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* r600g: enable CP DMA on 6xxAlex Deucher2013-03-011-1/+1
| | | | | | Tested across several 6xx parts, no piglit regressions. Signed-off-by: Alex Deucher <[email protected]>
* r600g: don't require dword alignment with CP DMA for buffer transfersMarek Olšák2013-03-015-11/+9
| | | | | | which is a leftover from the days when we used streamout to copy buffers Tested-by: Andreas Boll <[email protected]>
* r600g: always map uninitialized buffer range as unsynchronizedMarek Olšák2013-03-016-0/+45
| | | | | | | | | | Any driver can implement this simple and efficient optimization. Team Fortress 2 hits it always. The DISCARD_RANGE codepath is not even used with TF2 anymore, so we avoid a ton of useless buffer copies. Tested-by: Andreas Boll <[email protected]> NOTE: This is a candidate for the 9.1 branch.
* gallium/util: add helper code for 1D integer rangeMarek Olšák2013-03-011-0/+89
| | | | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: cosmetic changes based on Brian's review Tested-by: Andreas Boll <[email protected]> NOTE: This is a candidate for the 9.1 branch. (the next patch depends on it)
* r600g: cleanup deprecated register tablesMarek Olšák2013-03-013-45/+14
| | | | | | These registers are either already emitted elsewhere or moved to start_cs. Tested-by: Andreas Boll <[email protected]>
* r600g: unify vgt statesMarek Olšák2013-03-015-26/+9
| | | | | | | The states were split because we thought it caused a hardlock. Now we know the hardlock was caused by something else and has since been fixed. Tested-by: Andreas Boll <[email protected]>
* r600g: flush and invalidate htile cache when appropriateMarek Olšák2013-03-016-1/+21
| | | | | | Tested-by: Andreas Boll <[email protected]> NOTE: This is a candidate for the 9.1 branch.
* r600g: atomize streamout enablingMarek Olšák2013-03-019-87/+96
| | | | | | | | | | | | This doesn't fix any issue we know of, but there indeed is a week spot in draw_vbo where streamout can fail. After streamout is enabled, the need_cs_space call can flush the context, which causes the streamout to be disabled right after it was enabled and bad things happen. One way to fix it is to atomize the beginning part, so that no context flush can happen between streamout enabling and the first drawing. Tested-by: Andreas Boll <[email protected]>
* r600g: use async DMA with a non-zero src offsetMarek Olšák2013-03-011-1/+1
| | | | | | | | probably a typo Tested-by: Andreas Boll <[email protected]> NOTE: This is a candidate for the 9.1 branch.
* r600g: pad the DMA CS to a multiple of 8 dwordsMarek Olšák2013-03-011-2/+14
| | | | | | Tested-by: Andreas Boll <[email protected]> NOTE: This is a candidate for the 9.1 branch.
* clover: Fix build with LLVM 3.3 v2Tom Stellard2013-02-282-9/+40
| | | | | | | | v2: - Fix order that the clang libraries are passed to the linker to avoid missing symbol errors. Acked-by: Francisco Jerez <[email protected]>
* r600g: workaround hyperz lockup on evergreenJerome Glisse2013-02-284-2/+23
| | | | | | | | | | | This work around disable hyperz if write to zbuffer is disabled. Somehow using hyperz when not writting to the zbuffer trigger GPU lockup. See : https://bugs.freedesktop.org/show_bug.cgi?id=60848 Candidate for 9.1 Signed-off-by: Jerome Glisse <[email protected]>
* llvmpipe: check buffers in llvmpipe_is_resource_referenced.Roland Scheidegger2013-02-283-8/+24
| | | | | | | | | | | Now that buffers can be used as textures or render targets make sure they aren't skipped. Fix suggested by Jose Fonseca. v2: added a couple of assertions so we can actually guarantee we check the resources and don't skip them. Also added some comments that this is actually a lie due to the way the opengl buffer api works.
* llvmpipe: support rendering to buffer render targets.Roland Scheidegger2013-02-284-47/+61
| | | | | | | | | | Unfortunately not usable from OpenGL, and no cap bit. Pretty similar to a 1d texture, though allows specifying a start element. v2: also fix up renderbuffer width (which will get promoted to fb width) to be the number of elements Reviewed-by: Jose Fonseca <[email protected]>
* util: fix issues with util_clear_render_target.Roland Scheidegger2013-02-281-9/+46
| | | | | | | | For PIPE_BUFFER we need coord adjustments for the transfer. And for pure integer formats util_pack_color just crashes, need to handle that differently due to clear colors being ints/uints. Reviewed-by: Jose Fonseca <[email protected]>
* softpipe/draw/tgsi: simplify driver/tgsi sampler interfaceRoland Scheidegger2013-02-2815-189/+249
| | | | | | | | | | | | | | | Use a single sampler adapter instead of per-sampler-unit samplers, and just pass along texture unit and sampler unit in the calls. The reason is that for dx10-style sample opcodes pre-wired samplers including all the texture state aren't really feasible (and for sample_i/sviewinfo we don't even have samplers). Of course right now softpipe doesn't actually do anything more than just look up all its pre-wired per-texunit/per-samplerunit sampler as it did before so this doesn't really achieve much except one more function call, however this is now all softpipe's fault (fixing that in a way which doesn't suck is still an unsolved problem). Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: fix mis-matching AOS instruction emissionMaxence Le Doré2013-02-271-1/+1
| | | | Signed-off-by: José Fonseca <[email protected]>
* radeonsi: Fix memory leak in si_set_constant_buffer.Vinson Lee2013-02-261-0/+1
| | | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* st/vega: Fix memory leak in combine_shaders.Vinson Lee2013-02-261-1/+3
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r600g: add missing emit_flush for R600_CONTEXT_FLUSH_AND_INV caseAlex Deucher2013-02-261-0/+1
| | | | | | | | We set the cp_coher_cntl bits but never emit them. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Jerome Glisse <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* r600g: synchronize streamout buffers on r6xx too (v3)Alex Deucher2013-02-261-1/+1
| | | | | | | | | | | Streamout buffers need to be synchronized on r6xx as well. v2: Add DEST flush as well. v3: drop DEST flush Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* winsys/null: fix var typo templet->templatBrian Paul2013-02-261-1/+1
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* svga: fix comment typosBrian Paul2013-02-261-1/+1
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* r300g: implement 3D transfersMarek Olšák2013-02-261-2/+18
| | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=61351
* gallium/util: add helper util_max_layer from r600gMarek Olšák2013-02-267-47/+31
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* llvmpipe: (trivial) get rid of old function prototypes.Roland Scheidegger2013-02-251-7/+0
| | | | | llvmpipe_init_screen/context_texture_funcs have long been replaced with the respective "resource" funcs.
* draw: make sure pipeline is revalidated when sampler views or samplers change.Roland Scheidegger2013-02-252-1/+6
| | | | | | | | | | | Since with llvm execution parts of sampler view and sampler state is baked into the shader, we need to revalidate otherwise the wrong shader might get used. (Not completely sure but I think this would not be required for non-llvm case, along with everything else in these functions.) This caused bugs in piglit arb_texture_buffer_object-formats, because we never noticed that the view format changed. Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_rangeRoland Scheidegger2013-02-2512-115/+191
| | | | | | | | | | | | | | | | | | | | This also fixes not honoring first/last_layer view parameters for array textures, plus not honoring last_level view parameter for all textures (neither is really used by OpenGL). This mostly passes piglit arb_texture_buffer_object tests (it needs, however, glsl 140 version override, plus GL 3.1 override, the latter only because mesa does not allow ARB_tbo in non-core contexts). Most arb_texture_buffer_object tests pass, with the exception of arb_texture_buffer_object-formats. With "arb" parameter it passes most weirdo formats before it segfaults in the state tracker, this looks to be some issue with using legacy formats in core context (fails the same in softpipe). With "core" parameter it passes with "fs", however fails with "vs" (for most formats). This will be fixed later (debugging shows we're completely missing the shader recompile depending on format). v2: based on Jose's feedback, fix comments, variable/function names. Reviewed-by: Jose Fonseca <[email protected]>
* vl: Fix off-by-one error in device_name_length allocation.Vinson Lee2013-02-231-2/+1
| | | | | | | | Fixes out-of-bounds write reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* llvmpipe: Fix creation of shared and scanout textures.John Kåre Alsaker2013-02-231-1/+3
| | | | | | NOTE: This is a candidate for the stable branches. Signed-off-by: José Fonseca <[email protected]>
* util/u_blitter: Set pipe_sampler_state::normalized_coords correctly.José Fonseca2013-02-231-4/+22
| | | | | | | | | We might want to revisit the normalized_coords semantics, but this is the current expected behavior. Fixes fdo bug 61091. Reviewed-by: Brian Paul <[email protected]>
* svga: remove some extraneous whitespaceBrian Paul2013-02-231-8/+0
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* util/dump: Use static assertion to detect string table size mismatches.José Fonseca2013-02-231-1/+18
| | | | | | | | Suggested by Brian Paul. Could probably be extended to other enums. Reviewed-by: Brian Paul <[email protected]>
* st/xvmc/tests: Ensure colorkey is initialized.Vinson Lee2013-02-221-0/+4
| | | | | | | Fixes uninitialized scalar variable defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/vdpau: Fix memory leak in vlVdpBitmapSurfaceCreate.Vinson Lee2013-02-221-0/+1
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/vdpau: Fix memory leak in vlVdpOutputSurfaceCreate.Vinson Lee2013-02-221-0/+1
| | | | | | | Fixes resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Christian König <[email protected]>
* llvmpipe: rename polygon offset fields to something more specificBrian Paul2013-02-222-8/+11
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: add missing checks for polygon offset point/line modesBrian Paul2013-02-221-0/+6
| | | | | | | | | | | The llvm pipeline handles regular filled triangle offsets, but it doesn't handle offsets for triangles drawn in point or line mode. Fixes failures found with new piglit polygon-mode-offset test. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
* draw: fix broken polygon offset stageBrian Paul2013-02-221-3/+37
| | | | | | | | | | | | There were several issues. We weren't handling different front/back polygon fill modes. We weren't checking whether the offset applied to fill mode vs. line mode vs. point mode. Fixes problems found with the Visualization Toolkit (VTK) test suite. Note: This is a candidate for the stable branches. Reviewed-by: Jose Fonseca <[email protected]>
* r600g: fixup PS_PARTIAL_FLUSH flag handling for caymanAlex Deucher2013-02-221-7/+6
| | | | | | | | | So we don't emit it twice if we ever use the flag on cayman. Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* r600g: r6xx deadlock workaround (v6)Alex Deucher2013-02-221-0/+6
| | | | | | | | | | | | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=50655 https://bugs.freedesktop.org/show_bug.cgi?id=47116 v2: flush along with workaround. v3: just need a flush v4: try WAIT_UNTIL v5: switch to PS partial flush v6: rework patch Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* r600g: add PS_PARTIAL_FLUSH flagAlex Deucher2013-02-222-0/+6
| | | | | | | | | PS_PARTIAL flushes seems to be required in certain cases to prevent hangs, especially on r6xx. Note: this is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]>
* tgsi: Improve execution debugging.José Fonseca2013-02-221-5/+24
| | | | | | | | | | - zero temps/outputs instead of copying (otherwise we won't be able to see the temps/outputs assignments for small shaders where nothing changes across big areas - also show the inputs (as it's often impossible to infer from the rest) Reviewed-by: Brian Paul <[email protected]>
* util/u_dump: Update texture target strings.José Fonseca2013-02-221-2/+10
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* util/debug: Always use __builtin_frame_address on gcc.Sergey Matyukevich2013-02-221-4/+1
| | | | | | Should workaround fdo bug 57563. Signed-off-by: José Fonseca <[email protected]>
* radeon/llvm: Remove stale comment about radeon_llvm_emit_prepare_cube_coordsMichel Dänzer2013-02-221-1/+0
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* r600g: fix random corruption with CP DMA in TF2Marek Olšák2013-02-221-0/+3
| | | | NOTE: This is a candidate for the 9.1 branch.
* radeonsi: Don't pretend there is any R8G8B8 supportMichel Dänzer2013-02-221-1/+0
| | | | The hardware can't do it.
* llvmpipe/build: add DLOPEN_LIBS and PTHREAD_LIBS to the lp_test_* targetsAndreas Boll2013-02-221-5/+12
| | | | | | | | | | Fixes undefined symbols. NOTE: This is a candidate for the 9.1 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61052 Tested-by: Vinson Lee <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* targets/xa-vmwgfx: Force c++ linker to fix undefined symbolsAndreas Boll2013-02-221-0/+2
| | | | | | | NOTE: This is a candidate for the 9.1 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61200 Reviewed-by: Matt Turner <[email protected]>