José Fonseca | 2009-09-10 | 1 | -26/+13 |
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* | | | llvmpipe: Mask out color channels not present in the color buffer. | José Fonseca | 2009-09-10 | 1 | -5/+23 |
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* | | | llvmpipe: Fix sampling from depth textures. Respect texture compare func. | José Fonseca | 2009-09-10 | 2 | -49/+122 |
| | | | | | | | | | | | | Fixes Mesa shadowtex sample. | ||||
* | | | llvmpipe: Skip blending when mask is zero. | José Fonseca | 2009-09-10 | 2 | -13/+30 |
| | | | | | | | | | | | | This increases quake3 timedemo fps another 10%. | ||||
* | | | llvmpipe: Proper control flow builders. | José Fonseca | 2009-09-10 | 3 | -60/+426 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | New control flow helper functions which keep track of all variables and generate the correct Phi functions. This re-enables skipping the fs execution of quads masked out by the rasterizer, early z testing, and kill opcode. This yields a performance improvement of around 20%. | ||||
* | | | llvmpipe: Copy the texture target into the sampler static state. | José Fonseca | 2009-09-10 | 1 | -0/+1 |
| | | | | | | | | | | | | Hunk forgotten in previous commit. | ||||
* | | | llvmpipe: Quick hack for 1D textures. | José Fonseca | 2009-09-09 | 2 | -0/+4 |
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