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* radeon: silence initializer warningsBrian Paul2011-11-102-11/+33
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* draw/llvm: silence uninitialized variable warningsBrian Paul2011-11-101-0/+2
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* r600g: implement PIPE_QUERY_OCCLUSION_PREDICATEMarek Olšák2011-11-101-5/+21
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* r300g: fix query result of GPU_FINISHEDMarek Olšák2011-11-101-1/+1
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* r300g: implement PIPE_QUERY_GPU_FINISHEDMarek Olšák2011-11-101-4/+35
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* r300g: implement PIPE_QUERY_OCCLUSION_PREDICATEMarek Olšák2011-11-101-1/+5
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* llvmpipe/u_format: add support for EXT_texture_shared_exponent + ↵Dave Airlie2011-11-103-3/+42
| | | | | | | | | | | EXT_packed_float These two are fairly unique types so add specific cases for decoding them. Passes piglit fbo-clear-format and fbo-generatemipmap-format tests for these two extensions. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: add NV_conditional_render support.Dave Airlie2011-11-107-0/+43
| | | | | | | | This ports the softpipe NV_conditional_render support to llvmpipe. This passes the nv_conditional_render-* piglit tests. Signed-off-by: Dave Airlie <[email protected]>
* r600g: remove useless texture barrierMarek Olšák2011-11-101-2/+0
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* r600g: flush the whole context when CS is full, not just hw_contextMarek Olšák2011-11-103-1/+6
| | | | Because we disable render condition in r600_flush, but not in r600_context_flush.
* r600g: turn some CS overflow checks into assertionsMarek Olšák2011-11-102-12/+2
| | | | They're not really exhaustive and not so useful either.
* r600g: put the rest of CS overflow checks in r600_need_cs_spaceMarek Olšák2011-11-103-18/+9
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* r600g: flush caches regardless of render conditionMarek Olšák2011-11-101-5/+5
| | | | What if somebody enables render condition just before we flush...
* r600g: disable render condition at the end of CS, re-enable at the beginningMarek Olšák2011-11-102-0/+19
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* r600g: don't suspend queries if they have already been suspended by blitterMarek Olšák2011-11-101-2/+11
| | | | And add some assertions.
* r600g: properly reserve CS space for queries_suspendMarek Olšák2011-11-103-21/+18
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* r600g: reserve CS space for a draw command in begin_query and render_conditionMarek Olšák2011-11-103-11/+25
| | | | There's no point in emitting those if you can't emit a draw command too.
* r600g: consolidate checking whether CS is fullMarek Olšák2011-11-103-31/+28
| | | | | | This adds a new function r600_need_cs_space. Currently, it's easy to overflow the CS - queries are not counted in. I guess that's not the only case where the driver may crap out.
* r600g: clarify meaning of one variable in shader codegenMarek Olšák2011-11-091-1/+1
| | | | It's easier to read now.
* r600g: cosmetic changes in query codeMarek Olšák2011-11-092-10/+7
| | | | Mainly updating comments and removing one use of a magic number.
* r600g: use modulo for computing index into query (ring) buffersMarek Olšák2011-11-091-14/+5
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* r600g: make r600_query_result more genericMarek Olšák2011-11-091-15/+37
| | | | | We'll soon start adding new query types, maybe even querying more than one value per query.
* Remove tgsi_sse2.José Fonseca2011-11-0820-7048/+3
| | | | tgsi_exec is simple. llvm is fast. tgsi_sse2 ends up being neither.
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
| | | | Signed-off-by: Brian Paul <[email protected]>
* st/dri: Fix memory leak on error path.Vinson Lee2011-11-071-1/+3
| | | | | | Fixes Coverity resource leak defect. Reviewed-by: José Fonseca <[email protected]>
* util: add log2f for AndroidChia-I Wu2011-11-071-0/+11
| | | | | | | | | It is needed for nv50's new shader backend. With this change, both u_math.h and imports.h in core mesa define the same function. I have to #undef log2f here to avoid the conflict. Not sure if there is a better way to deal with the situation. Acked-by: José Fonseca <[email protected]>
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
| | | | | | This series of patches is a splitted version of my previous one, as suggested by Brian. Signed-off-by: Brian Paul <[email protected]>
* llvmpipe: fix typo in the depth sampling aos code.Dave Airlie2011-11-061-1/+1
| | | | | | Just found by reading llvmpipe code for no great reason. Signed-off-by: Dave Airlie <[email protected]>
* llvmpipe: enable RGTC after u_format fix.Dave Airlie2011-11-061-5/+0
| | | | | | The two piglit tests pass + render correctly. Signed-off-by: Dave Airlie <[email protected]>
* u_format: fix RGTC support in fits 8unorm.Dave Airlie2011-11-061-2/+7
| | | | | | Signed RGTC won't fit in a unorm, so don't allow them. Signed-off-by: Dave Airlie <[email protected]>
* scons: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-2/+4
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* android: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-4/+4
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* r600g: add initial linestipple support.Dave Airlie2011-11-066-6/+51
| | | | | | | It seems line loop stipple in hardware needs something I don't know, it might need a proper geometry shader who knows. Signed-off-by: Dave Airlie <[email protected]>
* gallivm: change sys::getHostTriple to sys::getDefaultTargetTriple for LLVM ↵Christian Inci2011-11-061-0/+4
| | | | | | | | >= 0x0301 LLVM change r143502 Signed-off-by: José Fonseca <[email protected]>
* g3dvl: Fix memory leaks on error paths.Vinson Lee2011-11-051-1/+4
| | | | | | Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <[email protected]>
* pp: Reorder calloc to avoid memory leak on error path.Vinson Lee2011-11-051-3/+4
| | | | | | Fixes Coverity resource leak defect. Reviewed-by: Brian Paul <[email protected]>
* r600g: move SPI setup to PS setupVadim Girlin2011-11-054-74/+73
| | | | | | | | | | | | | | | | | | | | | | SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-055-58/+65
| | | | | | | | | | There is no need to duplicate semantic mapping which is done in hw, so get rid of r600_find_vs_semantic_index. TGSI name/sid pair is mapped to the 8-bit semantic index for SPI. Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-045-64/+57
| | | | | | This reverts commit c15f8569fddac5f8aee77863922fd5bb992cfe8a. This breaks r6xx.
* Revert "r600g: move SPI setup to PS setup"Alex Deucher2011-11-044-73/+74
| | | | | | This reverts commit 9804cf3118ae7249098af2a9c78b36f4fb576ee4. This breaks r6xx.
* svga: fix varying var remapping for unused FS outputsBrian Paul2011-11-043-9/+22
| | | | | | | | If the VS has outputs that aren't consumed by the FS we were mapping them all to one unused VS output index, but that's illegal. Instead, map unused VS outputs to unique indexes. Reviewed-by: José Fonseca <[email protected]>
* svga: add comments and reformat code in svga_tgsi_decl_sm30.cBrian Paul2011-11-041-47/+85
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* st/mesa: set geometry shader to NULL when doing internal drawingMarek Olšák2011-11-043-1/+27
| | | | | | | The code expects the geometry shader to be NULL. We don't have geometry shaders now, but it's good to be prepared. v2: check for support in the cso context
* dri: drop drisw_util.hGeorge Sapountzis2011-11-044-13/+3
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* dri: unify __DRIscreenRecGeorge Sapountzis2011-11-045-5/+5
| | | | | Also drop DriverAPI field, this is a static symbol and I don't see why it should be accessed through __DRIscreenRec
* dri: unify __DriverAPIRecGeorge Sapountzis2011-11-042-3/+2
| | | | I dropped the comments because they don't add much.
* dri: drop drmLock remnantsGeorge Sapountzis2011-11-043-7/+0
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* dri: drop DRI_VALIDATE macrosGeorge Sapountzis2011-11-041-24/+0
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* gallium/cso_cache: remove one call to pipe_sampler_view_referenceMarek Olšák2011-11-041-2/+4
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* r600g: move SPI setup to PS setupVadim Girlin2011-11-044-74/+73
| | | | | | | | | | | | | | | | | | | | | SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <[email protected]>