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* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-076-21/+51
* ilo: introduce vertex element CSOChia-I Wu2013-06-076-119/+227
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-076-63/+19
* ilo: introduce blend CSOChia-I Wu2013-06-076-97/+183
* ilo: introduce sampler CSOChia-I Wu2013-06-078-371/+447
* ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu2013-06-077-26/+92
* ilo: introduce viewport CSOChia-I Wu2013-06-078-197/+197
* ilo: switch to ilo states for shaders and resourcesChia-I Wu2013-06-077-114/+114
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-079-107/+119
* ilo: switch to ilo states for WM stageChia-I Wu2013-06-077-26/+33
* ilo: switch to ilo states for CLIP and SF stagesChia-I Wu2013-06-076-19/+49
* ilo: switch to ilo states for SOL stageChia-I Wu2013-06-077-30/+29
* ilo: switch to ilo states for VF stageChia-I Wu2013-06-077-53/+55
* ilo: move hardware limits to ilo_gpe.hChia-I Wu2013-06-072-22/+56
* draw: trivial fix comment typoRoland Scheidegger2013-06-061-1/+1
* gallium/tgsi: add missing string for layer semanticRoland Scheidegger2013-06-063-1/+8
* llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectivelyRoland Scheidegger2013-06-061-2/+2
* radeon/winsys: correct RADEON_GEM_WAIT_IDLE useJonathan Gray2013-06-062-2/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0567-67/+0
* gallium: System z supportRichard Sandiford2013-06-052-2/+6
* llvmpipe: improve alignment calculation for fetching/storing pixelsRoland Scheidegger2013-06-051-12/+21
* llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1Roland Scheidegger2013-06-059-44/+158
* llvmpipe: cleanup of generate_unswizzled_blendRoland Scheidegger2013-06-051-22/+37
* gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversionRoland Scheidegger2013-06-052-32/+60
* gallivm: (trivial) fix lp_build_concat_nRoland Scheidegger2013-06-051-1/+5
* softpipe: draw_find_shader_output returns -1 on invalid outputsZack Rusin2013-05-301-1/+1
* radeonsi/compute: Upload work group, work item size in input bufferTom Stellard2013-06-031-11/+27
* radeonsi/compute: Pass kernel arguments in a buffer v2Tom Stellard2013-06-033-35/+44
* radeonsi/compute: Implement un-binding of global buffersTom Stellard2013-06-031-12/+19
* radeonsi/compute: Support multiple kernels in a compute programTom Stellard2013-06-031-9/+18
* radeonsi/compute: Add missing PIPE_COMPUTE capsTom Stellard2013-06-031-0/+16
* gallium: add support for layered renderingRoland Scheidegger2013-06-012-3/+22
* gallivm: fix out-of-bounds access with mirror_clamp_to_edge address modeRoland Scheidegger2013-06-011-6/+7
* llvmpipe: fix bogus assertions for buffer surfacesRoland Scheidegger2013-06-011-2/+2
* llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4Roland Scheidegger2013-05-317-53/+83
* llvmpipe: Remove x/y from cmd_binAdam Jackson2013-05-316-47/+30
* r600g/sb: fix broken assertVadim Girlin2013-05-311-1/+1
* draw: fix vs/fs input/output mismatchesZack Rusin2013-05-301-0/+7
* ilo: simplify shader variant handlingCourtney Goeltzenleuchter2013-05-302-25/+2
* draw: add cast in debug_printf() to silence warningBrian Paul2013-05-291-1/+1
* svga: add PIPE_CAP_MAX_VIEWPORTS to switch to silence warningBrian Paul2013-05-291-0/+2
* draw: make sure viewport index is fetched from leading vertexZack Rusin2013-05-256-28/+54
* llvmpipe: clamp scissors to be between 0 and maxZack Rusin2013-05-255-3/+13
* draw: clamp the viewports to always be between 0 and maxZack Rusin2013-05-255-16/+24
* gallium/docs: adds documentation for multi viewport capZack Rusin2013-05-251-0/+4
* draw: fixup draw_find_shader_outputZack Rusin2013-05-254-11/+12
* llvmpipe: implement support for multiple viewportsZack Rusin2013-05-2511-36/+79
* draw: implement support for multiple viewportsZack Rusin2013-05-259-33/+105
* gallium: Add support for multiple viewportsZack Rusin2013-05-2550-164/+263
* gallium: fix build on uclibc systemAnthony G. Basile2013-05-291-4/+2