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* llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1Roland Scheidegger2013-06-059-44/+158
* llvmpipe: cleanup of generate_unswizzled_blendRoland Scheidegger2013-06-051-22/+37
* gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversionRoland Scheidegger2013-06-052-32/+60
* gallivm: (trivial) fix lp_build_concat_nRoland Scheidegger2013-06-051-1/+5
* softpipe: draw_find_shader_output returns -1 on invalid outputsZack Rusin2013-05-301-1/+1
* radeonsi/compute: Upload work group, work item size in input bufferTom Stellard2013-06-031-11/+27
* radeonsi/compute: Pass kernel arguments in a buffer v2Tom Stellard2013-06-033-35/+44
* radeonsi/compute: Implement un-binding of global buffersTom Stellard2013-06-031-12/+19
* radeonsi/compute: Support multiple kernels in a compute programTom Stellard2013-06-031-9/+18
* radeonsi/compute: Add missing PIPE_COMPUTE capsTom Stellard2013-06-031-0/+16
* gallium: add support for layered renderingRoland Scheidegger2013-06-012-3/+22
* gallivm: fix out-of-bounds access with mirror_clamp_to_edge address modeRoland Scheidegger2013-06-011-6/+7
* llvmpipe: fix bogus assertions for buffer surfacesRoland Scheidegger2013-06-011-2/+2
* llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4Roland Scheidegger2013-05-317-53/+83
* llvmpipe: Remove x/y from cmd_binAdam Jackson2013-05-316-47/+30
* r600g/sb: fix broken assertVadim Girlin2013-05-311-1/+1
* draw: fix vs/fs input/output mismatchesZack Rusin2013-05-301-0/+7
* ilo: simplify shader variant handlingCourtney Goeltzenleuchter2013-05-302-25/+2
* draw: add cast in debug_printf() to silence warningBrian Paul2013-05-291-1/+1
* svga: add PIPE_CAP_MAX_VIEWPORTS to switch to silence warningBrian Paul2013-05-291-0/+2
* draw: make sure viewport index is fetched from leading vertexZack Rusin2013-05-256-28/+54
* llvmpipe: clamp scissors to be between 0 and maxZack Rusin2013-05-255-3/+13
* draw: clamp the viewports to always be between 0 and maxZack Rusin2013-05-255-16/+24
* gallium/docs: adds documentation for multi viewport capZack Rusin2013-05-251-0/+4
* draw: fixup draw_find_shader_outputZack Rusin2013-05-254-11/+12
* llvmpipe: implement support for multiple viewportsZack Rusin2013-05-2511-36/+79
* draw: implement support for multiple viewportsZack Rusin2013-05-259-33/+105
* gallium: Add support for multiple viewportsZack Rusin2013-05-2550-164/+263
* gallium: fix build on uclibc systemAnthony G. Basile2013-05-291-4/+2
* llvmpipe: get rid of tiled/linear layout remainsRoland Scheidegger2013-05-296-226/+47
* radeonsi: Enable GLSL 1.30Michel Dänzer2013-05-281-1/+1
* radeonsi: Handle TGSI TXQ opcodeMichel Dänzer2013-05-282-3/+33
* radeonsi: Add support for TGSI TXF opcodeMichel Dänzer2013-05-282-14/+51
* radeonsi: Use tgsi_util_get_texture_coord_dim()Michel Dänzer2013-05-281-25/+7
* radeonsi: Handle TGSI_SEMANTIC_CLIPDISTMichel Dänzer2013-05-281-4/+17
* radeonsi: Make border colour state handling safe for integer texturesMichel Dänzer2013-05-282-20/+27
* radeonsi: Fix hardware state for dual source blendingMichel Dänzer2013-05-284-6/+17
* r600g/sb: handle more cases for folding in gvn passVadim Girlin2013-05-282-28/+118
* st/vdpau: destroy handle table only when it's emptyChristian König2013-05-271-1/+1
* st/vdpau: remove vlCreateHTAB from surface functionsChristian König2013-05-271-9/+0
* st/vdpau: invalidate the handles on destructionChristian König2013-05-273-0/+4
* r600g/sb: improve folding for SETccVadim Girlin2013-05-271-8/+98
* r600g/sb: optimize CNDcc instructionsVadim Girlin2013-05-273-1/+113
* r600g/sb: improve optimization of conditional instructionsVadim Girlin2013-05-276-21/+96
* ilo: enable multiple constant buffersChia-I Wu2013-05-271-1/+1
* ilo: add support for indirect access of CONST in FSChia-I Wu2013-05-272-2/+99
* ilo: add support for TBOs on GEN6Chia-I Wu2013-05-271-8/+26
* ilo: advertise supports for pure integer formatsChia-I Wu2013-05-271-2/+3
* ilo: add support for texture buffer objectsChia-I Wu2013-05-272-10/+32
* tgsi: add buffer texture to tgsi_util_get_texture_coord_dim()Chia-I Wu2013-05-272-0/+3