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gallium
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Age
Files
Lines
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*
targets/egl-static: do not use DRI_LIB_DEPS
Chia-I Wu
2011-06-25
1
-3
/
+3
*
st/egl: add a fast path for ximage eglCopyBuffers
Chia-I Wu
2011-06-25
1
-1
/
+40
*
st/egl: clean up eglCopyBuffers
Chia-I Wu
2011-06-25
7
-42
/
+63
*
st/egl: reorganize backend initialization
Chia-I Wu
2011-06-25
14
-197
/
+172
*
i915g: always upload the vs constants.
7.11-branchpoint
Stéphane Marchesin
2011-06-24
1
-9
/
+7
*
i915g: add fake occlusion queries.
Stéphane Marchesin
2011-06-24
5
-0
/
+125
*
i915g: Don't do shader fixup if no surface is bound.
Stéphane Marchesin
2011-06-24
1
-3
/
+9
*
i915g: Fix point sprites.
Stéphane Marchesin
2011-06-24
8
-31
/
+204
*
indices: fix conversion of PIPE_PRIM_POLYGON to lines
Brian Paul
2011-06-24
2
-3
/
+8
*
r600g: limit fs_write_all shader rebuild to eg+
Alex Deucher
2011-06-24
1
-1
/
+1
*
r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
Alex Deucher
2011-06-24
6
-30
/
+61
*
r600g: implement fragment and vertex color clamp
Vadim Girlin
2011-06-24
7
-9
/
+87
*
r600g: optimize spi update
Vadim Girlin
2011-06-24
2
-3
/
+8
*
r600g: LIT: fix x&y slots order
Vadim Girlin
2011-06-24
1
-11
/
+11
*
gallium/tests/trivial: update comment
Brian Paul
2011-06-24
1
-1
/
+1
*
gallium/tests/trivial: use CXX to do final link
Brian Paul
2011-06-24
1
-1
/
+1
*
gallium/tests/trivial: make it build
Alon Levy
2011-06-24
3
-6
/
+11
*
st/egl: make native_buffer interface typed
Chia-I Wu
2011-06-24
6
-89
/
+139
*
targets/egl: removed
Chia-I Wu
2011-06-24
12
-949
/
+0
*
targets/egl-static: replace targets/egl
Chia-I Wu
2011-06-24
1
-0
/
+201
*
targets/egl-static: allow st/mesa to be dynamically loaded
Chia-I Wu
2011-06-24
4
-19
/
+148
*
targets/egl-static: add support for driver lookup
Chia-I Wu
2011-06-24
1
-0
/
+82
*
targets/gbm: build pipe drivers
Chia-I Wu
2011-06-24
9
-4
/
+309
*
gallivm: Fix x86 build with llvm-3.0svn.
Vinson Lee
2011-06-23
1
-0
/
+4
*
st/egl: drop guess_gl_api from egl_g3d_loader
Chia-I Wu
2011-06-24
3
-38
/
+1
*
st/egl: use a helper to get st_api from the loader
Chia-I Wu
2011-06-24
2
-13
/
+9
*
nv50,nvc0: prevent pushbuf flush during ctx reloc emission
Christoph Bumiller
2011-06-24
8
-22
/
+32
*
st/egl: Fix scons build
Benjamin Franzke
2011-06-23
1
-0
/
+4
*
st/egl: Hookup gbm for drm backend
Benjamin Franzke
2011-06-23
7
-44
/
+99
*
gbm: Add gallium (drm) backend
Benjamin Franzke
2011-06-23
7
-0
/
+679
*
st/dri: Implement DRIimageExtension::dupImage
Benjamin Franzke
2011-06-23
1
-0
/
+19
*
r600g: Add R8G8B8A8_UNORM to evergreen colorswap table
Benjamin Franzke
2011-06-23
1
-0
/
+1
*
r600g: bump shader input limits
Marek Olšák
2011-06-23
1
-2
/
+2
*
st/wgl: return height, not width for WGL_PBUFFER_HEIGHT_ARB
Brian Paul
2011-06-23
1
-1
/
+1
*
st/egl/wayland: Take resize parameters only if size changes
Benjamin Franzke
2011-06-23
1
-5
/
+3
*
i915g: Add draw point sprites.
Stéphane Marchesin
2011-06-22
2
-2
/
+2
*
i915g: Fix comment.
Stéphane Marchesin
2011-06-22
1
-1
/
+1
*
i915g: Support more texture and render target formats.
Stéphane Marchesin
2011-06-22
5
-11
/
+75
*
r600g: fix num_banks interpretation on eg+
Alex Deucher
2011-06-22
1
-1
/
+14
*
r600g: Fix use of uninitialized local variable extra_size.
Michel Dänzer
2011-06-22
1
-1
/
+1
*
xorg/nouveau: blacklist all pre NV30 cards
Marcin Slusarz
2011-06-22
2
-9
/
+57
*
r600g: fix fbo depth/stencil texture allocation for evergreen+
Alex Deucher
2011-06-21
1
-3
/
+8
*
winsys/wayland: Fix warning
Benjamin Franzke
2011-06-21
1
-0
/
+1
*
r600g: use maths instead of a loop to work out mask.
Dave Airlie
2011-06-21
1
-4
/
+1
*
r600g: optimise draw vbo function a bit more.
Dave Airlie
2011-06-21
1
-43
/
+9
*
r600g: reorder LIT instructions to support src == dst
Pierre-Eric Pelloux-Prayer
2011-06-21
1
-35
/
+36
*
nvfx: nasty hack to make glFinish() actually finish..
Ben Skeggs
2011-06-21
3
-2
/
+22
*
xorg/nouveau: rename to nouveau2
Marcin Slusarz
2011-06-20
2
-8
/
+8
*
st/xorg: initialize drm_mode.type
Marcin Slusarz
2011-06-20
1
-0
/
+1
*
st/xorg: add GALLIUM_AUXILIARIES to target dependencies
Marcin Slusarz
2011-06-20
1
-1
/
+1
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