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* winsys/sw: automake: consistently use Makefile.sourcesEmil Velikov2014-08-2820-31/+41
| | | | | | | | - Include the headers within. - Update scons to use them. - Drop useless include (gallium/drivers) from scons. Signed-off-by: Emil Velikov <[email protected]>
* winsys/$(hw): ship the Android/SCons scripts in the tarballEmil Velikov2014-08-286-1/+11
| | | | Signed-off-by: Emil Velikov <[email protected]>
* winsys/$(hw): include headers in Makefile.sourcesEmil Velikov2014-08-288-14/+39
| | | | | | Otherwise 'make dist' will not pick them up :'( Signed-off-by: Emil Velikov <[email protected]>
* st/egl: cleanup sw winsys header inclusionsEmil Velikov2014-08-286-12/+8
| | | | | | | - Drop duplicate include compiler directives. - Leave the sw/ prefix for all the software winsys headers. Signed-off-by: Emil Velikov <[email protected]>
* winsys/radeon: move radeon_cs_dump.h to drmEmil Velikov2014-08-282-2/+2
| | | | | | | | | | ... to ease packaging (make dist). Update it to fetch libdrm's include/libs via pkg-config. Cc: Marek Olšák <[email protected]> Cc: Michel Dänzer <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: cleanup header inclusionEmil Velikov2014-08-2832-36/+36
| | | | | | | | | | | | | | - Add top_srcdir/src/gallium/winsys to GALLIUM_DRIVER_C{XXFLAGS}. - Remove top_srcdir/src/gallium/drivers/radeon from the includes. As a result: - Common radeon headers are prefixed with 'radeon/' - Winsys header inclusion is prefixed 'radeon/drm' Cc: Marek Olšák <[email protected]> Cc: Michel Dänzer <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* winsys/svga: build: cleanup the includesEmil Velikov2014-08-282-6/+1
| | | | | | gallium/drivers is already part fo GALLIUM_WINSYS_CFLAGS. Signed-off-by: Emil Velikov <[email protected]>
* winsys/i915: remove the software winsysEmil Velikov2014-08-288-490/+0
| | | | | | | | | We stopped building it recently as it was unused and not tested. Good bye, it's been nice knowing you :) Cc: Stephane Marchesin <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Stephane Marchesin <[email protected]>
* gallium/ilo: cleanup intel_winsys.hEmil Velikov2014-08-287-8/+13
| | | | | | | | | | | | | | | | Make the header location, inclusion and contents more common with its i915,r* and nouveau counterparts: - Move the header within drivers/ilo. - Separate out intel_winsys_create_for_fd into 'drm_public' header. - Cleanup the compiler includes. v2: Move the header to drivers/ilo. Suggested by Chia-I. v3: Correct intel_winsys.h inclusion. Spotted by Chia-I. Cc: Chia-I Wu <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chia-I Wu <[email protected]>
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-2715-0/+34
| | | | | Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* st/clover: Fix build against LLVM SVN >= r216583Michel Dänzer2014-08-281-0/+5
| | | | Reviewed-by: Francisco Jerez <[email protected]>
* draw: fix base instance handling in llvm pathRoland Scheidegger2014-08-285-12/+20
| | | | | | | | | | | | | The base instance needs to be passed to the jited function, otherwise the instanced data fetch will only work with the same start instance when the jit function was created (and baking that into the key instead is not a viable option). This fixes piglit arb_base_instance-drawarrays (modulo some unrelated core/compat context trouble I get for the test). And fix the pipe cap bit in llvmpipe for it now that it actually works (it already worked for softpipe). Reviewed-by: Jose Fonseca <[email protected]>
* radeon/uvd: remove comment about RV770Alex Deucher2014-08-271-1/+0
| | | | | | | It doesn't seem to support field based decode after testing. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeon/uvd: fix field handling on R6XX style UVDChristian König2014-08-261-2/+5
| | | | | | The first UVD generation can only do frame based output. Signed-off-by: Christian König <[email protected]>
* vl/compositor: set the scissor before clearing the render targetChristian König2014-08-261-1/+1
| | | | | | | | Otherwise we clear areas that shouldn't be cleared. Signed-off-by: Christian König <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* st/vdpau: fix vlVdpOutputSurfaceRender(Output|Bitmap)SurfaceChristian König2014-08-263-15/+71
| | | | | | | | | | Correctly handle that the source_surface is only optional. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80561 Signed-off-by: Christian König <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Cc: [email protected]
* ilo: use genhw command opcodesChia-I Wu2014-08-265-134/+184
| | | | | Replace ILO_GPE_MI and ILO_GPE_CMD with magic values by descriptive genhw macros.
* ilo: rename intel_bo_map_unsynchronized()Chia-I Wu2014-08-264-13/+11
| | | | Rename it to intel_bo_map_gtt_async().
* ilo: remove max_batch_sizeChia-I Wu2014-08-265-14/+4
| | | | | It is used to derive an artificial limit on max relocs per bo. We choose not to export it anymore.
* ilo: replace domains by reloc flagsChia-I Wu2014-08-2611-125/+90
| | | | | It is simpler and is supported by the kernel. It cannot be used with libdrm_intel yet though.
* radeonsi: handle PIPE_BIND_BLENDABLEMarek Olšák2014-08-251-1/+5
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: only set PIPE_BIND_BLENDABLE if colorbuffer rendering is supportedMarek Olšák2014-08-252-20/+10
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r300g: handle PIPE_BIND_BLENDABLEMarek Olšák2014-08-251-1/+44
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* vc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP, mul).Eric Anholt2014-08-241-84/+47
| | | | | Now that the extra WADDR is set, we can knock this off. Saves a lot of typing, and makes this code much more legible.
* vc4: Set the other WADDR in the qpu instruction helpers.Eric Anholt2014-08-241-1/+5
| | | | | Now you don't need to qpu_inst() your instruction with a NOP to get the other waddr set.
* vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper.Eric Anholt2014-08-243-57/+45
| | | | | | Now that qpu_inst() ignores the WADDR from the other half of the instruction, we can set both the ADD and MUL WADDRs in the NOP helper. Thanks to that, we also no longer need to qpu_inst(NOP, NOP).
* vc4: Ignore WADDRs from the other half of the instruction when merging.Eric Anholt2014-08-241-1/+2
| | | | | | This allows setting the opposite-side WADDR to NOP (a non-zero value) in qpu_* helpers, so that we don't need to qpu_inst() merge them with NOPs all the time just to get the waddr set.
* vc4: Fix LT/GE set-0-or-1 compares.Eric Anholt2014-08-241-1/+1
| | | | | We were using the integer sub, which worked for the common case of EQ and NE. Fixes fs-lessThan-ivec2-ivec2 and other tests.
* u_vbuf: Add a few more format fallbacks.Eric Anholt2014-08-241-0/+32
| | | | | | | | | | Fixes piglit draw-vertices and gl-2.0-vertexattribpointer on vc4, where I'm only advertising R32F to RGBA32F support so far. Note: regresses gl-1.5-normal3b3s-invariance due to introduced flushes and missing depth buffer load/store support in the driver. Reviewed-by: Marek Olšák <[email protected]>
* u_vbuf: Simplify the format fallback translation.Eric Anholt2014-08-243-117/+87
| | | | | | | | | | Individual caps made supporting new fallbacks more complicated than it needed to be. Instead, just make a table of fallbacks at context init time. v2: Fix inverted "do we need to install vbuf?" flagging caught by Marek. Reviewed-by: Marek Olšák <[email protected]> (v2)
* freedreno/a2xx: fix segfaultRob Clark2014-08-241-0/+1
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: handle first/last level properlyRob Clark2014-08-243-9/+13
| | | | | | Fixes some assumptions about first_level being zero. Signed-off-by: Rob Clark <[email protected]>
* freedreno: implement pipe_flush_resource()Rob Clark2014-08-241-1/+5
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: don't ignore src/dst levelRob Clark2014-08-241-39/+63
| | | | | | Don't ignore src/dst_level in pipe_copy_region. Signed-off-by: Rob Clark <[email protected]>
* vc4: Fix save/restore of the VS/FS in the blitter.Eric Anholt2014-08-231-2/+2
| | | | | | When I made the shader cache take the .fs member and moved the binding point to .bind_fs, I failed to update these. Fixes crashes in copyteximage-related tests.
* vc4: Clear padding of ioctl arguments.Eric Anholt2014-08-231-0/+1
| | | | Fixes valgrind complaints from valgrind being unaware of our ioctls.
* auxilary/os: Add Solaris support in os_get_total_physical_memory.Vinson Lee2014-08-221-2/+2
| | | | | | | | | | The patch fixes the build on Oracle Solaris. CC os/os_misc.lo "os/os_misc.c", line 59: #error: unexpected platform in os_sysinfo.c Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium/targets: Haiku, Fix some improper type warningsAlexander von Gluck IV2014-08-222-2/+2
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* gallium/targets: Clean up Haiku softpipe renderer visualAlexander von Gluck IV2014-08-222-102/+98
| | | | | * Drop creating gl_config first as it's only really used to create the state tracker visual.
* vc4: Add support for fragment discards.Eric Anholt2014-08-224-0/+43
| | | | | | Fixes piglit glsl-fs-discard-01 and -03, and allows a lot of mesa demos to start running. glsl-fs-discard-02 has a problem where the first tile is not getting stored on the first render.
* vc4: Make some helpers for setting condition codes in instructions.Eric Anholt2014-08-223-15/+27
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* vc4: Avoid using undefined values when there's no color write.Eric Anholt2014-08-221-8/+27
| | | | | | The simulator assertion fails when you read-before-write a temporary value, and there's no point in doing the packing if there was no color written.
* vc4: Emit the scoreboard wait just when it's needed.Eric Anholt2014-08-221-2/+25
| | | | | | | This should improve performance on real hardware by allowing more shader instances to run in parallel. It also fixes assertion failures in tests that don't emit a fragment color, since otherwise we didn't have enough instructions to fit our signals in.
* vc4: Fix FLR for integer values less than 0.Eric Anholt2014-08-221-1/+7
| | | | | | | If we didn't truncate at all, then we don't need to fix for truncation happening in the wrong direction. Fixes piglit builtin-functions/*-floor-*
* vc4: Fix totally broken assertions about inter-instruction reg conflicts.Eric Anholt2014-08-221-3/+18
| | | | | | | | | The spec citation talked about A and B, and I proceeded to pay no attention to whether the waddrs were for A or B. As a result, this pair of instructions would claim to conflict: mov ra4, ra4 ; nop nop, r0, r0 mov.ns ra4, rb4 ; nop nop, r0, r0
* vc4: Add support for all the texture and FBO formats we can.Eric Anholt2014-08-227-72/+203
| | | | | | | Now that tiling is in place, we can expose the other formats. Depth is still broken (need to make changes in the shader), but if you don't expose it things crash all over. SNORM is dropped, but we could re-add it later with some shader fixes to handle converting between [0,1] and [-1,1].
* vc4: Add support for texture tiling.Eric Anholt2014-08-2210-53/+626
| | | | | | This still treats everything as RGBA8888 for the most part, same as before. This is a prerequisite for handling other texture formats, since only RGBA8888 has a raster-layout mode.
* vc4: Fix a typo in the validation for miplevels.Eric Anholt2014-08-221-1/+1
| | | | | | It meant that LUMALPHA was being marked as *many* miplevels, and unsurprisingly wouldn't validate. On the other hand, some miplevel counts wouldn't get the small mips validated at all.
* vc4: Convert to using an enum for texture data typesEric Anholt2014-08-222-20/+43
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* vc4: Stop complaining about unknown texture channel types.Eric Anholt2014-08-221-10/+0
| | | | | It doesn't matter to this code -- the sampler always returns 8-bit unorm rgba.