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gallium_va_encpackedheader01
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gallium
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*
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Christian König
2010-10-12
1157
-43517
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+136925
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\
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*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
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*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
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*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
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*
gallivm: Remove unnecessary header.
Vinson Lee
2010-10-08
1
-1
/
+0
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*
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
3
-15
/
+102
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*
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
3
-32
/
+42
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*
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
5
-219
/
+120
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*
gallivm: Warn when doing inefficient integer comparisons.
José Fonseca
2010-10-08
1
-2
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+18
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*
gallivm: Avoid control flow for two-sided stencil test.
José Fonseca
2010-10-08
1
-92
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+58
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*
llvmpipe: fix off-by-one in tri_16
Keith Whitwell
2010-10-08
1
-1
/
+1
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*
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-10-08
7
-148
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+161
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*
llvmpipe: clean up setup_tri a little
Keith Whitwell
2010-10-08
1
-27
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+26
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*
gallivm: round rather than truncate in new 4x4f->1x16ub conversion path
Keith Whitwell
2010-10-08
1
-17
/
+42
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*
gallivm: Use the wrappers for SSE pack intrinsics.
José Fonseca
2010-10-08
1
-15
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+3
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*
gallivm: special case conversion 4x4f to 1x16ub
Keith Whitwell
2010-10-08
1
-0
/
+84
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*
llvmpipe: avoid overflow in triangle culling
Keith Whitwell
2010-10-08
1
-40
/
+39
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*
llvmpipe: fail gracefully on oom in scene creation
Keith Whitwell
2010-10-08
6
-42
/
+92
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*
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
1
-1
/
+89
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*
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
2010-10-08
1
-2
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+2
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*
gallivm: Clamp mipmap level and zero mip weight simultaneously.
José Fonseca
2010-10-08
4
-14
/
+52
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*
gallivm: Use lp_build_ifloor_fract for lod computation.
José Fonseca
2010-10-08
1
-5
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+3
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*
gallivm: Don't compute the second mipmap level when frac(lod) == 0
José Fonseca
2010-10-08
2
-139
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+175
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*
gallivm: Simplify lp_build_mipmap_level_sizes' interface.
José Fonseca
2010-10-08
4
-67
/
+42
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*
gallivm: Do not do mipfiltering when magnifying.
José Fonseca
2010-10-08
2
-16
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+16
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*
r600g: Remove unnecessary header.
Vinson Lee
2010-10-08
1
-1
/
+0
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*
r600g: drop width/height per level storage.
Dave Airlie
2010-10-08
2
-6
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+0
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*
r600g: add some RG texture format support.
Dave Airlie
2010-10-08
2
-0
/
+28
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*
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-07
3
-37
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+92
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*
r600g: fix Z export enable bits.
Dave Airlie
2010-10-07
1
-1
/
+1
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*
r600g: use format from the sampler view not from the texture.
Dave Airlie
2010-10-07
2
-6
/
+6
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*
r600g: fix evergreen interpolation setup
Andre Maasikas
2010-10-07
1
-0
/
+3
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*
st/vega: Fix version check in context creation.
Chia-I Wu
2010-10-07
1
-1
/
+1
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*
targets/egl: Fix linking with libdrm.
Chia-I Wu
2010-10-07
1
-4
/
+6
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*
llvmpipe: Cleanup depth-stencil clears.
José Fonseca
2010-10-06
3
-15
/
+34
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*
util: Cleanup util_pack_z_stencil and friends.
José Fonseca
2010-10-06
1
-22
/
+28
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*
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
4
-95
/
+158
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*
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
3
-15
/
+42
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*
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
2
-1
/
+7
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*
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
4
-28
/
+65
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*
gallivm: Fast implementation of iround(log2(x))
José Fonseca
2010-10-06
2
-0
/
+39
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*
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-10-06
3
-0
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+53
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*
gallivm: Take the type signedness in consideration in round/ceil/floor.
José Fonseca
2010-10-06
1
-48
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+59
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*
r600g: fix dirty state handling
Jerome Glisse
2010-10-06
3
-7
/
+7
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*
r600g: avoid segfault due to unintialized list pointer
Jerome Glisse
2010-10-06
2
-7
/
+9
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*
llvmpipe: Fix sprite coord perspective interpolation of Q.
José Fonseca
2010-10-06
1
-9
/
+3
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*
llvmpipe: Fix perspective interpolation for point sprites.
José Fonseca
2010-10-06
1
-17
/
+54
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*
llvmpipe: Dump a few missing shader key flags.
José Fonseca
2010-10-06
1
-0
/
+7
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*
llvmpipe: make debug_fs_variant respect variant->nr_samplers
Keith Whitwell
2010-10-06
1
-25
/
+23
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*
retrace: Handle clear_render_target and clear_depth_stencil.
José Fonseca
2010-10-06
1
-0
/
+9
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