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Author
Age
Files
Lines
*
gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
Marek Olšák
2011-09-30
11
-17
/
+0
*
xorg/vmwgfx: Kill this target. It's not used anymore.
Thomas Hellstrom
2011-09-30
13
-2783
/
+0
*
winsys/svga: Update to vmwgfx kernel module 2.1
Thomas Hellstrom
2011-09-29
11
-263
/
+668
*
st/xa: Don't call fence_reference with an unitialized fence handle as dst
Thomas Hellstrom
2011-09-29
1
-1
/
+1
*
st/xa: surfaces and sampler views are per context
Thomas Hellstrom
2011-09-29
5
-63
/
+65
*
llvmpipe: Convert some of the null checks back to asserts.
José Fonseca
2011-09-29
1
-26
/
+12
*
llvmpipe: Also reset the state in lp_scene_bin_reset
José Fonseca
2011-09-29
1
-0
/
+1
*
llvmpipe: Prevent segfault during fs variant cache shrinking.
José Fonseca
2011-09-29
1
-4
/
+15
*
tools/trace: Dump NULL literally.
José Fonseca
2011-09-29
1
-0
/
+4
*
winsys/radeon: remove redundant member radeon_bo::size
Marek Olšák
2011-09-29
3
-8
/
+5
*
winsys/radeon: simplify updating GEM domains for relocations
Marek Olšák
2011-09-29
1
-10
/
+2
*
winsys/radeon: simplify passing GEM domains through to GEM_CREATE
Marek Olšák
2011-09-29
2
-25
/
+13
*
r300g: remove useless variables in some structures
Marek Olšák
2011-09-29
4
-29
/
+12
*
r300g: simplify the immd_is_good_idea function
Marek Olšák
2011-09-29
1
-26
/
+2
*
r600g: convert if (query->type) into switch statements
Marek Olšák
2011-09-29
1
-26
/
+54
*
gallium/docs: update d3d11ddi.txt
Marek Olšák
2011-09-29
1
-22
/
+11
*
d3d1x: propagate DepthBiasClamp to rasterizer cso
Christoph Bumiller
2011-09-28
1
-2
/
+1
*
d3d1x: fix uninitialized const color union black
Christoph Bumiller
2011-09-28
1
-1
/
+1
*
nv50,nvc0: support polygon offset clamp state
Christoph Bumiller
2011-09-28
6
-3
/
+9
*
r600: support polygon offset clamp state
Christoph Bumiller
2011-09-28
2
-2
/
+2
*
gallium: add polygon offset clamp state
Christoph Bumiller
2011-09-28
5
-0
/
+11
*
gallium: move border color to be a color union
Dave Airlie
2011-09-27
18
-42
/
+43
*
r600g: add index_bias to index buffer bounds
Marek Olšák
2011-09-26
1
-0
/
+5
*
u_vbuf_mgr: fix uploading with a non-zero index bias
Marek Olšák
2011-09-26
1
-4
/
+11
*
u_vbuf_mgr: dereference some pointers only once etc.
Marek Olšák
2011-09-26
1
-10
/
+13
*
u_vbuf_mgr: rework user buffer uploads
Marek Olšák
2011-09-26
1
-36
/
+58
*
u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
Marek Olšák
2011-09-26
2
-21
/
+6
*
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
Marek Olšák
2011-09-26
9
-82
/
+81
*
u_vbuf_mgr: fix max_index computation for large src_offset
Marek Olšák
2011-09-26
1
-8
/
+8
*
u_vbuf_mgr: don't take per-instance attribs into acc. when computing max index
Marek Olšák
2011-09-26
1
-1
/
+2
*
u_vbuf_mgr: cleanup original vs real vertex buffer arrays
Marek Olšák
2011-09-26
5
-47
/
+45
*
nouveau: fix crash during fence emission
Marcin Slusarz
2011-09-25
1
-2
/
+2
*
postprocess: Portability fixes.
José Fonseca
2011-09-25
3
-24
/
+27
*
noop: Always use memory allocation macros.
José Fonseca
2011-09-25
1
-2
/
+2
*
llvmpipe: Always use memory allocation macros.
José Fonseca
2011-09-25
1
-2
/
+3
*
softpipe: Use memory allocation macros.
José Fonseca
2011-09-25
2
-3
/
+3
*
st/vdpau: Link vdpau targets with librt to avoid unresolved symbols error rel...
Emeric Grange
2011-09-25
1
-1
/
+1
*
g3dvl: Don't use SCALED types for iDCT
Christian König
2011-09-25
1
-4
/
+4
*
draw: Never allocate duplicate extra vertex attribs.
José Fonseca
2011-09-25
5
-46
/
+54
*
draw: Make copy of the TGSI tokens.
José Fonseca
2011-09-25
2
-2
/
+6
*
svga: indentation/formatting fixes
Brian Paul
2011-09-23
1
-16
/
+16
*
svga: remove emit_consts() offset parameter
Brian Paul
2011-09-23
1
-3
/
+7
*
svga: s/int/unsigned/ in svga_state_constants.c
Brian Paul
2011-09-23
1
-3
/
+7
*
svga: s/unit/shader/ and related clean-ups
Brian Paul
2011-09-23
1
-19
/
+23
*
svga: clean up return values and error codes
Brian Paul
2011-09-23
15
-97
/
+92
*
svga: add format translation for DXT/sRGB formats
Brian Paul
2011-09-23
1
-2
/
+8
*
svga: test register W component in emit_kil()
Brian Paul
2011-09-23
1
-16
/
+44
*
svga: fix depth/shadow compare for non-projected texcoords
Brian Paul
2011-09-23
1
-16
/
+24
*
svga: implement texture swizzling
Brian Paul
2011-09-23
4
-9
/
+128
*
svga: check that we don't exceed input/ouput register limits
Brian Paul
2011-09-23
3
-2
/
+13
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