summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
* svga: minor whitespace fixes in svga_pipe_vertex.cBrian Paul2017-06-221-6/+10
* svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)Brian Paul2017-06-221-0/+2
* svga: fix pre-mature flushing of the command bufferCharmaine Lee2017-06-225-5/+24
* swr: invalidate attachment on transition changeGeorge Kyriazis2017-06-223-0/+28
* radeonsi/gfx9: enable DCC fast clearMarek Olšák2017-06-221-4/+0
* radeonsi/gfx9: don't ever flush the TC metadata cacheMarek Olšák2017-06-221-10/+3
* radeonsi/gfx9: use TC L2 for fast color clear with CP DMAMarek Olšák2017-06-221-2/+5
* radeonsi: fix DCC fast clear for luminance and alpha formatsMarek Olšák2017-06-221-1/+10
* radeonsi: don't emit partial flushes at the end of IBs (v2)Marek Olšák2017-06-221-5/+9
* change va max_entrypointsChandu Babu N2017-06-222-1/+3
* st/va: Fix leak in VAAPI subpicturesChandu Babu N2017-06-221-0/+1
* radeonsi: use the correct LLVMTargetMachineRef in si_build_shader_variantNicolai Hähnle2017-06-221-6/+22
* radeonsi/gfx9: keep reusing the same buffer/address for the gfx9 flush fenceMarek Olšák2017-06-223-8/+28
* radeonsi/gfx9: enable the constant engineMarek Olšák2017-06-221-4/+1
* radeonsi/gfx9: indirect buffers and all CP packets use TC L2Marek Olšák2017-06-224-13/+21
* radeonsi: flush CB after MSAA only when transitioning from CB to texturesMarek Olšák2017-06-222-14/+60
* radeonsi: unify CB_RESOLVE blitter invocation codeMarek Olšák2017-06-221-17/+18
* radeonsi: flush DB caches only when transitioning from DB to texturingMarek Olšák2017-06-225-25/+56
* radeonsi: add separate HUD counters for CB and DB cache flushesMarek Olšák2017-06-224-10/+20
* cso: inline a few frequently-used functionsMarek Olšák2017-06-222-31/+26
* cso: don't return errors from sampler functionsMarek Olšák2017-06-222-18/+8
* cso: don't track the number of sampler states boundMarek Olšák2017-06-221-36/+23
* egl: turn one more boolean `int` into a `bool`Eric Engestrom2017-06-212-4/+4
* etnaviv: fix blend color for RB swapped rendertargetsLucas Stach2017-06-214-14/+45
* st/xvmc: deal with drivers wanting different texture formatsIlia Mirkin2017-06-201-36/+115
* nvc0: fix transfer of larger rectangles with DmaCopy on gk104 and upBen Skeggs2017-06-201-9/+32
* nvc0: copy engine surface params are only relevant for tiled surfacesBen Skeggs2017-06-201-18/+19
* swr: Include definition of missing functionGeorge Kyriazis2017-06-201-0/+1
* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-202-6/+5
* vc4: Allow VBOs to be mapped during execution.Eric Anholt2017-06-201-1/+1
* gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()Brian Paul2017-06-201-1/+15
* gallium/vbuf: add some const qualifiersBrian Paul2017-06-201-12/+13
* translate: whitespace fixes in translate_generic.cBrian Paul2017-06-201-199/+206
* softpipe: remove unused softpipe_context::line_stipple_counterBrian Paul2017-06-201-2/+0
* radeonsi: set correct usage flag according to image access typeSamuel Pitoiset2017-06-201-1/+3
* winsys/amdgpu: fix a deadlock when waiting for submission_in_progressMarek Olšák2017-06-202-16/+43
* radeonsi: update all resident texture descriptors when neededSamuel Pitoiset2017-06-201-57/+104
* radeonsi: keep track of the sampler state for texture handlesSamuel Pitoiset2017-06-202-0/+2
* radeonsi: fix dumping shader descriptors into ddebug logsMarek Olšák2017-06-191-35/+41
* radeonsi: add a workaround for inexact SNORM8 blitting againMarek Olšák2017-06-191-0/+37
* radeonsi/gfx9: fix TC-compatible stencil compressionMarek Olšák2017-06-191-0/+6
* radeonsi/gfx9: fix TXF_LZ with 1D texturesMarek Olšák2017-06-191-1/+2
* radeonsi/gfx9: disable sparse buffersMarek Olšák2017-06-191-0/+3
* gallium/radeon/gfx9: fix PBO texture uploads to compressed texturesNicolai Hähnle2017-06-191-1/+6
* r600: fix off-by-one in egd_tables.pyNicolai Hähnle2017-06-191-1/+1
* radeonsi: reduce overhead for resident textures which need color decompressionSamuel Pitoiset2017-06-184-34/+58
* radeonsi: reduce overhead for resident textures which need depth decompressionSamuel Pitoiset2017-06-184-8/+29
* radeonsi: use util_dynarray_foreach for bindless resourcesSamuel Pitoiset2017-06-182-129/+46
* gallium/radeon: add a new HUD query for the number of resident handlesSamuel Pitoiset2017-06-184-0/+12
* r600: include libelf headers only as neededEmil Velikov2017-06-171-0/+2