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* r600g: move r600_context_bo_reloc to r600_pipe.hMarek Olšák2012-03-055-11/+7
* r600g: remove unused function r600_context_reg_boMarek Olšák2012-03-052-17/+0
* r600g: remove unused definitionsMarek Olšák2012-03-053-12/+0
* r600g: don't enable tiling for STAGING and STREAM usage casesMarek Olšák2012-03-051-6/+7
* winsys/radeon: add usage parameter to cs_is_buffer_referencedMarek Olšák2012-03-055-6/+21
* r600g: initialize DB_DEPTH_CONTROL at beginning of CSMarek Olšák2012-03-052-0/+3
* r600g: initialize VS_GS_OUT_PRIM_TYPEMarek Olšák2012-03-055-0/+38
* r600g: initialize SX_SURFACE_SYNCMarek Olšák2012-03-054-0/+11
* r600g: if pixel shader is NULL, bind a dummy oneMarek Olšák2012-03-053-7/+28
* r600g: add support for missing colorbuffer formatsMarek Olšák2012-03-052-2/+158
* r600g: remove support for SCALED colorbuffer formatsMarek Olšák2012-03-052-34/+0
* r600g: permit blitting between textures with STREAM and STAGING usageMarek Olšák2012-03-051-8/+1
* r600g: fix and improve rasterizer discard for r600-r700Marek Olšák2012-03-052-6/+15
* r600g: rework rasterizer discard for evergreenMarek Olšák2012-03-055-16/+46
* r600g: make some scissor regs invariant on r600-r700Marek Olšák2012-03-052-16/+8
* r600g: make some scissor regs invariant on evergreenMarek Olšák2012-03-052-22/+16
* r600g: rework scissor for r600-r700Marek Olšák2012-03-056-46/+72
* r600g: rework scissor for evergreenMarek Olšák2012-03-053-71/+31
* r600g: remove obsolete todo commentsMarek Olšák2012-03-059-32/+22
* r600g: correctly handle queries which don't need begin_queryMarek Olšák2012-03-051-6/+27
* r600g: don't suspend timer queries for u_blitterMarek Olšák2012-03-055-23/+88
* r600g: release query buffers in destroy_queryMarek Olšák2012-03-051-0/+9
* r600g: move all query code into r600_query.cMarek Olšák2012-03-055-456/+414
* Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"Marek Olšák2012-03-0512-57/+6
* r300/compiler: Add support for inline literalsTom Stellard2012-03-0412-9/+192
* vl: fix shader in/out numberingChristian König2012-03-035-10/+10
* vl/compositor: fix shader in/out numberingChristian König2012-03-021-5/+5
* st/vdpau: implement OutputSurfaceQueryPutBitsYCbCrCapabilitiesChristian König2012-03-021-1/+33
* st/vdpau: implement OutputSurfacePutBitsYCbCrChristian König2012-03-021-1/+82
* st/vdpau: implement VideoSurfaceGetBitsYCbCrChristian König2012-03-021-8/+53
* st/vdpau: implement OutputSurfaceQueryGetPutBitsNativeCapabilitiesChristian König2012-03-021-1/+23
* st/vdpau: implement OutputSurfaceGetBitsNativeChristian König2012-03-021-1/+36
* st/vdpau: implement OutputSurfacePutBitsNativeChristian König2012-03-023-15/+43
* st/vdpau: implement OutputSurfaceQueryPutBitsIndexedCapabilitiesChristian König2012-03-021-1/+43
* st/vdpau: fix default swizzle for Output/Bitmap samplersChristian König2012-03-024-6/+24
* st/vdpau: add support for per vertex colorsChristian König2012-03-021-2/+28
* st/vdpau: implement BitmapSurfaceQueryCapabilitiesChristian König2012-03-021-1/+35
* st/vdpau: implement OutputSurfaceRenderBitmapSurfaceChristian König2012-03-021-1/+40
* st/vdpau: implement BitmapSurfaceGetParametersChristian König2012-03-021-1/+14
* st/vdpau: implement BitmapSurfacePutBitsNativeChristian König2012-03-021-2/+31
* st/vdpau: implement BitmapSurfaceCreate/DestroyChristian König2012-03-022-3/+81
* st/vdpau: avoid an unnessasary copyChristian König2012-03-025-21/+112
* vl/csc: simplify matrix handlingChristian König2012-03-028-85/+82
* vl/compositor: add support for per layer dst areasChristian König2012-03-025-44/+51
* vl/compositor: add per vertex color suportChristian König2012-03-026-35/+88
* vl/compositor: replace pipe_video_rect with u_rectChristian König2012-03-0210-62/+55
* vl/compositor: split shaders and stateChristian König2012-03-0210-204/+311
* Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1."Vinson Lee2012-03-011-8/+0
* vl: move dirty area handling into winsys abstractionChristian König2012-03-017-10/+56
* vl: hide X latency by using asynchronous requestsChristian König2012-03-011-11/+37